Player Matchup

Nemesis
Nemesis
ACHATINA_OP
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,534 Elo+
Solo
Merlin
Merlin
Burchet
Merlin
Level 27
God Stats
9W - 12L
1,490 SR
Queue Stats
85W - 83L
1,467 Elo+
Solo
Cliodhna
Cliodhna
TT-radical
Cliodhna
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 178L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
Toxic_ventus
Ne Zha
Level 26
God Stats
7W - 5L
1,502 SR
Queue Stats
84W - 105L
1,317 Elo+
Solo
Ares
Ares
lCIxtch-
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
998 Elo+
Party 1
Team Averages
Level 23
1,498 SR
1,333 Elo+

VS

Team Averages
Level 18
1,404 SR
1,400 Elo+
Freya
Freya
El_Prof_de_Papel
Freya
Level 17
God Stats
7W - 12L
1,408 SR
Queue Stats
121W - 124L
1,532 Elo+
Solo
King Arthur
King Arthur
LyrianWarlock
King Arthur
Level 14
God Stats
2W - 3L
1,310 SR
Queue Stats
47W - 38L
1,408 Elo+
Solo
Sobek
Sobek
NotCabbagee
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,362 Elo+
Solo
Baba Yaga
Baba Yaga
helouderr
Baba Yaga
Level 26
God Stats
2W - 6L
1,258 SR
Queue Stats
16W - 24L
1,296 Elo+
Solo
Bakasura
Bakasura
keller_berlin
Bakasura
Level 25
God Stats
9W - 9L
1,543 SR
Queue Stats
86W - 74L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACHATINA_OP
Nemesis
15
5 / 1 / 5
8,570
571
6,802
8,398
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Burchet
Merlin
14
2 / 1 / 2
8,101
540
6,813
5,353
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
TT-radical
Cliodhna
12
7 / 5 / 3
8,097
540
10,737
11,342
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
12
4 / 1 / 0
7,487
499
5,528
8,810
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
2 / 5 / 2
6,695
446
2,292
9,225
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
7,718
515
6,630
10,473
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LyrianWarlock
King Arthur
9
1 / 7 / 0
6,158
411
4,161
13,263
7,036
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 2
5,036
336
1,351
3,894
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
helouderr
Baba Yaga
11
0 / 3 / 2
6,342
423
3,478
9,517
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
keller_berlin
Bakasura
10
4 / 6 / 0
6,829
455
5,027
9,452
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
20
Kills
11
13
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ACHATINA_OP
Nemesis
5
1
5
7.5
W
Merlin
Burchet
Merlin
2
1
2
3
L
6
3
3
2.5
L
King Arthur
LyrianWarlock
King Arthur
1
7
0
0.14
L
0
1
2
1
W
Cliodhna
TT-radical
Cliodhna
7
5
3
1.7
W
Ne Zha
4
1
0
4
L
Baba Yaga
helouderr
Baba Yaga
0
3
2
0.33
L
Bakasura
keller_berlin
Bakasura
4
6
0
0.67
W
Ares
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,172
Damage
20,647
43,128
Taken
46,599
22,485
Mitigated
20,396
13,008
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ACHATINA_OP
Nemesis
6,802
2,478
0
4,312
8,398
6,679
249
0
7,988
0
45,803
W
Merlin
Burchet
Merlin
6,813
925
0
2,834
5,353
1,794
701
2,357
2,996
52,453
0
L
6,630
2,921
0
5,632
10,473
3,557
582
3,294
7,179
39,565
0
L
King Arthur
LyrianWarlock
King Arthur
4,161
818
0
2,291
13,263
7,036
112
512
12,751
0
27,753
L
1,351
88
0
640
3,894
1,960
0
1,116
2,778
4,332
0
W
Cliodhna
TT-radical
Cliodhna
10,737
1,963
0
1,796
11,342
3,453
0
3,579
7,679
0
40,359
W
Ne Zha
5,528
1,986
0
3,980
8,810
3,637
980
1,682
7,063
0
44,664
L
Baba Yaga
helouderr
Baba Yaga
3,478
261
0
3,007
9,517
4,174
110
3,611
5,906
32,551
0
L
Bakasura
keller_berlin
Bakasura
5,027
3,015
0
1,724
9,452
3,669
0
664
8,788
0
23,764
W
Ares
2,292
813
0
86
9,225
6,922
252
4,103
5,122
16,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
32,083
354
Minions Killed
230
0
Camps Cleared
0
1,391,365
Distance Traveled
1,187,316
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,570
571
86
6
0
288,891
1
W
Merlin
8,101
540
92
6
0
277,081
2
L
Freya
7,718
515
75
5
0
242,424
4
L
King Arthur
6,158
411
51
3
0
255,305
5
L
Sobek
5,036
336
5
0
0
128,364
2
W
Cliodhna
8,097
540
61
4
0
309,147
3
W
Ne Zha
7,487
499
83
6
0
262,282
1
L
Baba Yaga
6,342
423
43
3
0
258,247
0
L
Bakasura
6,829
455
56
4
0
302,976
0
W
Ares
6,695
446
32
2
0
253,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role