Player Matchup

The Morrigan
The Morrigan
WillLidl
The Morrigan
Level 26
God Stats
3W - 1L
1,412 SR
Queue Stats
67W - 73L
1,388 Elo+
Solo
Anubis
Anubis
XotDage
Anubis
Level 12
God Stats
3W - 4L
1,415 SR
Queue Stats
13W - 11L
1,290 Elo+
Party 2
Izanami
Izanami
jayjayokocha47
Izanami
Level 26
God Stats
25W - 23L
1,440 SR
Queue Stats
89W - 109L
1,352 Elo+
Solo
Kali
Kali
lyneverq
Kali
Level 9
God Stats
3W - 3L
1,713 SR
Queue Stats
12W - 10L
1,304 Elo+
Party 2
Thanatos
Thanatos
thenajman
Thanatos
Level 18
God Stats
1W - 0L
1,257 SR
Queue Stats
43W - 43L
1,345 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,336 Elo+

VS

Team Averages
Level 16
1,434 SR
1,353 Elo+
Neith
Neith
 
Neith
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cethic
Tiamat
Level 16
God Stats
1W - 3L
1,274 SR
Queue Stats
18W - 25L
1,316 Elo+
Solo
Hades
Hades
KitchenBeku
Hades
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
60W - 97L
1,247 Elo+
Party 1
Nemesis
Nemesis
LuLmurmeli
Nemesis
Level 18
God Stats
2W - 5L
1,366 SR
Queue Stats
133W - 150L
1,234 Elo+
Party 1
Guan Yu
Guan Yu
Ололоев
Guan Yu
Level 22
God Stats
3W - 2L
1,717 SR
Queue Stats
7W - 8L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
WillLidl
The Morrigan
14
5 / 1 / 5
8,225
548
8,728
3,525
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
XotDage
Anubis
13
5 / 5 / 1
8,296
553
8,124
8,671
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 2 / 3
8,466
564
5,314
5,327
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
12
5 / 2 / 3
7,729
515
7,059
6,751
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
thenajman
Thanatos
12
2 / 2 / 4
7,174
478
5,515
9,455
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 6 / 4
6,305
420
3,624
9,163
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Cethic
Tiamat
11
2 / 2 / 2
6,723
448
2,927
7,633
4,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 2
7,677
512
5,368
10,750
4,578
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
LuLmurmeli
Nemesis
11
6 / 5 / 3
7,663
511
7,324
9,850
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 5 / 1
6,124
408
2,138
9,412
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
23
Kills
12
12
Deaths
23
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
4
0.33
L
Tiamat
Cethic
Tiamat
2
2
2
1.5
L
4
5
2
1
L
Nemesis
LuLmurmeli
Nemesis
6
5
3
1.5
W
The Morrigan
WillLidl
The Morrigan
5
1
5
7.5
W
Anubis
XotDage
Anubis
5
5
1
1.1
W
6
2
3
3.75
W
Kali
5
2
3
3.25
W
Thanatos
thenajman
Thanatos
2
2
4
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
21,381
33,729
Taken
46,808
13,788
Mitigated
20,469
12,621
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,624
892
0
1,601
9,163
2,264
156
1,103
8,060
0
29,269
L
Tiamat
Cethic
Tiamat
2,927
393
0
1,967
7,633
4,289
0
3,287
4,346
24,363
0
L
5,368
894
51
2,716
10,750
4,578
608
6,270
4,480
29,998
0
L
Nemesis
LuLmurmeli
Nemesis
7,324
3,765
0
2,723
9,850
3,303
358
3,449
6,401
0
30,525
W
The Morrigan
WillLidl
The Morrigan
8,728
1,221
0
280
3,525
1,506
147
1,101
2,424
42,371
2,421
W
Anubis
XotDage
Anubis
8,124
674
0
3,109
8,671
3,857
342
4,816
3,855
39,206
0
W
5,314
3,818
0
898
5,327
1,573
2,203
110
5,217
0
55,173
W
Kali
7,059
3,416
0
1,512
6,751
3,065
409
643
6,108
0
30,104
W
Thanatos
thenajman
Thanatos
5,515
1,798
0
6,822
9,455
3,787
0
1,625
7,830
0
37,403
L
2,138
226
250
2,668
9,412
6,035
75
2,810
6,602
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,890
Gold Earned
34,492
397
Minions Killed
248
0
Camps Cleared
0
1,341,246
Distance Traveled
1,328,337
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,305
420
53
4
0
251,019
0
L
Tiamat
6,723
448
52
3
0
258,263
4
L
Hades
7,677
512
52
3
0
251,027
2
L
Nemesis
7,663
511
48
3
0
306,896
0
W
The Morrigan
8,225
548
62
4
0
298,218
0
W
Anubis
8,296
553
78
5
0
225,858
4
W
Izanami
8,466
564
123
8
0
220,283
2
W
Kali
7,729
515
52
3
0
293,426
4
W
Thanatos
7,174
478
82
5
0
303,461
0
L
Guan Yu
6,124
408
43
3
0
261,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role