Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SlitherySnekks
Scylla
Level 102
God Stats
24W - 23L
1,505 SR
Queue Stats
450W - 439L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
WoneNeedethMen
Sylvanus
Level 28
God Stats
6W - 8L
1,577 SR
Queue Stats
59W - 60L
1,488 Elo+
Party 1
Osiris
Osiris
czuhc
Osiris
Level 55
God Stats
7W - 3L
1,668 SR
Queue Stats
94W - 107L
1,461 Elo+
Party 1
Artemis
Artemis
mynameisWeaken
Artemis
Level 54
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 7L
1,480 Elo+
Solo
Team Averages
Level 66
1,586 SR
1,503 Elo+

VS

Team Averages
Level 96
1,528 SR
1,514 Elo+
Cliodhna
Cliodhna
Halcyоn
Cliodhna
Level 160
God Stats
25W - 21L
1,293 SR
Queue Stats
121W - 120L
1,546 Elo+
Party 3
Medusa
Medusa
Nlimber
Medusa
Level 144
God Stats
1W - 4L
1,616 SR
Queue Stats
16W - 25L
1,422 Elo+
Party 3
Loki
Loki
Ruthv2n
Loki
Level 37
God Stats
10W - 9L
1,563 SR
Queue Stats
234W - 201L
1,668 Elo+
Solo
Terra
Terra
Watersports146
Terra
Level 105
God Stats
8W - 7L
1,620 SR
Queue Stats
363W - 404L
1,431 Elo+
Solo
Anubis
Anubis
benjivinilos
Anubis
Level 34
God Stats
20W - 19L
1,546 SR
Queue Stats
141W - 168L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
13 / 1 / 3
9,622
641
14,394
9,657
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 5
8,349
557
3,820
8,974
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
1 / 1 / 10
7,931
529
4,500
9,382
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
czuhc
Osiris
13
1 / 1 / 2
8,417
561
3,398
9,355
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 6
8,746
583
6,831
8,994
2,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Halcyоn
Cliodhna
12
3 / 5 / 1
7,441
496
12,177
11,844
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Nlimber
Medusa
12
3 / 4 / 0
7,588
506
3,239
6,895
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Ruthv2n
Loki
15
1 / 3 / 0
7,772
518
5,001
7,471
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 4
6,411
427
2,016
10,589
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
8
0 / 8 / 0
5,646
376
1,946
9,603
3,895
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
7
7
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
1
3
14.5
L
Cliodhna
Halcyоn
Cliodhna
3
5
1
0.7
L
Medusa
Nlimber
Medusa
3
4
0
0.75
L
Loki
Ruthv2n
Loki
1
3
0
0.33
W
3
1
5
5.5
L
0
4
4
0.5
W
Sylvanus
1
1
10
6
L
Anubis
0
8
0
0
W
Osiris
czuhc
Osiris
1
1
2
2
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
24,379
46,362
Taken
46,402
22,468
Mitigated
25,384
19,091
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,394
2,635
0
2,597
9,657
3,635
0
447
9,210
0
51,518
L
Cliodhna
Halcyоn
Cliodhna
12,177
1,734
0
1,092
11,844
3,981
0
1,596
10,222
0
47,993
L
Medusa
Nlimber
Medusa
3,239
883
0
1,165
6,895
2,030
0
1,125
5,770
0
39,561
L
Loki
Ruthv2n
Loki
5,001
1,720
0
1,743
7,471
5,290
0
144
7,327
0
49,831
W
3,820
497
0
3,468
8,974
2,414
1,806
1,637
7,337
49,014
0
L
2,016
338
66
1,665
10,589
10,188
0
2,556
7,989
12,602
0
W
Sylvanus
4,500
988
2,273
4,486
9,382
5,941
428
1,366
8,016
28,313
9,020
L
Anubis
1,946
37
0
1,228
9,603
3,895
0
2,292
7,129
27,015
0
W
Osiris
czuhc
Osiris
3,398
1,378
0
4,333
9,355
7,653
0
178
9,177
0
43,305
W
6,831
3,019
0
1,934
8,994
2,825
1,730
334
8,660
0
56,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,065
Gold Earned
34,858
445
Minions Killed
337
0
Camps Cleared
0
1,407,543
Distance Traveled
1,376,975
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,622
641
71
5
0
328,495
1
L
Cliodhna
7,441
496
70
5
0
316,183
3
L
Medusa
7,588
506
81
5
0
276,530
7
L
Loki
7,772
518
101
7
0
299,131
6
W
Scylla
8,349
557
102
7
0
281,651
3
L
Terra
6,411
427
20
1
0
286,025
4
W
Sylvanus
7,931
529
78
5
0
260,843
1
L
Anubis
5,646
376
65
4
0
199,106
0
W
Osiris
8,417
561
103
7
0
277,017
4
W
Artemis
8,746
583
91
6
0
259,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role