Player Matchup

Thoth
Thoth
OptimalNaptime
Thoth
Level 27
God Stats
17W - 20L
1,178 SR
Queue Stats
88W - 86L
1,456 Elo+
Solo
Geb
Geb
PhreshWes
Geb
Level 28
God Stats
4W - 5L
1,501 SR
Queue Stats
186W - 223L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Shady817
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,200 Elo+
Solo
Ymir
Ymir
guertta
Ymir
Level 29
God Stats
9W - 12L
1,463 SR
Queue Stats
316W - 337L
1,499 Elo+
Solo
Thor
Thor
herculoidlunch
Thor
Level 17
God Stats
6W - 6L
1,517 SR
Queue Stats
171W - 166L
1,543 Elo+
Solo
Team Averages
Level 25
1,432 SR
1,452 Elo+

VS

Team Averages
Level 16
1,427 SR
1,477 Elo+
Thor
Thor
Anritoro
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,542 Elo+
Solo
Yemoja
Yemoja
Chariori
Yemoja
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NyandaKun
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 138L
1,486 Elo+
Solo
Bellona
Bellona
acidjackson
Bellona
Level 16
God Stats
0W - 3L
1,300 SR
Queue Stats
43W - 50L
1,328 Elo+
Solo
Cliodhna
Cliodhna
xFROGMANx
Cliodhna
Level 29
God Stats
2W - 4L
1,336 SR
Queue Stats
99W - 97L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,686
569
3,727
3,029
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 3
4,974
497
2,436
6,185
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Shady817
Cthulhu
8
4 / 1 / 1
5,242
524
2,070
4,661
2,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
guertta
Ymir
12
2 / 0 / 2
6,263
626
2,257
3,978
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 1 / 0
6,540
654
5,768
4,804
3,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 5 / 1
4,075
408
547
5,196
1,406
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Chariori
Yemoja
8
0 / 1 / 3
4,974
497
2,408
3,665
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
NyandaKun
Jing Wei
8
2 / 2 / 1
4,951
495
2,099
6,157
1,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
acidjackson
Bellona
9
1 / 4 / 0
5,057
506
1,747
8,859
4,522
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
xFROGMANx
Cliodhna
11
2 / 1 / 1
6,186
619
4,320
6,199
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
5
5
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
1
0.1
L
Yemoja
Chariori
Yemoja
0
1
3
1.5
L
Jing Wei
NyandaKun
Jing Wei
2
2
1
1.25
W
2
1
1
2.5
W
0
2
3
0.75
W
Cthulhu
Shady817
Cthulhu
4
1
1
4.5
L
Bellona
acidjackson
Bellona
1
4
0
0.25
W
Ymir
guertta
Ymir
2
0
2
3
W
5
1
0
5
L
Cliodhna
xFROGMANx
Cliodhna
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,258
Damage
11,121
22,657
Taken
30,076
11,165
Mitigated
12,246
7,045
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
547
354
0
505
5,196
1,406
0
3,272
1,924
0
8,818
L
Yemoja
Chariori
Yemoja
2,408
205
302
330
3,665
1,969
0
2,774
891
16,618
0
L
Jing Wei
NyandaKun
Jing Wei
2,099
1,357
0
1,828
6,157
1,933
652
3,338
2,819
0
22,680
W
3,727
55
0
320
3,029
613
0
0
3,029
26,679
0
W
2,436
402
0
1,572
6,185
3,246
0
1,198
4,987
13,894
0
W
Cthulhu
Shady817
Cthulhu
2,070
253
148
1,232
4,661
2,168
0
1,060
3,601
13,318
0
L
Bellona
acidjackson
Bellona
1,747
746
0
2,081
8,859
4,522
118
703
8,156
0
20,482
W
Ymir
guertta
Ymir
2,257
701
0
3,016
3,978
1,234
0
150
3,828
39,291
0
W
5,768
1,124
0
757
4,804
3,904
124
0
4,804
6,189
25,537
L
Cliodhna
xFROGMANx
Cliodhna
4,320
572
0
1,420
6,199
2,416
44
1,512
4,687
0
40,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
25,243
245
Minions Killed
225
0
Camps Cleared
0
954,120
Distance Traveled
910,402
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,075
408
20
2
0
131,381
2
L
Yemoja
4,974
497
31
3
0
176,403
0
L
Jing Wei
4,951
495
41
4
0
204,000
4
W
Thoth
5,686
569
53
5
0
197,641
0
W
Geb
4,974
497
20
2
0
170,783
0
W
Cthulhu
5,242
524
25
3
0
185,229
0
L
Bellona
5,057
506
49
5
0
167,135
0
W
Ymir
6,263
626
85
9
0
206,854
3
W
Thor
6,540
654
62
6
0
193,613
1
L
Cliodhna
6,186
619
84
8
0
231,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role