Player Matchup

Gilgamesh
Gilgamesh
BrutusDeLaVega
Gilgamesh
Level 8
God Stats
4W - 2L
1,208 SR
Queue Stats
52W - 40L
1,380 Elo+
Party 3
Chernobog
Chernobog
Craguy
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Solo
Hades
Hades
PsychoJooker
Hades
Level 23
God Stats
1W - 1L
1,158 SR
Queue Stats
2W - 1L
1,382 Elo+
Party 1
Tyr
Tyr
Sebuzz
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,382 Elo+
Party 1
Kali
Kali
Zecknoïdus
Kali
Level 8
God Stats
10W - 2L
1,500 SR
Queue Stats
45W - 33L
1,350 Elo+
Party 3
Team Averages
Level 14
1,373 SR
1,399 Elo+

VS

Team Averages
Level 17
1,376 SR
1,347 Elo+
Tiamat
Tiamat
BarbRousse
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FrttnKls
Cu Chulainn
Level 25
God Stats
0W - 7L
1,092 SR
Queue Stats
19W - 22L
1,508 Elo+
Solo
Guan Yu
Guan Yu
MaZaHaKa25
Guan Yu
Level 17
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 6L
1,407 Elo+
Solo
Yemoja
Yemoja
Winston9
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Freya
Freya
XdJuniorMasterXd
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrutusDeLaVega
Gilgamesh
9
3 / 0 / 4
5,814
529
5,079
5,760
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Craguy
Chernobog
9
2 / 1 / 2
5,673
516
3,817
3,887
946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
8 / 1 / 0
6,582
598
6,153
7,880
3,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Sebuzz
Tyr
10
4 / 2 / 4
5,910
537
5,353
7,240
3,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 0 / 3
6,578
598
5,497
6,954
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BarbRousse
Tiamat
7
1 / 5 / 1
4,798
436
3,956
7,021
2,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FrttnKls
Cu Chulainn
9
1 / 2 / 1
5,564
506
3,002
6,796
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MaZaHaKa25
Guan Yu
8
1 / 5 / 0
4,802
437
3,255
8,386
6,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Winston9
Yemoja
6
0 / 5 / 1
4,680
425
2,829
7,213
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 6 / 0
5,144
468
2,443
7,326
2,366
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
4
4
Deaths
23
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BarbRousse
Tiamat
1
5
1
0.3
W
Gilgamesh
BrutusDeLaVega
Gilgamesh
3
0
4
5
W
Chernobog
Craguy
Chernobog
2
1
2
3
L
Cu Chulainn
FrttnKls
Cu Chulainn
1
2
1
0.75
L
Guan Yu
MaZaHaKa25
Guan Yu
1
5
0
0.2
W
8
1
0
8
W
Tyr
Sebuzz
Tyr
4
2
4
3
L
Yemoja
Winston9
Yemoja
0
5
1
0.1
L
1
6
0
0.17
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
15,485
31,721
Taken
36,742
12,368
Mitigated
18,304
8,800
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BarbRousse
Tiamat
3,956
924
39
1,442
7,021
2,208
144
0
7,021
23,647
0
W
Gilgamesh
BrutusDeLaVega
Gilgamesh
5,079
1,848
0
642
5,760
2,087
0
1,337
4,329
0
19,831
W
Chernobog
Craguy
Chernobog
3,817
3,008
0
945
3,887
946
584
0
3,887
0
19,274
L
Cu Chulainn
FrttnKls
Cu Chulainn
3,002
904
0
1,698
6,796
2,976
0
796
6,000
0
30,306
L
Guan Yu
MaZaHaKa25
Guan Yu
3,255
885
120
1,382
8,386
6,682
0
751
7,635
0
18,185
W
6,153
1,497
0
1,499
7,880
3,167
1,066
2,407
5,473
27,471
0
W
Tyr
Sebuzz
Tyr
5,353
1,323
0
2,852
7,240
3,970
0
3,676
3,346
0
22,342
L
Yemoja
Winston9
Yemoja
2,829
919
430
568
7,213
4,072
168
0
7,213
6,940
0
L
2,443
1,071
0
1,130
7,326
2,366
0
4,606
2,720
17,023
0
W
5,497
2,991
0
2,862
6,954
2,198
0
1,440
5,458
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,557
Gold Earned
24,988
208
Minions Killed
183
0
Camps Cleared
0
994,538
Distance Traveled
907,086
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,798
436
41
4
0
161,789
0
W
Gilgamesh
5,814
529
38
3
0
210,497
0
W
Chernobog
5,673
516
30
3
0
185,211
0
L
Cu Chulainn
5,564
506
59
5
0
201,805
2
L
Guan Yu
4,802
437
35
3
0
199,657
2
W
Hades
6,582
598
51
5
0
176,206
0
W
Tyr
5,910
537
37
3
0
229,121
2
L
Yemoja
4,680
425
10
1
0
169,471
1
L
Freya
5,144
468
38
3
0
174,364
3
W
Kali
6,578
598
52
5
0
193,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role