Player Matchup

Chang'e
Chang'e
GiganticWave
Chang'e
Level 86
God Stats
13W - 1L
1,952 SR
Queue Stats
79W - 62L
1,688 Elo+
Solo
Osiris
Osiris
MarleyBuds
Osiris
Level 114
God Stats
8W - 4L
1,742 SR
Queue Stats
247W - 213L
1,623 Elo+
Solo
Jormungandr
Jormungandr
Roadrage133
Jormungandr
Level 129
God Stats
37W - 18L
1,586 SR
Queue Stats
106W - 94L
1,633 Elo+
Solo
Ymir
Ymir
RobertxD
Ymir
Level 54
God Stats
2W - 0L
1,895 SR
Queue Stats
47W - 20L
1,695 Elo+
Solo
Cupid
Cupid
Stonеy
Cupid
Level 157
God Stats
11W - 6L
1,476 SR
Queue Stats
267W - 258L
1,539 Elo+
Solo
Team Averages
Level 108
1,730 SR
1,636 Elo+

VS

Team Averages
Level 129
1,669 SR
1,594 Elo+
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GingerArcher
Fenrir
Level 157
God Stats
1W - 1L
1,841 SR
Queue Stats
157W - 157L
1,641 Elo+
Solo
Geb
Geb
Krywaxer
Geb
Level 112
God Stats
13W - 4L
1,840 SR
Queue Stats
130W - 131L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Magistertron
Cliodhna
Level 155
God Stats
4W - 14L
1,500 SR
Queue Stats
189W - 196L
1,604 Elo+
Party 1
Zeus
Zeus
Saltdust
Zeus
Level 160
God Stats
8W - 6L
1,665 SR
Queue Stats
238W - 177L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GiganticWave
Chang'e
13
6 / 1 / 5
7,610
692
5,988
5,072
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
MarleyBuds
Osiris
11
2 / 4 / 8
6,679
607
5,755
9,059
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Roadrage133
Jormungandr
13
2 / 1 / 2
7,678
698
5,429
4,749
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
9
1 / 1 / 4
5,975
543
4,101
8,504
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Stonеy
Cupid
13
5 / 0 / 2
7,547
686
6,074
6,383
1,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 3 / 2
5,531
503
3,762
8,360
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
1 / 1 / 0
5,786
526
2,768
8,196
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 1
4,854
441
2,945
7,536
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Magistertron
Cliodhna
11
1 / 3 / 2
5,986
544
4,019
8,945
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
5 / 5 / 1
6,493
590
8,586
6,606
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
2
0.33
W
Chang'e
GiganticWave
Chang'e
6
1
5
8.5
L
Fenrir
1
1
0
1
L
0
4
1
0.13
L
Cliodhna
Magistertron
Cliodhna
1
3
2
0.67
W
Osiris
MarleyBuds
Osiris
2
4
8
1.5
W
Jormungandr
Roadrage133
Jormungandr
2
1
2
3
W
Ymir
1
1
4
3
L
Zeus
5
5
1
1.1
W
Cupid
Stonеy
Cupid
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
22,080
33,767
Taken
39,643
16,258
Mitigated
15,556
10,439
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,762
1,442
0
3,835
8,360
2,295
0
1,025
7,335
0
29,464
W
Chang'e
GiganticWave
Chang'e
5,988
876
1,142
2,675
5,072
1,624
0
2,256
2,734
42,878
0
L
Fenrir
2,768
1,419
0
4,048
8,196
4,585
0
4,442
3,712
0
24,161
L
2,945
640
0
1,199
7,536
3,719
0
2,796
4,676
9,047
0
L
Cliodhna
Magistertron
Cliodhna
4,019
1,162
0
2,802
8,945
2,863
0
3,563
5,254
0
37,757
W
Osiris
MarleyBuds
Osiris
5,755
3,106
0
550
9,059
4,519
0
4,380
4,502
0
36,191
W
Jormungandr
Roadrage133
Jormungandr
5,429
2,447
0
1,440
4,749
3,299
0
0
4,749
42,217
0
W
Ymir
4,101
1,458
0
1,563
8,504
5,032
0
3,516
4,851
19,791
0
L
Zeus
8,586
1,543
0
426
6,606
2,094
114
3,336
3,148
38,505
0
W
Cupid
Stonеy
Cupid
6,074
3,795
127
2,942
6,383
1,784
1,158
943
5,400
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
28,650
381
Minions Killed
300
0
Camps Cleared
0
1,197,171
Distance Traveled
1,168,905
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,531
503
60
5
0
196,707
3
W
Chang'e
7,610
692
88
8
0
252,170
5
L
Fenrir
5,786
526
68
6
0
235,533
3
L
Geb
4,854
441
15
1
0
246,399
3
L
Cliodhna
5,986
544
87
8
0
277,232
0
W
Osiris
6,679
607
69
6
0
253,605
3
W
Jormungandr
7,678
698
95
9
0
235,810
6
W
Ymir
5,975
543
30
3
0
226,026
6
L
Zeus
6,493
590
70
6
0
213,034
2
W
Cupid
7,547
686
99
9
0
229,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role