Player Matchup

Artemis
Artemis
CANUK14
Artemis
Level 160
God Stats
10W - 1L
1,915 SR
Queue Stats
629W - 337L
1,707 Elo+
Party 1
Ah Puch
Ah Puch
Comebackkid4810
Ah Puch
Level 9
God Stats
3W - 2L
1,097 SR
Queue Stats
8W - 6L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Y0sh1r0
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 40L
1,374 Elo+
Party 1
Kumbhakarna
Kumbhakarna
peto2074
Kumbhakarna
Level 11
God Stats
13W - 14L
1,661 SR
Queue Stats
30W - 30L
1,583 Elo+
Solo
Fenrir
Fenrir
spyki457
Fenrir
Level 19
God Stats
16W - 24L
1,321 SR
Queue Stats
63W - 83L
1,291 Elo+
Solo
Team Averages
Level 40
1,499 SR
1,471 Elo+

VS

Team Averages
Level 18
1,442 SR
1,442 Elo+
Artemis
Artemis
Big-Phaze
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,299 Elo+
Solo
Cliodhna
Cliodhna
Captain-Obviouzs
Cliodhna
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 46L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Cleiton0007
Ah Puch
Level 27
God Stats
39W - 37L
1,571 SR
Queue Stats
95W - 107L
1,483 Elo+
Solo
Geb
Geb
RealDabCart
Geb
Level 22
God Stats
0W - 2L
1,339 SR
Queue Stats
17W - 12L
1,644 Elo+
Solo
Loki
Loki
raztat2006
Loki
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
45W - 70L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CANUK14
Artemis
19
11 / 0 / 15
13,992
1,166
27,540
8,183
3,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 2 / 4
10,168
847
5,091
2,517
825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Y0sh1r0
Cthulhu
19
4 / 2 / 22
12,205
1,017
20,556
17,516
18,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
peto2074
Kumbhakarna
20
7 / 0 / 22
13,942
1,162
13,546
23,173
34,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
spyki457
Fenrir
19
6 / 9 / 16
11,922
994
13,637
19,516
8,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big-Phaze
Artemis
17
2 / 9 / 6
10,196
850
7,895
13,774
5,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 5
11,573
964
15,837
18,530
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Cleiton0007
Ah Puch
17
1 / 4 / 9
10,985
915
19,415
13,659
5,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 8
10,562
880
13,886
16,911
20,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 10 / 5
10,974
915
10,175
21,332
8,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
30
Kills
13
13
Deaths
30
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
Big-Phaze
Artemis
2
9
6
0.56
W
Artemis
CANUK14
Artemis
11
0
15
18.5
L
5
6
5
1.25
L
Ah Puch
Cleiton0007
Ah Puch
1
4
9
1.38
W
2
2
4
2
L
1
1
8
5
W
Cthulhu
Y0sh1r0
Cthulhu
4
2
22
7.5
W
Kumbhakarna
peto2074
Kumbhakarna
7
0
22
18
L
4
10
5
0.65
W
Fenrir
spyki457
Fenrir
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,370
Damage
67,208
70,905
Taken
84,206
65,799
Mitigated
48,369
4,842
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Big-Phaze
Artemis
7,895
3,745
0
210
13,774
5,524
0
6,780
6,994
178
9,963
W
Artemis
CANUK14
Artemis
27,540
11,646
0
821
8,183
3,575
0
5,880
2,303
0
67,086
L
15,837
2,514
0
287
18,530
8,460
0
8,499
10,031
105
41,611
L
Ah Puch
Cleiton0007
Ah Puch
19,415
201
503
3,096
13,659
5,910
0
5,120
8,539
49,791
0
W
5,091
112
0
40
2,517
825
0
1,482
1,035
19,286
0
L
13,886
657
0
3,702
16,911
20,061
0
8,751
8,160
31,671
0
W
Cthulhu
Y0sh1r0
Cthulhu
20,556
1,185
1,165
0
17,516
18,655
0
7,834
9,682
33,138
0
W
Kumbhakarna
peto2074
Kumbhakarna
13,546
1,066
0
1,819
23,173
34,127
0
11,555
11,618
23,266
0
L
10,175
3,184
0
0
21,332
8,414
0
10,043
11,289
0
20,683
W
Fenrir
spyki457
Fenrir
13,637
3,375
0
997
19,516
8,617
0
6,800
12,716
0
22,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
54,290
212
Minions Killed
217
12
Camps Cleared
4
1,177,268
Distance Traveled
1,063,521
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,196
850
11
1
0
171,786
1
W
Artemis
13,992
1,166
112
9
4
235,574
0
L
Cliodhna
11,573
964
58
5
1
229,481
2
L
Ah Puch
10,985
915
85
7
1
218,583
1
W
Ah Puch
10,168
847
35
3
0
196,809
0
L
Geb
10,562
880
45
4
0
228,744
0
W
Cthulhu
12,205
1,017
34
3
1
268,932
0
W
Kumbhakarna
13,942
1,162
12
1
2
249,204
1
L
Loki
10,974
915
18
2
2
214,927
1
W
Fenrir
11,922
994
19
2
5
226,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role