Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Aszaszindark95
Sylvanus
Level 122
God Stats
4W - 3L
1,345 SR
Queue Stats
167W - 172L
1,552 Elo+
Solo
Ah Puch
Ah Puch
efthisgame
Ah Puch
Level 108
God Stats
8W - 6L
1,572 SR
Queue Stats
744W - 722L
1,569 Elo+
Solo
Cliodhna
Cliodhna
penitratinangel
Cliodhna
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
340W - 296L
1,556 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,535 Elo+

VS

Team Averages
Level 73
1,575 SR
1,520 Elo+
Zhong Kui
Zhong Kui
CauldenN
Zhong Kui
Level 56
God Stats
2W - 3L
1,521 SR
Queue Stats
118W - 148L
1,517 Elo+
Party 1
Ares
Ares
Crossphase123
Ares
Level 65
God Stats
63W - 46L
1,724 SR
Queue Stats
338W - 294L
1,634 Elo+
Solo
Thanatos
Thanatos
Danimals2
Thanatos
Level 45
God Stats
5W - 9L
1,553 SR
Queue Stats
134W - 137L
1,513 Elo+
Solo
Cupid
Cupid
LeedIeLeeLee
Cupid
Level 158
God Stats
11W - 11L
1,567 SR
Queue Stats
447W - 438L
1,517 Elo+
Party 1
Thor
Thor
kiritosinazuna
Thor
Level 43
God Stats
0W - 3L
1,510 SR
Queue Stats
61W - 56L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,720
572
1,682
3,260
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,657
566
4,959
8,555
4,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
8
0 / 1 / 2
4,454
445
2,746
4,602
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
efthisgame
Ah Puch
9
0 / 0 / 3
5,227
523
6,467
4,256
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
8 / 3 / 0
6,727
673
4,941
6,438
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CauldenN
Zhong Kui
10
0 / 2 / 1
5,543
554
4,465
7,791
6,630
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 1
4,960
496
2,058
6,945
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Danimals2
Thanatos
10
5 / 3 / 1
6,214
621
6,019
8,005
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 2
5,456
546
2,980
6,057
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
0 / 0 / 0
5,261
526
267
3,840
1,670
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Sylvanus
0
1
2
1
L
Zhong Kui
CauldenN
Zhong Kui
0
2
1
0.25
L
0
1
1
0.5
L
Thanatos
Danimals2
Thanatos
5
3
1
1.83
L
1
3
2
0.67
W
Ah Puch
efthisgame
Ah Puch
0
0
3
1.5
L
0
0
0
0
W
Cliodhna
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
15,789
27,111
Taken
32,638
11,893
Mitigated
17,437
11,201
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,682
1,021
0
1,955
3,260
939
0
409
2,851
0
42,465
W
Sun Wukong
 
Sun Wukong
4,959
1,025
0
3,765
8,555
4,407
0
4,155
4,400
0
34,451
W
Sylvanus
2,746
993
595
1,996
4,602
3,629
0
1,263
3,339
11,470
4,151
L
Zhong Kui
CauldenN
Zhong Kui
4,465
1,012
0
4,600
7,791
6,630
0
0
7,791
35,321
0
L
2,058
116
0
1,898
6,945
4,166
0
2,875
4,070
13,633
0
L
Thanatos
Danimals2
Thanatos
6,019
1,384
0
5,721
8,005
3,009
21
1,131
6,874
0
26,723
L
2,980
1,167
126
2,047
6,057
1,962
0
4,171
1,886
0
24,031
W
Ah Puch
efthisgame
Ah Puch
6,467
244
0
2,209
4,256
1,385
84
386
3,870
28,296
0
L
267
64
0
789
3,840
1,670
0
635
3,205
0
31,367
W
Cliodhna
4,941
735
0
681
6,438
1,533
0
310
6,128
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
27,434
303
Minions Killed
329
0
Camps Cleared
0
937,747
Distance Traveled
957,573
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,720
572
100
10
0
164,619
5
W
Sun Wukong
5,657
566
73
7
0
215,288
0
W
Sylvanus
4,454
445
25
3
0
183,532
3
L
Zhong Kui
5,543
554
77
8
0
179,207
0
L
Ares
4,960
496
21
2
0
195,629
4
L
Thanatos
6,214
621
53
5
0
199,784
4
L
Cupid
5,456
546
96
10
0
166,516
2
W
Ah Puch
5,227
523
47
5
0
178,876
1
L
Thor
5,261
526
82
8
0
216,437
4
W
Cliodhna
6,727
673
58
6
0
195,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role