Player Matchup

Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Hahimen
Hades
Level 28
God Stats
3W - 4L
1,552 SR
Queue Stats
14W - 12L
1,535 Elo+
Solo
Cthulhu
Cthulhu
KettleCat
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Skellezor
Tsukuyomi
Level 28
God Stats
2W - 3L
1,593 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
kesya4
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,391 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,494 Elo+

VS

Team Averages
Level 31
1,533 SR
1,495 Elo+
Yemoja
Yemoja
Hendrou
Yemoja
Level 15
God Stats
5W - 2L
1,474 SR
Queue Stats
10W - 7L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
Rechterwinkel
Cliodhna
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
188W - 173L
1,468 Elo+
Party 1
Ra
Ra
TedyBear8
Ra
Level 25
God Stats
4W - 2L
1,511 SR
Queue Stats
6W - 7L
1,434 Elo+
Solo
Odin
Odin
n04hoverwatch
Odin
Level 29
God Stats
14W - 10L
1,678 SR
Queue Stats
64W - 56L
1,482 Elo+
Party 1
Neith
Neith
nicolp
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 3 / 2
4,940
449
721
8,339
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Hahimen
Hades
9
1 / 6 / 0
5,454
496
3,278
8,858
4,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
KettleCat
Cthulhu
6
0 / 4 / 0
4,230
385
640
5,395
2,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Skellezor
Tsukuyomi
9
3 / 4 / 0
5,767
524
5,305
7,283
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
kesya4
Jing Wei
7
0 / 3 / 1
4,557
414
3,011
4,884
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hendrou
Yemoja
9
1 / 1 / 1
5,891
536
3,014
4,594
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Rechterwinkel
Cliodhna
11
10 / 0 / 1
7,330
666
7,363
5,483
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 3
6,926
630
3,675
3,500
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 3
7,276
661
4,357
6,104
3,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
nicolp
Neith
9
1 / 1 / 3
5,387
490
3,291
4,029
977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
20
20
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
L
Hades
Hahimen
Hades
1
6
0
0.17
W
Yemoja
Hendrou
Yemoja
1
1
1
1.5
L
Cthulhu
KettleCat
Cthulhu
0
4
0
0
W
Cliodhna
Rechterwinkel
Cliodhna
10
0
1
10.5
L
Tsukuyomi
Skellezor
Tsukuyomi
3
4
0
0.75
W
4
1
3
5.5
L
Jing Wei
kesya4
Jing Wei
0
3
1
0.17
W
4
1
3
5.5
W
Neith
nicolp
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
21,700
34,759
Taken
23,710
14,527
Mitigated
9,191
7,384
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
721
291
1,093
1,955
8,339
3,988
0
1,456
6,872
12,438
0
L
Hades
Hahimen
Hades
3,278
525
0
1,970
8,858
4,855
0
0
8,858
23,126
0
W
Yemoja
Hendrou
Yemoja
3,014
599
679
1,125
4,594
2,051
148
496
4,098
18,471
0
L
Cthulhu
KettleCat
Cthulhu
640
148
0
185
5,395
2,479
0
2,731
2,370
6,823
0
W
Cliodhna
Rechterwinkel
Cliodhna
7,363
1,756
0
1,487
5,483
1,990
0
874
4,537
0
38,603
L
Tsukuyomi
Skellezor
Tsukuyomi
5,305
1,663
0
1,551
7,283
2,082
0
962
6,227
0
32,331
W
3,675
221
228
1,803
3,500
866
1,165
164
3,264
35,627
0
L
Jing Wei
kesya4
Jing Wei
3,011
1,886
0
630
4,884
1,123
0
1,131
3,743
0
19,478
W
4,357
2,297
0
2,714
6,104
3,307
494
2,629
3,475
0
29,080
W
Neith
nicolp
Neith
3,291
1,175
0
1,050
4,029
977
890
415
3,573
0
23,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
32,810
194
Minions Killed
292
0
Camps Cleared
0
871,007
Distance Traveled
1,018,473
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,940
449
26
2
0
184,859
0
L
Hades
5,454
496
58
5
0
164,315
4
W
Yemoja
5,891
536
18
2
0
176,935
0
L
Cthulhu
4,230
385
9
1
0
135,302
0
W
Cliodhna
7,330
666
75
7
0
242,124
0
L
Tsukuyomi
5,767
524
61
6
0
202,049
2
W
Ra
6,926
630
71
6
0
200,823
5
L
Jing Wei
4,557
414
40
4
0
184,482
1
W
Odin
7,276
661
73
7
0
214,403
4
W
Neith
5,387
490
55
5
0
184,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role