Player Matchup

Ra
Ra
DéFé
Ra
Level 27
God Stats
1W - 0L
1,834 SR
Queue Stats
46W - 3L
2,038 Elo+
Party 3
Cliodhna
Cliodhna
Décï
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 1L
2,047 Elo+
Party 3
Cthulhu
Cthulhu
Mastercyka
Cthulhu
Level 89
God Stats
1W - 0L
1,423 SR
Queue Stats
36W - 14L
1,707 Elo+
Party 2
Charybdis
Charybdis
Softynator
Charybdis
Level 158
God Stats
1W - 0L
1,614 SR
Queue Stats
87W - 48L
1,668 Elo+
Party 2
Sol
Sol
lyviat
Sol
Level 44
God Stats
5W - 5L
1,535 SR
Queue Stats
9W - 6L
1,577 Elo+
Party 2
Team Averages
Level 69
1,581 SR
1,807 Elo+

VS

Team Averages
Level 73
1,583 SR
1,484 Elo+
Olorun
Olorun
AbortedSon
Olorun
Level 75
God Stats
1W - 3L
1,772 SR
Queue Stats
335W - 324L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
BaseGodEric
Hun Batz
Level 108
God Stats
2W - 2L
1,437 SR
Queue Stats
283W - 284L
1,552 Elo+
Party 1
Ratatoskr
Ratatoskr
Guenen
Ratatoskr
Level 82
God Stats
13W - 15L
1,636 SR
Queue Stats
117W - 113L
1,529 Elo+
Party 1
Bacchus
Bacchus
Karamartin
Bacchus
Level 28
God Stats
5W - 5L
1,484 SR
Queue Stats
22W - 26L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
YaBoyTH
Kukulkan
Level 72
God Stats
50W - 48L
1,587 SR
Queue Stats
229W - 211L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
7 / 5 / 11
13,712
807
13,326
13,089
6,106
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Décï
Cliodhna
20
7 / 4 / 15
15,135
890
23,026
15,479
6,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Mastercyka
Cthulhu
18
1 / 6 / 13
12,356
727
9,319
22,941
27,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Softynator
Charybdis
20
8 / 4 / 10
15,069
886
20,511
14,874
6,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
lyviat
Sol
18
1 / 7 / 9
11,361
668
7,752
13,836
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AbortedSon
Olorun
15
2 / 5 / 4
9,843
579
5,080
11,192
4,201
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
BaseGodEric
Hun Batz
20
11 / 5 / 12
15,793
929
24,501
20,077
9,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Guenen
Ratatoskr
20
10 / 5 / 11
14,709
865
20,622
16,833
8,707
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Karamartin
Bacchus
16
0 / 4 / 17
11,615
683
7,019
18,713
28,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
YaBoyTH
Kukulkan
20
3 / 5 / 8
12,812
754
11,003
14,964
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
78
24
Kills
26
26
Deaths
24
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Olorun
AbortedSon
Olorun
2
5
4
0.8
L
Hun Batz
BaseGodEric
Hun Batz
11
5
12
3.4
W
Ra
7
5
11
2.5
W
Cliodhna
Décï
Cliodhna
7
4
15
3.63
L
Ratatoskr
Guenen
Ratatoskr
10
5
11
3.1
L
Bacchus
Karamartin
Bacchus
0
4
17
2.13
W
Cthulhu
Mastercyka
Cthulhu
1
6
13
1.25
W
Charybdis
Softynator
Charybdis
8
4
10
3.25
L
Kukulkan
YaBoyTH
Kukulkan
3
5
8
1.4
W
Sol
lyviat
Sol
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
68,225
80,219
Taken
81,779
52,758
Mitigated
56,782
18,557
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AbortedSon
Olorun
5,080
3,099
273
1,390
11,192
4,201
252
4,584
6,546
16,934
0
L
Hun Batz
BaseGodEric
Hun Batz
24,501
5,104
696
1,375
20,077
9,969
453
6,101
13,850
469
73,168
W
Ra
13,326
337
4,947
4,047
13,089
6,106
1
4,100
8,929
53,834
0
W
Cliodhna
Décï
Cliodhna
23,026
1,670
0
2,476
15,479
6,648
2,362
5,565
9,788
0
48,313
L
Ratatoskr
Guenen
Ratatoskr
20,622
2,245
0
0
16,833
8,707
1
7,270
9,407
0
30,912
L
Bacchus
Karamartin
Bacchus
7,019
950
289
2,467
18,713
28,095
1
7,187
11,266
14,306
0
W
Cthulhu
Mastercyka
Cthulhu
9,319
548
1,624
1,745
22,941
27,368
0
9,137
13,162
32,453
0
W
Charybdis
Softynator
Charybdis
20,511
12,619
0
2,691
14,874
6,486
1,942
1,670
13,186
0
65,902
L
Kukulkan
YaBoyTH
Kukulkan
11,003
1,368
0
2,904
14,964
5,810
200
4,465
10,339
67,414
0
W
Sol
lyviat
Sol
7,752
1,662
0
1,027
13,836
6,150
1,045
2,855
10,889
31,123
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
64,772
408
Minions Killed
381
9
Camps Cleared
8
1,576,508
Distance Traveled
1,493,143
3
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,843
579
45
3
0
157,547
2
L
Hun Batz
15,793
929
131
8
5
328,452
3
W
Ra
13,712
807
129
8
3
341,894
1
W
Cliodhna
15,135
890
52
3
5
338,899
0
L
Ratatoskr
14,709
865
21
1
0
363,361
12
L
Bacchus
11,615
683
13
1
0
338,895
6
W
Cthulhu
12,356
727
46
3
0
346,841
1
W
Charybdis
15,069
886
102
6
0
280,857
1
L
Kukulkan
12,812
754
171
10
3
304,888
5
W
Sol
11,361
668
79
5
1
268,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role