Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ignited Lion
Neith
Level 102
God Stats
14W - 17L
1,336 SR
Queue Stats
371W - 449L
1,358 Elo+
Solo
Poseidon
Poseidon
Schwazooooo
Poseidon
Level 51
God Stats
3W - 5L
1,471 SR
Queue Stats
108W - 111L
1,468 Elo+
Solo
Cthulhu
Cthulhu
jameshoule69
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 313L
1,288 Elo+
Party 2
Artio
Artio
luckytin741
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 231L
1,275 Elo+
Party 2
Team Averages
Level 78
1,461 SR
1,378 Elo+

VS

Team Averages
Level 118
1,411 SR
1,387 Elo+
Cliodhna
Cliodhna
BryBry604
Cliodhna
Level 123
God Stats
34W - 16L
1,136 SR
Queue Stats
242W - 220L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
Luscretes
Zhong Kui
Level 87
God Stats
4W - 0L
1,497 SR
Queue Stats
7W - 6L
1,375 Elo+
Solo
Bellona
Bellona
Rotzbuab
Bellona
Level 140
God Stats
9W - 6L
1,563 SR
Queue Stats
320W - 335L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Tis Zeppelin
Danzaburou
Level 124
God Stats
2W - 3L
1,487 SR
Queue Stats
64W - 90L
1,356 Elo+
Party 1
Arachne
Arachne
princessprvybrd
Arachne
Level 118
God Stats
44W - 53L
1,373 SR
Queue Stats
116W - 141L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
9 / 4 / 0
8,663
541
9,985
11,361
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 0
5,717
357
3,569
6,199
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Schwazooooo
Poseidon
14
1 / 6 / 1
8,315
520
2,304
9,024
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jameshoule69
Cthulhu
12
1 / 2 / 2
6,987
437
7,031
9,696
4,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 1
5,934
371
1,613
11,113
5,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BryBry604
Cliodhna
15
6 / 1 / 3
9,776
611
6,909
9,334
3,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Luscretes
Zhong Kui
13
5 / 1 / 4
8,445
528
7,551
9,564
5,890
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Rotzbuab
Bellona
13
1 / 3 / 0
8,809
551
7,083
10,294
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tis Zeppelin
Danzaburou
14
7 / 2 / 5
9,764
610
8,866
8,843
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 7
9,141
571
4,299
11,543
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
11
Kills
22
22
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
9
4
0
2.25
W
Cliodhna
BryBry604
Cliodhna
6
1
3
7.5
L
0
4
0
0
W
Zhong Kui
Luscretes
Zhong Kui
5
1
4
7
W
Bellona
Rotzbuab
Bellona
1
3
0
0.33
L
Poseidon
Schwazooooo
Poseidon
1
6
1
0.25
W
Danzaburou
Tis Zeppelin
Danzaburou
7
2
5
4.75
L
Cthulhu
jameshoule69
Cthulhu
1
2
2
1
L
0
6
1
0.08
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,502
Damage
34,708
47,393
Taken
49,578
19,254
Mitigated
25,370
7,801
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,985
1,677
0
3,626
11,361
3,701
0
334
11,027
0
47,038
W
Cliodhna
BryBry604
Cliodhna
6,909
559
0
2,679
9,334
3,343
1,022
1,989
7,345
0
53,449
L
3,569
1,354
0
1,298
6,199
2,034
130
1,581
4,618
0
27,264
W
Zhong Kui
Luscretes
Zhong Kui
7,551
2,543
0
3,913
9,564
5,890
2,591
1,246
8,318
47,463
0
W
Bellona
Rotzbuab
Bellona
7,083
2,656
0
3,415
10,294
8,776
388
5,203
5,091
0
46,712
L
Poseidon
Schwazooooo
Poseidon
2,304
132
0
1,274
9,024
2,646
533
884
8,140
60,949
0
W
Danzaburou
Tis Zeppelin
Danzaburou
8,866
3,681
0
1,688
8,843
2,729
151
1,403
7,440
0
46,554
L
Cthulhu
jameshoule69
Cthulhu
7,031
682
0
946
9,696
4,874
268
371
9,325
36,099
0
L
1,613
247
0
657
11,113
5,999
0
4,381
6,732
14,929
0
W
4,299
2,314
0
4,057
11,543
4,632
0
1,250
10,293
0
64,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
45,935
340
Minions Killed
454
0
Camps Cleared
0
1,307,594
Distance Traveled
1,540,261
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,663
541
72
5
0
310,886
1
W
Cliodhna
9,776
611
96
6
0
353,753
1
L
Neith
5,717
357
44
3
0
168,124
0
W
Zhong Kui
8,445
528
77
5
0
258,951
1
W
Bellona
8,809
551
99
6
0
309,449
2
L
Poseidon
8,315
520
129
8
0
299,157
5
W
Danzaburou
9,764
610
90
6
0
304,209
1
L
Cthulhu
6,987
437
59
4
0
273,644
0
L
Artio
5,934
371
36
2
0
255,783
1
W
Arachne
9,141
571
92
6
0
313,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role