Player Matchup

Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum II
KimoIV
Charybdis
Platinum II
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
259W - 252L
1,916 MMR
Solo
Artio
Artio
Platinum V
Verizial
Artio
Platinum V
Level 160
God Stats
2W - 3L
1,571 SR
Queue Stats
631W - 626L
1,653 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,514 SR
1,614 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,541 SR
1,827 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
Hovercrafts
Chiron
Diamond V
Level 155
God Stats
12W - 10L
1,449 SR
Queue Stats
252W - 238L
1,863 MMR
Solo
Xing Tian
Xing Tian
Platinum V
HtFallen
Xing Tian
Platinum V
Level 148
God Stats
18W - 17L
1,593 SR
Queue Stats
680W - 702L
1,469 MMR
Solo
Scylla
Scylla
Masters
McJoshyJoshJosh
Scylla
Masters
Level 147
God Stats
62W - 34L
1,765 SR
Queue Stats
139W - 105L
2,817 MMR
Solo
Loki
Loki
Gold IV
hefty78o
Loki
Gold IV
Level 128
God Stats
1W - 1L
1,396 SR
Queue Stats
35W - 35L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 3 / 2
8,395
525
7,143
14,132
9,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
14
2 / 4 / 0
8,247
515
6,438
7,898
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
14
0 / 3 / 2
8,160
510
4,167
9,201
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
KimoIV
Charybdis
12
0 / 3 / 4
6,978
436
3,921
11,397
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Verizial
Artio
11
2 / 2 / 1
7,209
451
5,001
11,344
10,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayTiamatAthenaOdinPersephone

VS

Bans
GebGilgameshAchillesKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 5
8,806
550
13,551
15,303
10,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
15
3 / 2 / 3
8,916
557
4,228
9,900
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
HtFallen
Xing Tian
12
2 / 0 / 8
7,185
449
5,548
8,346
5,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 5
9,385
587
10,165
4,820
1,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Loki
15
3 / 0 / 4
8,472
530
4,872
9,628
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
3
2
1.33
L
Izanami
 
Izanami
2
4
0
0.5
L
Janus
 
Janus
0
3
2
0.33
W
Chaac
 
Chaac
2
5
5
0.9
W
Chiron
3
2
3
2.25
W
Xing Tian
HtFallen
Xing Tian
2
0
8
6
L
Charybdis
KimoIV
Charybdis
0
3
4
0.67
W
5
0
5
7.5
L
Artio
Verizial
Artio
2
2
1
1.25
W
Loki
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,670
Damage
38,364
53,972
Taken
47,997
28,183
Mitigated
23,323
14,811
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,143
2,723
0
5,350
14,132
9,286
0
775
13,357
2,421
48,399
L
Izanami
 
Izanami
6,438
4,511
0
875
7,898
2,284
1,246
2,247
5,651
0
66,732
L
Janus
 
Janus
4,167
285
72
3,039
9,201
2,894
0
4,559
4,642
62,354
0
W
Chaac
 
Chaac
13,551
2,957
0
5,357
15,303
10,041
520
2,014
13,289
0
62,673
W
Chiron
4,228
1,488
474
4,197
9,900
2,826
439
1,293
8,607
0
68,355
W
Xing Tian
HtFallen
Xing Tian
5,548
608
120
926
8,346
5,744
0
3,083
5,263
15,064
0
L
Charybdis
KimoIV
Charybdis
3,921
2,002
0
1,193
11,397
3,438
0
3,016
8,381
0
39,899
W
10,165
1,028
0
2,242
4,820
1,639
358
1,620
3,200
81,932
0
L
Artio
Verizial
Artio
5,001
771
727
3,555
11,344
10,281
0
5,184
6,160
20,853
0
W
Loki
4,872
342
0
5,649
9,628
3,073
0
1,759
7,869
0
55,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
42,764
480
Minions Killed
535
0
Camps Cleared
0
1,583,169
Distance Traveled
1,657,171
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,395
525
101
6
0
330,239
0
L
Izanami
8,247
515
124
8
0
297,470
6
L
Janus
8,160
510
151
9
0
347,455
10
W
Chaac
8,806
550
109
7
0
288,850
2
W
Chiron
8,916
557
145
9
0
316,366
5
W
Xing Tian
7,185
449
19
1
0
343,647
3
L
Charybdis
6,978
436
65
4
0
304,946
7
W
Scylla
9,385
587
155
10
0
341,984
8
L
Artio
7,209
451
39
2
0
303,059
3
W
Loki
8,472
530
107
7
0
366,324
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role