Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
IrishCreamer
Chiron
Level 125
God Stats
11W - 8L
1,596 SR
Queue Stats
146W - 105L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
TwiXlight
Cthulhu
Level 117
God Stats
1W - 3L
1,393 SR
Queue Stats
78W - 67L
1,427 Elo+
Solo
Cliodhna
Cliodhna
kionshuna
Cliodhna
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,436 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,496 Elo+

VS

Team Averages
Level 103
1,496 SR
1,480 Elo+
Cliodhna
Cliodhna
Chongofao
Cliodhna
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 75L
1,498 Elo+
Solo
Charybdis
Charybdis
Jakedidathing
Charybdis
Level 114
God Stats
17W - 20L
1,494 SR
Queue Stats
829W - 849L
1,498 Elo+
Party 1
Tyr
Tyr
Netrozygus
Tyr
Level 100
God Stats
19W - 21L
1,551 SR
Queue Stats
668W - 745L
1,497 Elo+
Solo
Ra
Ra
PanicAcorn
Ra
Level 109
God Stats
2W - 3L
1,408 SR
Queue Stats
700W - 754L
1,466 Elo+
Party 1
Ares
Ares
XxZ0MB13DuckxX
Ares
Level 81
God Stats
2W - 3L
1,528 SR
Queue Stats
451W - 484L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
11 / 3 / 4
11,261
593
18,096
13,826
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
 
Nemesis
17
4 / 3 / 4
10,784
568
8,430
14,170
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
18
11 / 1 / 5
11,946
629
14,588
11,616
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TwiXlight
Cthulhu
14
3 / 3 / 10
9,556
503
8,203
17,671
18,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
kionshuna
Cliodhna
18
3 / 0 / 1
11,228
591
10,214
11,309
10,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chongofao
Cliodhna
15
7 / 6 / 0
10,312
543
12,890
15,563
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Jakedidathing
Charybdis
14
2 / 7 / 1
8,620
454
10,601
15,624
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 0
9,622
506
5,604
15,828
17,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 8 / 1
9,418
496
3,401
14,953
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 9 / 5
8,131
428
9,934
23,215
26,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
32
Kills
10
10
Deaths
32
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
3
4
4.33
W
Nemesis
 
Nemesis
4
3
4
2
L
Cliodhna
Chongofao
Cliodhna
7
6
0
1.17
W
Chiron
11
1
5
13.5
L
Charybdis
Jakedidathing
Charybdis
2
7
1
0.36
L
0
2
0
0
L
0
8
1
0.06
W
Cthulhu
TwiXlight
Cthulhu
3
3
10
2.67
L
1
9
5
0.39
W
Cliodhna
kionshuna
Cliodhna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,531
Damage
42,430
68,592
Taken
85,183
46,048
Mitigated
62,229
22,780
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,096
9,131
0
6,131
13,826
5,916
4,146
4,451
9,349
71,917
6,294
W
Nemesis
 
Nemesis
8,430
4,328
0
4,585
14,170
6,075
0
2,588
11,544
0
79,244
L
Cliodhna
Chongofao
Cliodhna
12,890
1,845
0
3,254
15,563
6,192
0
3,416
12,147
0
62,064
W
Chiron
14,588
4,976
645
3,596
11,616
4,480
3,823
2,492
8,990
0
80,366
L
Charybdis
Jakedidathing
Charybdis
10,601
4,740
0
4,283
15,624
6,628
156
6,828
8,796
0
68,999
L
5,604
672
0
7,355
15,828
17,416
0
1,346
14,482
0
63,543
L
3,401
514
19
3,627
14,953
5,725
0
708
14,245
80,497
0
W
Cthulhu
TwiXlight
Cthulhu
8,203
686
777
2,960
17,671
18,985
154
3,609
14,009
26,370
0
L
9,934
643
0
1,360
23,215
26,268
391
12,373
10,842
19,066
0
W
Cliodhna
kionshuna
Cliodhna
10,214
1,517
0
4,086
11,309
10,592
154
0
11,309
360
68,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
46,103
552
Minions Killed
533
0
Camps Cleared
0
1,857,225
Distance Traveled
1,734,836
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,261
593
119
6
0
336,099
5
W
Nemesis
10,784
568
115
6
0
410,558
0
L
Cliodhna
10,312
543
105
6
0
387,115
0
W
Chiron
11,946
629
136
7
0
362,048
6
L
Charybdis
8,620
454
133
7
0
320,887
2
L
Tyr
9,622
506
141
7
0
366,650
1
L
Ra
9,418
496
134
7
0
325,313
4
W
Cthulhu
9,556
503
30
2
0
345,166
7
L
Ares
8,131
428
20
1
0
334,871
1
W
Cliodhna
11,228
591
152
8
0
403,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role