Player Matchup

Medusa
Medusa
Yasmel89
Medusa
Level 14
God Stats
1W - 4L
1,431 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Rama
Rama
allaxagbar420
Rama
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 57L
1,396 Elo+
Solo
Thor
Thor
dcuorocks
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
luckyy777man
Sun Wukong
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
179W - 225L
1,500 Elo+
Solo
Thanatos
Thanatos
me1k0u11en
Thanatos
Level 15
God Stats
7W - 12L
1,579 SR
Queue Stats
12W - 22L
1,387 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,419 Elo+

VS

Team Averages
Level 13
1,473 SR
1,460 Elo+
Pele
Pele
Co0kieOG
Pele
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,465 Elo+
Solo
Cliodhna
Cliodhna
HeulLeiserDoHond
Cliodhna
Level 22
God Stats
15W - 2L
1,500 SR
Queue Stats
39W - 14L
1,604 Elo+
Solo
Tiamat
Tiamat
KiritoKurokami
Tiamat
Level 14
God Stats
8W - 13L
1,094 SR
Queue Stats
236W - 295L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
Lexxix_
Cthulhu
Level 13
God Stats
9W - 3L
1,772 SR
Queue Stats
79W - 84L
1,295 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zabak92-twitch
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Yasmel89
Medusa
9
2 / 6 / 0
5,865
533
1,331
6,917
1,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 3
5,842
531
3,174
6,347
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
1 / 4 / 3
5,752
523
4,020
7,792
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
luckyy777man
Sun Wukong
9
3 / 1 / 1
5,712
519
885
4,305
2,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
me1k0u11en
Thanatos
10
3 / 5 / 0
5,708
519
3,552
7,379
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 1 / 4
7,815
710
7,438
9,008
4,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 1 / 4
7,582
689
6,380
6,502
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 4 / 1
6,801
618
3,936
5,978
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Lexxix_
Cthulhu
9
1 / 2 / 0
5,106
464
1,779
5,403
4,133
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
zabak92-twitch
Ah Muzen Cab
10
0 / 2 / 1
5,608
510
2,504
3,266
912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
21
21
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
4
9
W
9
1
4
11
W
4
4
1
1.13
W
Cthulhu
Lexxix_
Cthulhu
1
2
0
0.5
L
Medusa
Yasmel89
Medusa
2
6
0
0.33
L
1
5
3
0.5
L
Thor
1
4
3
0.63
L
Sun Wukong
luckyy777man
Sun Wukong
3
1
1
3.5
L
Thanatos
me1k0u11en
Thanatos
3
5
0
0.6
W
Ah Muzen Cab
zabak92-twitch
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
22,037
32,740
Taken
30,157
11,312
Mitigated
13,657
7,329
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,438
1,668
0
3,627
9,008
4,611
59
303
8,705
0
47,106
W
6,380
1,006
0
3,015
6,502
2,165
38
0
6,502
0
35,651
W
3,936
742
0
1,256
5,978
1,836
408
0
5,978
29,933
0
W
Cthulhu
Lexxix_
Cthulhu
1,779
282
0
567
5,403
4,133
0
0
5,403
8,915
0
L
Medusa
Yasmel89
Medusa
1,331
495
0
446
6,917
1,784
0
0
6,917
0
24,034
L
3,174
2,806
0
855
6,347
1,441
0
128
6,219
0
22,505
L
Thor
4,020
976
213
1,358
7,792
2,971
0
2,027
5,629
0
26,518
L
Sun Wukong
luckyy777man
Sun Wukong
885
169
0
1,176
4,305
2,675
0
1,003
3,302
0
18,404
L
Thanatos
me1k0u11en
Thanatos
3,552
637
0
3,281
7,379
2,441
0
2,193
4,958
0
19,980
W
Ah Muzen Cab
zabak92-twitch
Ah Muzen Cab
2,504
1,168
0
767
3,266
912
906
0
3,266
0
32,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,879
Gold Earned
32,912
226
Minions Killed
308
0
Camps Cleared
0
1,057,748
Distance Traveled
1,159,160
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,815
710
88
8
0
227,411
0
W
Cliodhna
7,582
689
69
6
0
265,180
4
W
Tiamat
6,801
618
65
6
0
214,091
4
W
Cthulhu
5,106
464
14
1
0
233,463
0
L
Medusa
5,865
533
46
4
0
219,455
2
L
Rama
5,842
531
48
4
0
214,175
4
L
Thor
5,752
523
65
6
0
204,299
0
L
Sun Wukong
5,712
519
43
4
0
197,632
1
L
Thanatos
5,708
519
24
2
0
222,187
3
W
Ah Muzen Cab
5,608
510
72
7
0
219,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role