Player Matchup

Osiris
Osiris
AdiMondialu
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 23L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
Nukota
Cernunnos
Level 28
God Stats
4W - 4L
1,102 SR
Queue Stats
61W - 59L
1,351 Elo+
Solo
Ra
Ra
iRaiden2234
Ra
Level 7
God Stats
1W - 2L
1,222 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 1
Hun Batz
Hun Batz
legendaryiguana
Hun Batz
Level 13
God Stats
9W - 4L
1,500 SR
Queue Stats
38W - 25L
1,329 Elo+
Party 1
Neith
Neith
samoo00
Neith
Level 25
God Stats
35W - 29L
1,523 SR
Queue Stats
77W - 94L
1,307 Elo+
Solo
Team Averages
Level 18
1,370 SR
1,337 Elo+

VS

Team Averages
Level 12
1,451 SR
1,355 Elo+
Ravana
Ravana
IrishMarine
Ravana
Level 21
God Stats
5W - 6L
1,397 SR
Queue Stats
178W - 190L
1,316 Elo+
Party 2
Sun Wukong
Sun Wukong
TDKisser
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Ra
Ra
Yastreb1989
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
kagatorawarrior
Athena
Level 7
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Ymir
Ymir
членопас
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 0 / 2
6,519
652
2,653
4,522
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Nukota
Cernunnos
9
4 / 3 / 5
6,091
609
3,488
5,020
1,478
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 0 / 0
6,509
651
2,102
1,976
498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
10
4 / 0 / 1
6,423
642
2,720
6,445
1,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
samoo00
Neith
12
6 / 0 / 2
7,522
752
5,366
4,089
1,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 5 / 0
5,191
519
2,448
6,458
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TDKisser
Sun Wukong
2
0 / 2 / 0
3,668
367
381
1,681
927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,980
498
2,404
4,715
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 7 / 0
4,721
472
1,927
10,078
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 1
3,915
392
480
1,673
647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
19
Kills
2
3
Deaths
20
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
0
2
3
L
Ravana
0
5
0
0
W
Cernunnos
Nukota
Cernunnos
4
3
5
2.17
L
Sun Wukong
TDKisser
Sun Wukong
0
2
0
0
L
1
4
0
0.25
W
3
0
0
3
L
1
7
0
0.14
W
Hun Batz
4
0
1
4.5
W
Neith
samoo00
Neith
6
0
2
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,329
Damage
7,640
22,052
Taken
24,605
7,294
Mitigated
8,629
5,014
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,653
438
0
500
4,522
2,278
215
1,610
2,620
0
25,908
L
Ravana
2,448
1,055
0
2,049
6,458
1,708
0
959
5,499
0
27,497
W
Cernunnos
Nukota
Cernunnos
3,488
1,368
77
803
5,020
1,478
1,270
507
4,362
0
22,882
L
Sun Wukong
TDKisser
Sun Wukong
381
98
0
111
1,681
927
42
0
1,681
0
3,986
L
2,404
525
0
1,088
4,715
970
0
0
4,715
15,815
0
W
2,102
701
22
690
1,976
498
2,875
259
1,717
33,309
0
L
1,927
713
0
184
10,078
4,377
77
1,143
8,935
11,794
0
W
Hun Batz
2,720
1,109
0
875
6,445
1,789
0
868
5,529
0
32,972
W
Neith
samoo00
Neith
5,366
4,099
0
2,047
4,089
1,251
2,514
1,364
2,725
0
37,772
L
480
252
0
98
1,673
647
66
0
1,673
1,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
22,475
318
Minions Killed
134
0
Camps Cleared
0
930,881
Distance Traveled
717,729
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,519
652
61
6
0
215,334
0
L
Ravana
5,191
519
71
7
0
189,774
0
W
Cernunnos
6,091
609
42
4
0
182,668
0
L
Sun Wukong
3,668
367
6
1
0
66,394
2
L
Ra
4,980
498
36
4
0
171,490
0
W
Ra
6,509
651
77
8
0
167,433
0
L
Athena
4,721
472
18
2
0
223,261
1
W
Hun Batz
6,423
642
60
6
0
211,342
2
W
Neith
7,522
752
78
8
0
154,104
1
L
Ymir
3,915
392
3
0
0
66,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role