Player Matchup

King Arthur
King Arthur
Archieee
King Arthur
Level 24
God Stats
3W - 8L
1,498 SR
Queue Stats
165W - 172L
1,348 Elo+
Solo
Ares
Ares
EvilCorzhi
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Howl10
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JohnDalex98
The Morrigan
Level 26
God Stats
44W - 54L
1,451 SR
Queue Stats
120W - 179L
1,319 Elo+
Solo
Cernunnos
Cernunnos
Nukota
Cernunnos
Level 28
God Stats
4W - 4L
1,164 SR
Queue Stats
61W - 59L
1,359 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,405 Elo+

VS

Team Averages
Level 13
1,464 SR
1,419 Elo+
Medusa
Medusa
Gestament
Medusa
Level 15
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 12L
1,268 Elo+
Solo
Kukulkan
Kukulkan
harmeneiye
Kukulkan
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 30L
1,500 Elo+
Party 1
Ymir
Ymir
purrkuraimada
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
szVolcano
Cliodhna
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 24L
1,512 Elo+
Solo
Osiris
Osiris
vinkolxep
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 105L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archieee
King Arthur
11
1 / 4 / 1
7,082
443
4,762
11,732
7,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 6 / 2
6,516
407
3,041
10,742
7,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
Howl10
Osiris
10
0 / 7 / 4
6,562
410
4,114
10,639
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
JohnDalex98
The Morrigan
14
5 / 4 / 0
7,998
500
3,198
8,386
3,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Nukota
Cernunnos
11
2 / 5 / 2
6,896
431
4,239
10,785
3,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gestament
Medusa
12
5 / 4 / 6
8,101
506
8,653
6,850
2,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
harmeneiye
Kukulkan
16
7 / 3 / 4
9,528
596
9,518
7,056
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 12
9,121
570
7,428
8,100
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
szVolcano
Cliodhna
14
7 / 3 / 2
8,428
527
6,378
8,100
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
vinkolxep
Osiris
13
2 / 0 / 1
7,585
474
6,702
6,033
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
10
Kills
26
26
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Archieee
King Arthur
1
4
1
0.38
L
2
6
2
0.5
W
Medusa
Gestament
Medusa
5
4
6
2
L
Osiris
Howl10
Osiris
0
7
4
0.29
L
The Morrigan
JohnDalex98
The Morrigan
5
4
0
1.25
L
Cernunnos
Nukota
Cernunnos
2
5
2
0.6
W
Kukulkan
harmeneiye
Kukulkan
7
3
4
3
W
5
0
12
11
W
Cliodhna
szVolcano
Cliodhna
7
3
2
2.67
W
Osiris
vinkolxep
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
38,679
52,284
Taken
36,139
28,860
Mitigated
22,832
9,462
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Archieee
King Arthur
4,762
929
0
1,806
11,732
7,862
140
852
10,850
0
29,725
L
3,041
283
225
1,882
10,742
7,982
80
2,530
8,176
20,887
0
W
Medusa
Gestament
Medusa
8,653
4,967
0
824
6,850
2,812
738
2,014
4,836
0
37,603
L
Osiris
Howl10
Osiris
4,114
1,900
0
1,163
10,639
5,856
120
3,246
7,347
0
31,964
L
The Morrigan
JohnDalex98
The Morrigan
3,198
861
0
1,704
8,386
3,610
0
5,546
2,609
40,154
4,076
L
Cernunnos
Nukota
Cernunnos
4,239
2,091
95
2,587
10,785
3,550
0
4,615
6,124
0
33,543
W
Kukulkan
harmeneiye
Kukulkan
9,518
1,375
0
1,291
7,056
2,799
1,406
1,356
5,700
76,880
0
W
7,428
2,580
0
1,469
8,100
10,296
58
1,528
6,572
37,521
0
W
Cliodhna
szVolcano
Cliodhna
6,378
1,588
0
0
8,100
2,566
0
1,082
7,018
0
48,839
W
Osiris
vinkolxep
Osiris
6,702
2,499
0
1,410
6,033
4,359
396
0
6,033
0
34,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
42,763
311
Minions Killed
426
0
Camps Cleared
0
1,289,968
Distance Traveled
1,492,425
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,082
443
59
4
0
264,448
5
L
Ares
6,516
407
37
2
0
221,613
3
W
Medusa
8,101
506
81
5
0
314,603
2
L
Osiris
6,562
410
56
4
0
296,517
0
L
The Morrigan
7,998
500
95
6
0
254,179
1
L
Cernunnos
6,896
431
64
4
0
253,211
0
W
Kukulkan
9,528
596
142
9
0
257,577
2
W
Ymir
9,121
570
46
3
0
273,971
5
W
Cliodhna
8,428
527
89
6
0
320,868
1
W
Osiris
7,585
474
68
4
0
325,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role