Player Matchup

Olorun
Olorun
Fillsterr
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,583 Elo+
Solo
Ymir
Ymir
GrMonteKristo
Ymir
Level 17
God Stats
3W - 5L
1,388 SR
Queue Stats
16W - 22L
1,413 Elo+
Solo
Cliodhna
Cliodhna
JB2002TSR
Cliodhna
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 174L
1,501 Elo+
Solo
Osiris
Osiris
Solitârio
Osiris
Level 26
God Stats
1W - 0L
1,702 SR
Queue Stats
41W - 36L
1,516 Elo+
Solo
Neith
Neith
Визуал
Neith
Level 29
God Stats
8W - 11L
1,517 SR
Queue Stats
184W - 202L
1,515 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,505 Elo+

VS

Team Averages
Level 10
1,622 SR
1,299 Elo+
Susano
Susano
Fisarmonios
Susano
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 12L
1,139 Elo+
Party 1
Medusa
Medusa
GINIS123
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,244 Elo+
Party 1
Cthulhu
Cthulhu
GREGORPARA
Cthulhu
Level 5
God Stats
7W - 6L
1,644 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 1
Bellona
Bellona
fmiaou
Bellona
Level 14
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 1
Zeus
Zeus
xontrompalitsa
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fillsterr
Olorun
15
9 / 5 / 12
10,699
563
18,545
19,797
7,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 16
9,651
508
7,178
13,975
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
JB2002TSR
Cliodhna
17
20 / 5 / 3
12,245
644
20,235
17,449
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
Solitârio
Osiris
17
6 / 1 / 6
11,116
585
9,984
12,734
11,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 8
10,817
569
7,992
9,206
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
6 / 8 / 6
10,084
531
13,399
15,641
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
GINIS123
Medusa
11
1 / 11 / 5
7,320
385
7,895
13,865
3,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
GREGORPARA
Cthulhu
12
4 / 7 / 6
7,838
413
10,342
22,391
8,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
fmiaou
Bellona
13
3 / 5 / 6
8,345
439
5,259
9,460
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 9 / 7
8,282
436
9,752
17,002
4,816
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
40
Kills
16
16
Deaths
40
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
Fillsterr
Olorun
9
5
12
3
L
Susano
6
8
6
1.13
L
Medusa
GINIS123
Medusa
1
11
5
0.32
L
Cthulhu
GREGORPARA
Cthulhu
4
7
6
1
W
1
3
16
3
W
Cliodhna
JB2002TSR
Cliodhna
20
5
3
4.3
W
Osiris
Solitârio
Osiris
6
1
6
9
L
Bellona
fmiaou
Bellona
3
5
6
1.2
L
2
9
7
0.61
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,934
Damage
46,647
73,161
Taken
78,359
44,963
Mitigated
27,395
33,966
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Fillsterr
Olorun
18,545
7,606
1,160
11,230
19,797
7,874
2,551
7,183
12,614
51,157
0
L
Susano
13,399
3,278
0
3,510
15,641
5,062
0
3,556
12,085
0
61,400
L
Medusa
GINIS123
Medusa
7,895
4,030
483
1,601
13,865
3,771
0
4,823
9,042
0
30,726
L
Cthulhu
GREGORPARA
Cthulhu
10,342
1,131
169
5,199
22,391
8,854
0
8,408
13,983
27,856
0
W
7,178
778
0
3,699
13,975
15,063
177
6,331
7,644
33,042
0
W
Cliodhna
JB2002TSR
Cliodhna
20,235
4,337
0
7,330
17,449
7,765
428
3,173
14,276
0
76,365
W
Osiris
Solitârio
Osiris
9,984
4,267
0
6,654
12,734
11,063
1,814
1,526
11,208
284
60,032
L
Bellona
fmiaou
Bellona
5,259
1,048
143
1,789
9,460
4,892
0
1,437
8,023
0
20,221
L
9,752
2,230
0
3,376
17,002
4,816
0
7,783
9,219
30,625
0
W
7,992
3,354
0
3,893
9,206
3,198
4,308
1,881
7,325
0
76,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,528
Gold Earned
41,869
491
Minions Killed
293
0
Camps Cleared
0
1,682,323
Distance Traveled
1,537,545
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,699
563
80
4
0
316,235
2
L
Susano
10,084
531
100
5
0
347,613
4
L
Medusa
7,320
385
53
3
0
298,324
2
L
Cthulhu
7,838
413
38
2
0
284,933
3
W
Ymir
9,651
508
49
3
0
324,410
9
W
Cliodhna
12,245
644
110
6
0
371,913
0
W
Osiris
11,116
585
133
7
0
352,900
5
L
Bellona
8,345
439
44
2
0
345,750
0
L
Zeus
8,282
436
58
3
0
260,925
0
W
Neith
10,817
569
119
6
0
316,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role