Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BetterjungIewin
Izanami
Level 22
God Stats
4W - 1L
1,730 SR
Queue Stats
143W - 22L
1,945 Elo+
Party 1
Baron Samedi
Baron Samedi
Bettersolowin
Baron Samedi
Level 15
God Stats
4W - 1L
1,945 SR
Queue Stats
67W - 19L
1,757 Elo+
Party 1
Anubis
Anubis
Julеs
Anubis
Level 148
God Stats
1W - 0L
1,329 SR
Queue Stats
174W - 128L
1,648 Elo+
Party 1
Ares
Ares
Sanctifié
Ares
Level 49
God Stats
36W - 26L
1,645 SR
Queue Stats
404W - 357L
1,612 Elo+
Party 1
Team Averages
Level 72
1,630 SR
1,692 Elo+

VS

Team Averages
Level 68
1,683 SR
1,598 Elo+
Eset
Eset
ChrisKoks
Eset
Level 97
God Stats
2W - 3L
1,692 SR
Queue Stats
130W - 133L
1,517 Elo+
Party 3
Charybdis
Charybdis
Elyas1337
Charybdis
Level 45
God Stats
8W - 3L
1,766 SR
Queue Stats
101W - 107L
1,551 Elo+
Party 3
Ymir
Ymir
GibbyNaCl
Ymir
Level 29
God Stats
38W - 32L
1,659 SR
Queue Stats
100W - 77L
1,625 Elo+
Party 2
Cernunnos
Cernunnos
namlil
Cernunnos
Level 82
God Stats
34W - 16L
1,674 SR
Queue Stats
307W - 227L
1,667 Elo+
Party 2
Susano
Susano
t0peb0y
Susano
Level 88
God Stats
42W - 39L
1,627 SR
Queue Stats
312W - 244L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 2 / 5
6,034
603
3,811
7,725
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 1 / 8
7,473
747
8,992
5,973
2,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Bettersolowin
Baron Samedi
11
3 / 2 / 0
6,455
646
4,544
4,033
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Julеs
Anubis
11
6 / 2 / 8
6,622
662
6,689
7,971
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
5 / 0 / 16
6,609
661
5,540
5,721
4,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
7
0 / 5 / 1
4,497
450
2,677
4,503
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Elyas1337
Charybdis
7
0 / 7 / 1
4,460
446
2,541
5,926
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
6
2 / 7 / 1
5,422
542
3,034
10,903
2,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
namlil
Cernunnos
10
3 / 3 / 0
5,987
599
5,318
8,601
4,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
t0peb0y
Susano
9
2 / 5 / 4
5,815
582
4,943
7,331
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
27
Kills
7
7
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
5
3.25
W
9
1
8
13
W
Baron Samedi
Bettersolowin
Baron Samedi
3
2
0
1.5
L
Eset
0
5
1
0.1
L
Charybdis
Elyas1337
Charybdis
0
7
1
0.07
L
Ymir
2
7
1
0.36
W
Anubis
Julеs
Anubis
6
2
8
5
W
5
0
16
13
L
Cernunnos
namlil
Cernunnos
3
3
0
1
L
Susano
t0peb0y
Susano
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
18,513
31,423
Taken
37,264
13,562
Mitigated
10,615
14,086
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,811
445
0
3,246
7,725
2,117
0
747
6,897
0
26,940
W
8,992
6,111
0
2,495
5,973
2,098
777
1,278
4,618
0
54,800
W
Baron Samedi
Bettersolowin
Baron Samedi
4,544
361
151
1,600
4,033
1,470
672
0
4,033
29,333
0
L
Eset
2,677
31
225
664
4,503
952
105
1,782
2,721
20,260
0
L
Charybdis
Elyas1337
Charybdis
2,541
2,029
0
74
5,926
849
0
2,177
3,749
0
15,247
L
Ymir
3,034
1,514
582
875
10,903
2,668
0
4,023
6,880
6,280
0
W
Anubis
Julеs
Anubis
6,689
764
0
4,510
7,971
3,575
0
1,356
6,307
41,685
0
W
5,540
507
210
1,874
5,721
4,302
30
1,802
3,797
9,847
0
L
Cernunnos
namlil
Cernunnos
5,318
1,831
0
2,393
8,601
4,760
0
5,095
3,146
0
32,606
L
Susano
t0peb0y
Susano
4,943
2,175
0
1,331
7,331
1,386
0
3,336
3,995
0
24,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
26,181
324
Minions Killed
203
0
Camps Cleared
0
933,055
Distance Traveled
939,006
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,034
603
55
6
0
196,585
1
W
Izanami
7,473
747
104
10
0
180,336
3
W
Baron Samedi
6,455
646
77
8
0
183,235
5
L
Eset
4,497
450
45
5
0
194,613
3
L
Charybdis
4,460
446
31
3
0
183,661
0
L
Ymir
5,422
542
6
1
0
184,424
0
W
Anubis
6,622
662
80
8
0
168,631
2
W
Ares
6,609
661
8
1
0
204,268
2
L
Cernunnos
5,987
599
72
7
0
176,319
2
L
Susano
5,815
582
49
5
0
199,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role