Player Matchup

Gilgamesh
Gilgamesh
BrutusDeLaVega
Gilgamesh
Level 8
God Stats
4W - 2L
1,555 SR
Queue Stats
52W - 40L
1,426 Elo+
Party 2
Anubis
Anubis
JUniorACQ
Anubis
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
9W - 4L
1,643 Elo+
Solo
Merlin
Merlin
MerlinSupportGod
Merlin
Level 2
God Stats
4W - 10L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Tiamat
Tiamat
TycaFV
Tiamat
Level 27
God Stats
2W - 3L
1,561 SR
Queue Stats
43W - 49L
1,471 Elo+
Solo
Kali
Kali
Zecknoïdus
Kali
Level 8
God Stats
10W - 2L
1,785 SR
Queue Stats
45W - 33L
1,404 Elo+
Party 2
Team Averages
Level 14
1,627 SR
1,489 Elo+

VS

Team Averages
Level 5
1,424 SR
1,467 Elo+
Bellona
Bellona
CorradoLG
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
GermanWarlord
Loki
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
IEnjinSabo
Izanami
Level 6
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
PoisenDoc
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Susano
Susano
心境高雅韵如风
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrutusDeLaVega
Gilgamesh
9
1 / 1 / 2
5,429
603
1,906
4,070
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JUniorACQ
Anubis
7
2 / 2 / 3
4,784
532
657
2,148
800
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
5 / 0 / 2
5,824
647
4,687
5,616
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
TycaFV
Tiamat
10
4 / 0 / 2
6,130
681
3,098
3,333
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
7 / 0 / 1
5,940
660
3,591
5,026
2,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CorradoLG
Bellona
4
1 / 2 / 0
3,918
435
1,514
2,161
963
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 5 / 0
3,853
428
2,757
4,831
1,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
IEnjinSabo
Izanami
6
0 / 3 / 1
4,002
445
1,560
3,416
908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
PoisenDoc
Tiamat
6
0 / 5 / 0
3,976
442
1,565
4,573
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 0
4,713
524
1,471
6,437
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
3
3
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrutusDeLaVega
Gilgamesh
1
1
2
2
L
Bellona
CorradoLG
Bellona
1
2
0
0.5
L
1
5
0
0.2
L
Izanami
IEnjinSabo
Izanami
0
3
1
0.17
W
Anubis
JUniorACQ
Anubis
2
2
3
1.75
W
5
0
2
6
L
Tiamat
PoisenDoc
Tiamat
0
5
0
0
W
Tiamat
TycaFV
Tiamat
4
0
2
5
W
7
0
1
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,939
Damage
8,867
20,193
Taken
21,418
6,871
Mitigated
5,723
7,867
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrutusDeLaVega
Gilgamesh
1,906
987
0
558
4,070
1,415
1,004
0
4,070
0
21,206
L
Bellona
CorradoLG
Bellona
1,514
587
0
525
2,161
963
0
0
2,161
0
6,933
L
2,757
942
0
338
4,831
1,089
0
3,011
1,820
0
10,446
L
Izanami
IEnjinSabo
Izanami
1,560
1,159
0
0
3,416
908
0
2,241
1,175
0
12,578
W
Anubis
JUniorACQ
Anubis
657
170
0
0
2,148
800
78
0
2,148
12,464
0
W
4,687
570
371
1,215
5,616
1,405
108
0
5,616
20,799
0
L
Tiamat
PoisenDoc
Tiamat
1,565
280
0
588
4,573
1,373
0
1,830
2,455
9,933
0
W
Tiamat
TycaFV
Tiamat
3,098
263
0
1,972
3,333
1,232
538
1,227
1,846
25,810
0
W
3,591
2,174
0
3,751
5,026
2,019
0
78
4,948
0
24,382
L
1,471
424
0
1,215
6,437
1,390
0
1,008
5,365
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
20,462
229
Minions Killed
149
0
Camps Cleared
0
792,754
Distance Traveled
669,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,429
603
54
6
0
174,976
0
L
Bellona
3,918
435
16
2
0
71,779
1
L
Loki
3,853
428
20
2
0
172,387
3
L
Izanami
4,002
445
32
4
0
124,080
0
W
Anubis
4,784
532
25
3
0
145,349
1
W
Merlin
5,824
647
42
5
0
163,939
0
L
Tiamat
3,976
442
26
3
0
141,546
0
W
Tiamat
6,130
681
63
7
0
160,570
3
W
Kali
5,940
660
45
5
0
147,920
0
L
Susano
4,713
524
55
6
0
159,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role