Player Matchup

Bellona
Bellona
Bondy EC
Bellona
Level 87
God Stats
5W - 3L
1,365 SR
Queue Stats
118W - 145L
1,499 Elo+
Party 2
Hun Batz
Hun Batz
D3vils_MU
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Shifty EC
Jing Wei
Level 121
God Stats
2W - 3L
1,648 SR
Queue Stats
131W - 146L
1,532 Elo+
Party 2
He Bo
He Bo
dobbrel92
He Bo
Level 102
God Stats
2W - 5L
1,417 SR
Queue Stats
1,208W - 1,185L
1,466 Elo+
Solo
Discordia
Discordia
l777l Ago
Discordia
Level 127
God Stats
0W - 3L
1,202 SR
Queue Stats
109W - 115L
1,539 Elo+
Solo
Team Averages
Level 104
1,427 SR
1,497 Elo+

VS

Team Averages
Level 106
1,581 SR
1,525 Elo+
Thor
Thor
Anubis288
Thor
Level 129
God Stats
5W - 3L
1,627 SR
Queue Stats
534W - 518L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Munkeyh
Ah Muzen Cab
Level 106
God Stats
3W - 2L
1,587 SR
Queue Stats
52W - 42L
1,516 Elo+
Party 1
He Bo
He Bo
Svartheim
He Bo
Level 69
God Stats
3W - 1L
1,634 SR
Queue Stats
48W - 43L
1,511 Elo+
Party 1
Awilix
Awilix
carimede
Awilix
Level 117
God Stats
2W - 0L
1,613 SR
Queue Stats
129W - 99L
1,544 Elo+
Party 1
Janus
Janus
vincn3nant
Janus
Level 108
God Stats
2W - 0L
1,443 SR
Queue Stats
50W - 35L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bondy EC
Bellona
17
2 / 7 / 6
10,440
653
11,838
24,321
22,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
D3vils_MU
Hun Batz
15
3 / 10 / 5
9,587
599
6,299
18,622
8,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Shifty EC
Jing Wei
19
5 / 6 / 7
10,796
675
13,828
15,362
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
dobbrel92
He Bo
15
1 / 9 / 6
9,206
575
7,395
14,767
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
l777l Ago
Discordia
18
4 / 6 / 7
10,450
653
15,805
13,397
4,597
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 4 / 19
11,997
750
13,585
11,425
5,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Munkeyh
Ah Muzen Cab
20
5 / 2 / 25
13,130
821
29,702
20,875
10,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Svartheim
He Bo
16
5 / 6 / 19
11,295
706
6,100
10,766
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
carimede
Awilix
20
12 / 2 / 16
12,863
804
13,434
12,373
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
20
9 / 2 / 18
13,167
823
17,662
15,567
6,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
15
Kills
38
38
Deaths
16
31
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Thor
7
4
19
4.13
L
Bellona
Bondy EC
Bellona
2
7
6
0.71
L
Hun Batz
D3vils_MU
Hun Batz
3
10
5
0.55
W
Ah Muzen Cab
Munkeyh
Ah Muzen Cab
5
2
25
8.75
L
Jing Wei
Shifty EC
Jing Wei
5
6
7
1.42
W
He Bo
Svartheim
He Bo
5
6
19
2.42
W
Awilix
carimede
Awilix
12
2
16
10
L
He Bo
dobbrel92
He Bo
1
9
6
0.44
L
Discordia
l777l Ago
Discordia
4
6
7
1.25
W
Janus
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,165
Damage
80,483
86,469
Taken
71,006
46,910
Mitigated
30,593
22,989
Healing
30,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
13,585
362
1,799
948
11,425
5,031
618
4,200
7,051
0
19,814
L
Bellona
Bondy EC
Bellona
11,838
1,012
2,589
3,903
24,321
22,630
0
6,422
17,899
4,574
13,246
L
Hun Batz
D3vils_MU
Hun Batz
6,299
899
728
1,096
18,622
8,587
0
6,649
11,973
0
11,658
W
Ah Muzen Cab
Munkeyh
Ah Muzen Cab
29,702
10,032
1,691
11,571
20,875
10,031
3,140
5,646
15,047
0
71,713
L
Jing Wei
Shifty EC
Jing Wei
13,828
7,104
2,668
3,251
15,362
6,304
0
2,750
12,612
0
37,291
W
He Bo
Svartheim
He Bo
6,100
303
1,197
2,526
10,766
3,653
278
4,711
5,921
15,689
0
W
Awilix
carimede
Awilix
13,434
4,459
3,028
2,939
12,373
5,760
1,341
4,273
7,992
0
19,789
L
He Bo
dobbrel92
He Bo
7,395
251
1,823
2,698
14,767
4,792
0
4,572
10,195
19,027
0
L
Discordia
l777l Ago
Discordia
15,805
79
984
3,249
13,397
4,597
0
3,369
10,028
37,847
0
W
Janus
17,662
324
1,369
3,078
15,567
6,118
649
5,923
9,464
37,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
62,452
163
Minions Killed
149
0
Camps Cleared
0
1,271,134
Distance Traveled
1,618,768
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,997
750
14
1
0
277,884
0
L
Bellona
10,440
653
23
1
0
295,033
0
L
Hun Batz
9,587
599
19
1
0
217,077
0
W
Ah Muzen Cab
13,130
821
73
5
0
332,381
3
L
Jing Wei
10,796
675
38
2
0
279,480
1
W
He Bo
11,295
706
14
1
0
282,182
1
W
Awilix
12,863
804
13
1
0
355,496
6
L
He Bo
9,206
575
32
2
0
213,802
0
L
Discordia
10,450
653
51
3
0
265,742
1
W
Janus
13,167
823
35
2
0
370,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role