Player Matchup

Anhur
Anhur
KedarNath
Anhur
Level 15
God Stats
19W - 11L
1,384 SR
Queue Stats
25W - 15L
1,334 Elo+
Party 2
Sol
Sol
MrFuzzy711
Sol
Level 102
God Stats
7W - 8L
1,539 SR
Queue Stats
61W - 73L
1,464 Elo+
Solo
Hercules
Hercules
Solarmend
Hercules
Level 104
God Stats
3W - 3L
1,163 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 2
Team Averages
Level 74
1,362 SR
1,411 Elo+

VS

Team Averages
Level 49
1,673 SR
1,483 Elo+
Merlin
Merlin
Jonnyghost18
Merlin
Level 95
God Stats
39W - 14L
1,730 SR
Queue Stats
97W - 59L
1,730 Elo+
Party 1
Cerberus
Cerberus
KeymKONG
Cerberus
Level 44
God Stats
3W - 2L
1,749 SR
Queue Stats
22W - 41L
1,214 Elo+
Solo
Artemis
Artemis
bakerboy203
Artemis
Level 9
God Stats
5W - 5L
1,540 SR
Queue Stats
6W - 6L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KedarNath
Anhur
14
1 / 2 / 14
10,243
683
7,774
9,970
3,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
9 / 4 / 7
11,648
777
11,351
10,872
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Solarmend
Hercules
15
7 / 2 / 7
10,883
726
12,264
21,804
11,894
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 6 / 3
10,396
693
13,252
10,648
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KeymKONG
Cerberus
12
1 / 8 / 4
8,974
598
4,929
18,141
8,713
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
bakerboy203
Artemis
14
3 / 3 / 4
9,799
653
7,110
8,003
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
7
8
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
6
3
0.75
W
Anhur
KedarNath
Anhur
1
2
14
4
L
Cerberus
KeymKONG
Cerberus
1
8
4
0.38
W
9
4
7
3.13
W
Hercules
Solarmend
Hercules
7
2
7
5.25
L
Artemis
bakerboy203
Artemis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
25,291
42,646
Taken
36,792
19,955
Mitigated
14,760
11,025
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,252
718
0
2,178
10,648
2,786
528
2,054
8,594
60,240
0
W
Anhur
KedarNath
Anhur
7,774
4,823
0
1,605
9,970
3,728
1,209
5,647
3,999
0
32,496
L
Cerberus
KeymKONG
Cerberus
4,929
326
0
2,001
18,141
8,713
0
4,478
13,663
15,293
0
W
11,351
4,570
0
2,042
10,872
4,333
1,514
4,362
6,276
38,958
3,400
W
Hercules
Solarmend
Hercules
12,264
3,469
295
7,083
21,804
11,894
686
8,162
13,234
0
43,055
L
Artemis
bakerboy203
Artemis
7,110
2,836
0
25
8,003
3,261
720
4,237
3,766
0
14,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
29,169
183
Minions Killed
148
7
Camps Cleared
6
780,406
Distance Traveled
682,814
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,396
693
108
7
4
232,426
8
W
Anhur
10,243
683
56
4
2
253,963
0
L
Cerberus
8,974
598
25
2
1
226,895
0
W
Sol
11,648
777
38
3
2
241,081
2
W
Hercules
10,883
726
89
6
3
285,362
2
L
Artemis
9,799
653
15
1
1
223,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role