Player Matchup

Ao Kuang
Ao Kuang
DaLordd
Ao Kuang
Level 23
God Stats
3W - 0L
1,743 SR
Queue Stats
9W - 3L
1,809 Elo+
Party 1
Kali
Kali
Goomboy3
Kali
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,729 Elo+
Party 1
Yemoja
Yemoja
Lena668
Yemoja
Level 15
God Stats
7W - 2L
1,983 SR
Queue Stats
13W - 6L
1,689 Elo+
Party 1
Anubis
Anubis
MaCaVeLLi
Anubis
Level 24
God Stats
1W - 1L
1,337 SR
Queue Stats
26W - 9L
1,648 Elo+
Solo
Guan Yu
Guan Yu
MinecraftJava
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,612 Elo+
Party 1
Team Averages
Level 14
1,613 SR
1,697 Elo+

VS

Team Averages
Level 25
1,443 SR
1,527 Elo+
Ra
Ra
Anto028
Ra
Level 28
God Stats
7W - 12L
1,636 SR
Queue Stats
269W - 296L
1,578 Elo+
Solo
Cliodhna
Cliodhna
IyosmiteI
Cliodhna
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 38L
1,585 Elo+
Solo
Yemoja
Yemoja
Timesplitter96
Yemoja
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
6W - 7L
1,492 Elo+
Solo
Jing Wei
Jing Wei
ZecikPecik
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,476 Elo+
Solo
Kali
Kali
kankerwurm
Kali
Level 18
God Stats
1W - 3L
1,317 SR
Queue Stats
23W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaLordd
Ao Kuang
17
11 / 0 / 1
11,042
613
13,561
14,131
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
15
1 / 2 / 0
9,004
500
3,932
13,059
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Lena668
Yemoja
14
0 / 2 / 1
8,783
488
718
7,800
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
MaCaVeLLi
Anubis
19
6 / 2 / 4
11,568
643
13,281
11,911
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
18
3 / 1 / 5
11,008
612
10,010
15,441
11,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,682
371
3,496
6,487
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
IyosmiteI
Cliodhna
12
1 / 4 / 4
7,918
440
7,771
11,722
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,921
440
4,138
8,536
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ZecikPecik
Jing Wei
13
2 / 5 / 2
7,552
420
7,075
11,189
3,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 0
7,605
423
8,119
17,739
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
21
Kills
5
7
Deaths
21
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ao Kuang
DaLordd
Ao Kuang
11
0
1
11.5
W
Kali
1
2
0
0.5
L
Cliodhna
IyosmiteI
Cliodhna
1
4
4
0.75
W
Yemoja
Lena668
Yemoja
0
2
1
0.25
W
Anubis
MaCaVeLLi
Anubis
6
2
4
4
W
Guan Yu
3
1
5
5.5
L
1
2
2
1
L
Jing Wei
ZecikPecik
Jing Wei
2
5
2
0.6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
30,599
62,342
Taken
55,673
34,263
Mitigated
18,831
32,044
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,496
312
231
1,515
6,487
1,577
0
4,927
1,560
29,539
0
W
Ao Kuang
DaLordd
Ao Kuang
13,561
3,118
0
9,707
14,131
6,213
93
1,777
12,354
67,642
13,471
W
Kali
3,932
1,223
0
5,197
13,059
5,706
1,750
2,048
11,011
0
70,665
L
Cliodhna
IyosmiteI
Cliodhna
7,771
480
0
3,858
11,722
3,255
0
7,095
4,627
0
47,517
W
Yemoja
Lena668
Yemoja
718
82
1,266
1,231
7,800
5,144
1,225
1,755
6,045
18,760
0
W
Anubis
MaCaVeLLi
Anubis
13,281
934
0
8,613
11,911
6,010
3,708
2,889
9,022
94,146
0
W
Guan Yu
10,010
2,168
772
5,258
15,441
11,190
1,689
0
15,441
0
73,027
L
4,138
1,266
916
1,402
8,536
5,945
844
4,374
4,162
24,097
0
L
Jing Wei
ZecikPecik
Jing Wei
7,075
4,824
0
2,444
11,189
3,357
1,172
6,071
5,118
0
50,943
L
8,119
3,314
0
7,657
17,739
4,697
544
4,221
13,518
0
49,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
37,678
593
Minions Killed
384
0
Camps Cleared
0
1,666,491
Distance Traveled
1,483,229
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,682
371
55
3
0
176,648
6
W
Ao Kuang
11,042
613
105
6
0
359,768
0
W
Kali
9,004
500
122
7
0
338,247
4
L
Cliodhna
7,918
440
93
5
0
348,628
1
W
Yemoja
8,783
488
38
2
0
291,825
0
W
Anubis
11,568
643
176
10
0
304,167
6
W
Guan Yu
11,008
612
152
8
0
372,484
1
L
Yemoja
7,921
440
46
3
0
315,056
0
L
Jing Wei
7,552
420
98
5
0
315,313
4
L
Kali
7,605
423
92
5
0
327,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role