Player Matchup

Kumbhakarna
Kumbhakarna
FeedNana
Kumbhakarna
Level 16
God Stats
7W - 7L
1,578 SR
Queue Stats
23W - 26L
1,547 Elo+
Solo
Agni
Agni
Healzurbunz
Agni
Level 7
God Stats
13W - 10L
1,274 SR
Queue Stats
190W - 155L
1,672 Elo+
Solo
Olorun
Olorun
HeavyMetalCow
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,612 Elo+
Solo
Kali
Kali
NursEly
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 95L
1,623 Elo+
Solo
Izanami
Izanami
UndyingHope
Izanami
Level 1
God Stats
6W - 0L
1,500 SR
Queue Stats
47W - 13L
1,500 Elo+
Solo
Team Averages
Level 11
1,470 SR
1,591 Elo+

VS

Team Averages
Level 15
1,404 SR
1,559 Elo+
Ganesha
Ganesha
 
Ganesha
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Pallyumi
Ra
Level 4
God Stats
0W - 4L
1,293 SR
Queue Stats
65W - 75L
1,706 Elo+
Solo
Vulcan
Vulcan
PolishFreak
Vulcan
Level 19
God Stats
6W - 4L
1,500 SR
Queue Stats
55W - 42L
1,611 Elo+
Solo
Fenrir
Fenrir
WhoYaMaker
Fenrir
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 62L
1,648 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deathstroak
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,226 SR
Queue Stats
5W - 10L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FeedNana
Kumbhakarna
9
3 / 0 / 4
5,744
718
921
3,748
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 1
4,980
623
2,537
4,896
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
5,132
642
2,692
5,310
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
NursEly
Kali
8
0 / 1 / 1
4,599
575
3,019
5,850
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
UndyingHope
Izanami
9
5 / 1 / 3
5,822
728
6,264
3,166
868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 4 / 0
3,658
457
365
5,003
1,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 2
4,896
612
3,175
4,252
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
9
1 / 1 / 0
5,161
645
3,438
4,537
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
WhoYaMaker
Fenrir
9
4 / 1 / 0
5,425
678
3,336
5,948
1,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
deathstroak
Ah Muzen Cab
5
0 / 3 / 0
3,531
441
1,993
3,535
723
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
6
6
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
0
0
W
Kumbhakarna
FeedNana
Kumbhakarna
3
0
4
5
W
1
1
1
1.5
W
2
3
0
0.67
W
Kali
NursEly
Kali
0
1
1
0.5
L
1
2
2
1
L
Vulcan
1
1
0
1
W
Izanami
UndyingHope
Izanami
5
1
3
6.5
L
Fenrir
WhoYaMaker
Fenrir
4
1
0
4
L
Ah Muzen Cab
deathstroak
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
12,307
22,970
Taken
23,275
8,834
Mitigated
7,088
8,843
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
365
35
0
85
5,003
1,843
0
519
4,484
4,455
0
W
Kumbhakarna
FeedNana
Kumbhakarna
921
81
0
1,283
3,748
2,293
27
56
3,638
7,648
0
W
2,537
365
0
2,381
4,896
1,153
0
1,099
3,731
24,233
0
W
2,692
1,569
0
1,284
5,310
1,592
0
1,519
3,621
25,366
0
W
Kali
NursEly
Kali
3,019
1,028
0
3,314
5,850
2,928
0
3,438
2,412
0
20,740
L
3,175
425
0
1,851
4,252
1,185
70
2,846
1,406
16,340
0
L
Vulcan
3,438
1,480
0
2,559
4,537
1,423
309
541
3,996
30,054
0
W
Izanami
UndyingHope
Izanami
6,264
4,257
0
581
3,166
868
413
632
2,534
0
40,625
L
Fenrir
WhoYaMaker
Fenrir
3,336
841
0
2,073
5,948
1,914
0
1,842
4,106
0
25,126
L
Ah Muzen Cab
deathstroak
Ah Muzen Cab
1,993
1,176
0
1,026
3,535
723
0
402
3,133
0
10,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
22,671
256
Minions Killed
181
0
Camps Cleared
0
840,681
Distance Traveled
760,221
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,658
457
5
1
0
162,140
0
W
Kumbhakarna
5,744
718
16
2
0
188,520
4
W
Agni
4,980
623
58
7
0
168,378
3
W
Olorun
5,132
642
46
6
0
145,149
3
W
Kali
4,599
575
43
5
0
181,000
1
L
Ra
4,896
612
40
5
0
143,894
1
L
Vulcan
5,161
645
54
7
0
169,620
1
W
Izanami
5,822
728
93
12
0
157,634
2
L
Fenrir
5,425
678
56
7
0
166,201
1
L
Ah Muzen Cab
3,531
441
26
3
0
118,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role