Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M00NFR34KZ
Morgan Le Fay
Level 43
God Stats
4W - 4L
1,298 SR
Queue Stats
169W - 176L
1,390 Elo+
Party 2
Chaac
Chaac
dabiju
Chaac
Level 149
God Stats
61W - 35L
1,618 SR
Queue Stats
689W - 652L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
kicakvan
Danzaburou
Level 19
God Stats
4W - 5L
1,535 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
skif2004
Sun Wukong
Level 121
God Stats
2W - 0L
1,529 SR
Queue Stats
46W - 37L
1,530 Elo+
Party 1
Team Averages
Level 96
1,496 SR
1,496 Elo+

VS

Team Averages
Level 62
1,370 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Osberns
Artemis
Level 55
God Stats
3W - 2L
1,488 SR
Queue Stats
196W - 196L
1,490 Elo+
Party 3
Hercules
Hercules
Rivas53
Hercules
Level 87
God Stats
0W - 1L
1,117 SR
Queue Stats
269W - 267L
1,432 Elo+
Solo
Ymir
Ymir
Sunserei
Ymir
Level 25
God Stats
2W - 4L
1,469 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 4
Pele
Pele
dan00756
Pele
Level 29
God Stats
9W - 9L
1,277 SR
Queue Stats
117W - 110L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 0 / 3
5,330
533
3,117
4,580
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
M00NFR34KZ
Morgan Le Fay
11
4 / 1 / 1
5,938
594
3,094
3,838
1,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dabiju
Chaac
12
3 / 0 / 0
6,688
669
3,319
2,403
1,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
kicakvan
Danzaburou
10
2 / 0 / 7
6,296
630
3,598
4,208
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
skif2004
Sun Wukong
11
7 / 1 / 5
6,610
661
8,029
7,617
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 3 / 1
4,945
495
3,992
6,007
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Osberns
Artemis
8
0 / 5 / 1
4,737
474
2,341
5,173
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Rivas53
Hercules
10
0 / 2 / 0
4,975
498
886
5,984
3,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
7
0 / 3 / 0
4,663
466
1,660
6,937
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
9
2 / 3 / 0
5,800
580
2,566
6,459
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
0
3
1.5
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
W
Morgan Le Fay
M00NFR34KZ
Morgan Le Fay
4
1
1
4.5
L
Artemis
Osberns
Artemis
0
5
1
0.1
L
Hercules
Rivas53
Hercules
0
2
0
0
L
Ymir
0
3
0
0
W
Chaac
dabiju
Chaac
3
0
0
3
L
Pele
2
3
0
0.67
W
Danzaburou
kicakvan
Danzaburou
2
0
7
5.5
W
Sun Wukong
skif2004
Sun Wukong
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
11,445
22,646
Taken
30,560
9,555
Mitigated
14,470
6,527
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,117
589
0
865
4,580
1,675
0
1,520
3,060
0
25,347
L
Baron Samedi
 
Baron Samedi
3,992
398
0
1,693
6,007
2,418
93
2,183
3,739
27,133
0
W
Morgan Le Fay
M00NFR34KZ
Morgan Le Fay
3,094
247
0
791
3,838
1,301
0
1,946
1,892
28,608
0
L
Artemis
Osberns
Artemis
2,341
1,064
0
625
5,173
1,245
293
0
4,848
0
16,592
L
Hercules
Rivas53
Hercules
886
59
0
1,395
5,984
3,506
0
383
5,601
0
20,671
L
Ymir
1,660
238
0
1,244
6,937
5,062
0
472
6,187
14,720
0
W
Chaac
dabiju
Chaac
3,319
263
0
641
2,403
1,447
244
346
2,057
3,259
33,180
L
Pele
2,566
520
0
1,204
6,459
2,239
0
485
5,888
0
29,450
W
Danzaburou
kicakvan
Danzaburou
3,598
1,517
0
1,891
4,208
1,191
560
516
3,692
0
24,127
W
Sun Wukong
skif2004
Sun Wukong
8,029
2,187
87
2,252
7,617
3,941
128
1,386
6,231
0
30,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
25,120
284
Minions Killed
232
0
Camps Cleared
0
1,062,654
Distance Traveled
955,398
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,330
533
54
5
0
237,814
3
L
Baron Samedi
4,945
495
40
4
0
179,607
6
W
Morgan Le Fay
5,938
594
54
5
0
199,175
3
L
Artemis
4,737
474
42
4
0
166,916
1
L
Hercules
4,975
498
56
6
0
202,634
3
L
Ymir
4,663
466
30
3
0
182,213
5
W
Chaac
6,688
669
88
9
0
238,342
4
L
Pele
5,800
580
64
6
0
224,028
2
W
Danzaburou
6,296
630
50
5
0
178,801
2
W
Sun Wukong
6,610
661
38
4
0
208,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role