Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Gravesss
Cliodhna
Level 83
God Stats
9W - 1L
1,500 SR
Queue Stats
155W - 164L
1,581 Elo+
Solo
He Bo
He Bo
JezusFreak316
He Bo
Level 68
God Stats
3W - 2L
1,699 SR
Queue Stats
90W - 57L
1,575 Elo+
Solo
Geb
Geb
Superkoopa64
Geb
Level 78
God Stats
8W - 14L
1,504 SR
Queue Stats
54W - 64L
1,488 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,529 Elo+

VS

Team Averages
Level 109
1,508 SR
1,488 Elo+
Cliodhna
Cliodhna
DamianIronscale
Cliodhna
Level 116
God Stats
22W - 12L
1,500 SR
Queue Stats
556W - 573L
1,437 Elo+
Solo
Chronos
Chronos
SharkSharky24
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Anhur
Anhur
UncleRico
Anhur
Level 160
God Stats
15W - 20L
1,541 SR
Queue Stats
606W - 568L
1,563 Elo+
Party 1
Athena
Athena
Will2879
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
ursa
Awilix
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 4
7,669
639
7,883
7,227
1,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
 
Neith
12
6 / 2 / 1
7,461
622
6,713
9,463
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Gravesss
Cliodhna
11
2 / 4 / 1
7,040
587
6,844
9,002
7,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 5
7,216
601
4,871
5,626
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 8
7,035
586
3,559
8,262
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
3 / 5 / 0
6,494
541
6,905
10,458
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
7
0 / 5 / 1
4,806
401
5,085
8,010
2,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
UncleRico
Anhur
11
1 / 3 / 1
6,435
536
4,058
5,973
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
Will2879
Athena
8
1 / 4 / 1
5,109
426
1,781
6,150
3,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ursa
Awilix
13
4 / 3 / 0
7,204
600
5,767
9,670
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
9
9
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
W
Neith
 
Neith
6
2
1
3.25
L
Cliodhna
3
5
0
0.6
W
Cliodhna
Gravesss
Cliodhna
2
4
1
0.63
W
4
1
5
6.5
L
Chronos
0
5
1
0.1
W
2
1
8
6
L
Anhur
UncleRico
Anhur
1
3
1
0.5
L
Athena
Will2879
Athena
1
4
1
0.38
L
Awilix
ursa
Awilix
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
23,596
39,580
Taken
40,261
18,795
Mitigated
13,895
12,676
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,883
2,816
0
1,421
7,227
1,764
858
715
6,512
0
56,545
W
Neith
 
Neith
6,713
3,772
0
4,294
9,463
3,035
147
4,038
5,425
0
39,860
L
Cliodhna
6,905
1,134
0
3,887
10,458
2,744
0
1,633
8,717
0
37,309
W
Cliodhna
Gravesss
Cliodhna
6,844
1,156
0
2,503
9,002
7,656
0
0
9,002
5,692
30,473
W
4,871
491
0
810
5,626
1,348
0
597
5,029
39,857
0
L
Chronos
5,085
2,719
0
1,809
8,010
2,232
0
2,081
5,799
16,184
0
W
3,559
747
1,794
1,854
8,262
4,992
52
1,578
6,684
15,962
0
L
Anhur
UncleRico
Anhur
4,058
963
0
1,603
5,973
933
0
703
5,226
0
41,760
L
Athena
Will2879
Athena
1,781
524
0
606
6,150
3,737
0
2,735
3,333
10,495
0
L
Awilix
ursa
Awilix
5,767
2,082
0
2,755
9,670
4,249
89
1,981
7,661
0
40,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
30,048
382
Minions Killed
277
0
Camps Cleared
0
1,135,240
Distance Traveled
1,116,689
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,669
639
123
10
0
218,594
3
W
Neith
7,461
622
89
7
0
206,820
2
L
Cliodhna
6,494
541
76
6
0
239,929
1
W
Cliodhna
7,040
587
82
7
0
221,718
5
W
He Bo
7,216
601
71
6
0
241,938
5
L
Chronos
4,806
401
23
2
0
179,156
2
W
Geb
7,035
586
17
1
0
246,170
3
L
Anhur
6,435
536
88
7
0
216,438
5
L
Athena
5,109
426
17
1
0
255,375
0
L
Awilix
7,204
600
73
6
0
225,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role