Player Matchup

Ymir
Ymir
Bluffman1
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Loki
Loki
Grutmar94
Loki
Level 29
God Stats
3W - 9L
1,276 SR
Queue Stats
75W - 84L
1,489 Elo+
Solo
Izanami
Izanami
Morathras
Izanami
Level 19
God Stats
23W - 21L
1,255 SR
Queue Stats
157W - 173L
1,367 Elo+
Party 3
Persephone
Persephone
PaterHmwn
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,459 Elo+
Party 2
Osiris
Osiris
SarrisophorosGR
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Team Averages
Level 16
1,406 SR
1,411 Elo+

VS

Team Averages
Level 30
1,625 SR
1,475 Elo+
Ra
Ra
Hendrou
Ra
Level 15
God Stats
2W - 0L
1,851 SR
Queue Stats
10W - 7L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Rechterwinkel
Cabrakan
Level 61
God Stats
6W - 8L
1,532 SR
Queue Stats
188W - 173L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Tyndae
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,374 Elo+
Solo
Heimdallr
Heimdallr
n04hoverwatch
Heimdallr
Level 29
God Stats
9W - 7L
1,571 SR
Queue Stats
64W - 56L
1,474 Elo+
Party 1
Khepri
Khepri
nicolp
Khepri
Level 27
God Stats
16W - 9L
1,669 SR
Queue Stats
54W - 43L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 2
5,675
568
927
7,746
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
10
3 / 3 / 0
5,861
586
3,347
5,860
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Morathras
Izanami
7
1 / 8 / 2
4,959
496
3,726
8,648
1,684
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
PaterHmwn
Persephone
6
1 / 6 / 1
4,782
478
1,770
6,131
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 10 / 2
4,092
409
1,866
7,925
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 4 / 5
6,594
659
6,885
5,877
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Rechterwinkel
Cabrakan
11
5 / 0 / 0
6,956
696
2,665
3,374
2,194
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Tyndae
Cliodhna
12
9 / 1 / 4
7,611
761
4,951
6,371
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
n04hoverwatch
Heimdallr
11
7 / 2 / 5
6,683
668
10,424
6,509
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
nicolp
Khepri
10
2 / 0 / 6
6,361
636
1,980
4,261
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
30
30
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
Loki
3
3
0
1
W
7
4
5
2.38
L
Izanami
Morathras
Izanami
1
8
2
0.25
L
Persephone
PaterHmwn
Persephone
1
6
1
0.25
W
Cabrakan
Rechterwinkel
Cabrakan
5
0
0
5
L
0
10
2
0.1
W
Cliodhna
Tyndae
Cliodhna
9
1
4
11
W
Heimdallr
n04hoverwatch
Heimdallr
7
2
5
4.75
W
Khepri
nicolp
Khepri
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
26,905
36,310
Taken
26,392
12,909
Mitigated
10,758
5,398
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
927
120
0
1,664
7,746
5,089
0
1,258
6,488
6,735
0
L
Loki
3,347
1,103
0
1,754
5,860
1,891
0
2,427
3,348
0
23,666
W
6,885
2,278
113
1,163
5,877
1,836
1,327
1,350
4,396
26,449
0
L
Izanami
Morathras
Izanami
3,726
2,984
0
1,826
8,648
1,684
0
670
7,978
0
22,233
L
Persephone
PaterHmwn
Persephone
1,770
40
0
28
6,131
1,322
0
1,550
4,388
11,015
0
W
Cabrakan
Rechterwinkel
Cabrakan
2,665
768
0
1,086
3,374
2,194
1,707
0
3,374
34,771
0
L
1,866
917
0
126
7,925
2,923
0
5,166
2,575
0
7,690
W
Cliodhna
Tyndae
Cliodhna
4,951
1,055
0
2,715
6,371
1,980
723
109
6,222
0
45,177
W
Heimdallr
n04hoverwatch
Heimdallr
10,424
6,038
0
2,525
6,509
2,592
651
726
5,783
0
40,309
W
Khepri
nicolp
Khepri
1,980
175
0
1,018
4,261
2,156
306
325
3,920
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
34,205
159
Minions Killed
311
0
Camps Cleared
0
944,042
Distance Traveled
935,102
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,675
568
12
1
0
160,190
0
L
Loki
5,861
586
49
5
0
195,337
0
W
Ra
6,594
659
42
4
0
155,643
0
L
Izanami
4,959
496
53
5
0
207,752
4
L
Persephone
4,782
478
25
3
0
171,631
0
W
Cabrakan
6,956
696
90
9
0
176,209
1
L
Osiris
4,092
409
20
2
0
209,132
0
W
Cliodhna
7,611
761
91
9
0
202,520
2
W
Heimdallr
6,683
668
58
6
0
196,194
2
W
Khepri
6,361
636
30
3
0
204,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role