Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GodofThunder96
Cliodhna
Level 108
God Stats
11W - 11L
1,500 SR
Queue Stats
431W - 425L
1,488 Elo+
Solo
Sylvanus
Sylvanus
JackStormBorn
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,441 Elo+
Solo
Achilles
Achilles
Johannesla
Achilles
Level 65
God Stats
0W - 2L
1,569 SR
Queue Stats
66W - 47L
1,490 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,484 Elo+

VS

Team Averages
Level 92
1,347 SR
1,411 Elo+
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Alexsito8
Athena
Level 66
God Stats
1W - 2L
1,253 SR
Queue Stats
169W - 190L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Lovelashes
Nu Wa
Level 135
God Stats
40W - 50L
1,295 SR
Queue Stats
479W - 490L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
TomeckoPL
Sun Wukong
Level 85
God Stats
4W - 7L
1,394 SR
Queue Stats
279W - 293L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Xahseriliana
Cliodhna
Level 53
God Stats
9W - 3L
1,291 SR
Queue Stats
38W - 9L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 1
5,083
508
3,423
3,183
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
 
Neith
8
0 / 4 / 1
4,784
478
2,329
5,150
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
9
1 / 3 / 0
4,964
496
3,001
6,839
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
JackStormBorn
Sylvanus
7
1 / 3 / 2
4,705
471
3,104
5,776
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Johannesla
Achilles
8
1 / 6 / 1
4,734
473
3,340
7,944
4,514
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 2
5,381
538
3,177
4,569
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Alexsito8
Athena
8
1 / 2 / 4
5,319
532
1,421
7,212
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
0 / 1 / 8
5,707
571
2,903
5,066
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TomeckoPL
Sun Wukong
10
1 / 1 / 5
5,867
587
2,190
4,655
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
Xahseriliana
Cliodhna
13
14 / 0 / 1
8,062
806
9,830
5,772
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
16
16
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
1
2.5
L
Neith
 
Neith
0
4
1
0.13
W
Chernobog
 
Chernobog
0
1
2
1
W
Athena
Alexsito8
Athena
1
2
4
1.5
L
Cliodhna
1
3
0
0.33
L
Sylvanus
JackStormBorn
Sylvanus
1
3
2
0.67
L
Achilles
Johannesla
Achilles
1
6
1
0.25
W
Nu Wa
0
1
8
4
W
Sun Wukong
TomeckoPL
Sun Wukong
1
1
5
3.5
W
Cliodhna
Xahseriliana
Cliodhna
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
19,521
28,892
Taken
27,274
12,004
Mitigated
11,597
7,288
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,423
948
0
1,770
3,183
836
0
82
3,101
22,322
3,462
L
Neith
 
Neith
2,329
510
0
855
5,150
1,548
0
1,960
3,190
0
21,491
W
Chernobog
 
Chernobog
3,177
1,831
0
1,260
4,569
1,100
755
1,950
2,386
0
29,756
W
Athena
Alexsito8
Athena
1,421
497
0
829
7,212
4,033
770
2,664
4,450
13,746
0
L
Cliodhna
3,001
117
0
2,528
6,839
1,586
0
727
6,024
0
25,161
L
Sylvanus
JackStormBorn
Sylvanus
3,104
1,353
188
1,208
5,776
3,520
0
1,014
4,762
12,095
4,178
L
Achilles
Johannesla
Achilles
3,340
765
0
739
7,944
4,514
0
541
7,091
0
17,484
W
Nu Wa
2,903
1,040
59
1,611
5,066
1,007
427
0
4,961
22,586
0
W
Sun Wukong
TomeckoPL
Sun Wukong
2,190
341
0
1,687
4,655
3,478
86
0
4,655
0
22,841
W
Cliodhna
Xahseriliana
Cliodhna
9,830
1,658
0
2,379
5,772
1,979
165
622
5,150
0
42,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
30,336
225
Minions Killed
282
0
Camps Cleared
0
916,182
Distance Traveled
994,239
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,083
508
46
5
0
174,158
1
L
Neith
4,784
478
54
5
0
175,550
1
W
Chernobog
5,381
538
67
7
0
185,756
2
W
Athena
5,319
532
29
3
0
202,187
3
L
Cliodhna
4,964
496
51
5
0
205,656
2
L
Sylvanus
4,705
471
38
4
0
164,044
5
L
Achilles
4,734
473
36
4
0
196,774
1
W
Nu Wa
5,707
571
43
4
0
172,961
3
W
Sun Wukong
5,867
587
47
5
0
185,489
1
W
Cliodhna
8,062
806
96
10
0
247,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role