Player Matchup

Cliodhna
Cliodhna
DevilsBeyond
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,480 Elo+
Solo
Charybdis
Charybdis
Memento Mori742
Charybdis
Level 26
God Stats
3W - 2L
1,917 SR
Queue Stats
50W - 34L
1,475 Elo+
Solo
Merlin
Merlin
SHNIPZY
Merlin
Level 27
God Stats
47W - 44L
1,500 SR
Queue Stats
145W - 152L
1,463 Elo+
Solo
Hun Batz
Hun Batz
TiSpakko01
Hun Batz
Level 28
God Stats
2W - 1L
1,833 SR
Queue Stats
93W - 114L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ULTHURY
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,437 Elo+
Solo
Team Averages
Level 25
1,650 SR
1,462 Elo+

VS

Team Averages
Level 20
1,613 SR
1,464 Elo+
Yemoja
Yemoja
ChrisDone7
Yemoja
Level 13
God Stats
5W - 1L
1,858 SR
Queue Stats
20W - 25L
1,368 Elo+
Party 1
Odin
Odin
NeFiJliM
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Nemesis
Nemesis
Sékiro
Nemesis
Level 28
God Stats
468W - 412L
1,603 SR
Queue Stats
613W - 547L
1,533 Elo+
Solo
Cliodhna
Cliodhna
YungFeralElk
Cliodhna
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 71L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hoerstljunior
Morgan Le Fay
Level 22
God Stats
10W - 6L
1,605 SR
Queue Stats
21W - 22L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DevilsBeyond
Cliodhna
19
10 / 8 / 8
14,523
1,117
27,749
22,036
8,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Memento Mori742
Charybdis
19
3 / 9 / 11
12,414
955
18,489
24,752
12,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SHNIPZY
Merlin
19
4 / 6 / 10
12,403
954
12,197
16,220
5,714
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TiSpakko01
Hun Batz
19
3 / 10 / 10
11,783
906
7,840
20,504
8,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ULTHURY
Cthulhu
20
1 / 9 / 19
12,907
993
13,114
28,009
29,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChrisDone7
Yemoja
20
1 / 2 / 23
12,168
936
9,254
12,204
16,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
20
1 / 7 / 23
11,973
921
9,206
17,763
10,140
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Sékiro
Nemesis
20
20 / 1 / 13
16,945
1,303
32,666
23,571
9,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
YungFeralElk
Cliodhna
20
9 / 7 / 27
14,818
1,140
29,993
17,973
7,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
hoerstljunior
Morgan Le Fay
20
11 / 4 / 20
14,324
1,102
24,477
16,617
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
148
21
Kills
42
42
Deaths
21
58
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChrisDone7
Yemoja
1
2
23
6.25
L
Cliodhna
DevilsBeyond
Cliodhna
10
8
8
1.75
L
Charybdis
Memento Mori742
Charybdis
3
9
11
0.94
W
Odin
1
7
23
1.79
L
Merlin
SHNIPZY
Merlin
4
6
10
1.5
W
Nemesis
Sékiro
Nemesis
20
1
13
26.5
L
Hun Batz
TiSpakko01
Hun Batz
3
10
10
0.8
L
Cthulhu
ULTHURY
Cthulhu
1
9
19
1.17
W
Cliodhna
YungFeralElk
Cliodhna
9
7
27
3.21
W
Morgan Le Fay
hoerstljunior
Morgan Le Fay
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,389
Damage
105,596
111,521
Taken
88,128
64,773
Mitigated
51,112
2,114
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChrisDone7
Yemoja
9,254
1,623
5,977
1,740
12,204
16,459
0
3,875
8,329
26,202
0
L
Cliodhna
DevilsBeyond
Cliodhna
27,749
1,812
370
1,059
22,036
8,929
0
5,304
16,732
0
48,160
L
Charybdis
Memento Mori742
Charybdis
18,489
8,445
0
420
24,752
12,159
0
7,060
17,692
0
56,289
W
Odin
9,206
2,494
0
708
17,763
10,140
0
4,209
13,554
0
16,537
L
Merlin
SHNIPZY
Merlin
12,197
502
0
245
16,220
5,714
0
6,407
9,813
35,856
0
W
Nemesis
Sékiro
Nemesis
32,666
23,279
0
4,169
23,571
9,903
0
6,503
17,068
0
71,333
L
Hun Batz
TiSpakko01
Hun Batz
7,840
2,436
0
0
20,504
8,133
0
7,506
12,998
0
16,561
L
Cthulhu
ULTHURY
Cthulhu
13,114
2,111
0
20
28,009
29,838
0
7,454
20,555
35,290
0
W
Cliodhna
YungFeralElk
Cliodhna
29,993
5,305
0
1,787
17,973
7,801
0
5,914
12,059
0
55,299
W
Morgan Le Fay
hoerstljunior
Morgan Le Fay
24,477
1,214
267
2,636
16,617
6,809
0
4,810
11,807
43,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,030
Gold Earned
70,228
216
Minions Killed
229
8
Camps Cleared
6
1,156,031
Distance Traveled
1,219,690
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,168
936
29
2
2
228,318
0
L
Cliodhna
14,523
1,117
30
2
2
263,068
0
L
Charybdis
12,414
955
72
6
3
224,958
0
W
Odin
11,973
921
17
1
0
189,252
1
L
Merlin
12,403
954
56
4
0
206,117
0
W
Nemesis
16,945
1,303
72
6
2
322,125
2
L
Hun Batz
11,783
906
11
1
1
211,462
0
L
Cthulhu
12,907
993
47
4
2
250,426
1
W
Cliodhna
14,818
1,140
65
5
1
257,729
0
W
Morgan Le Fay
14,324
1,102
46
4
1
222,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role