Player Matchup

Loki
Loki
Crazynewfie6422
Loki
Level 6
God Stats
6W - 7L
1,511 SR
Queue Stats
32W - 29L
1,420 Elo+
Solo
Thor
Thor
LittleGirlYanna
Thor
Level 28
God Stats
5W - 1L
1,867 SR
Queue Stats
83W - 100L
1,456 Elo+
Solo
Nemesis
Nemesis
eldin797
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,647 Elo+
Solo
Persephone
Persephone
jopae78
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,371 Elo+
Solo
Mercury
Mercury
noah 339
Mercury
Level 6
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 4L
1,415 Elo+
Solo
Team Averages
Level 14
1,603 SR
1,462 Elo+

VS

Team Averages
Level 25
1,419 SR
1,400 Elo+
Odin
Odin
AmirabbaS--
Odin
Level 13
God Stats
9W - 6L
1,500 SR
Queue Stats
40W - 46L
1,294 Elo+
Solo
Jormungandr
Jormungandr
FIRE_Drake93
Jormungandr
Level 10
God Stats
1W - 1L
1,187 SR
Queue Stats
9W - 16L
1,270 Elo+
Solo
Hou Yi
Hou Yi
daizo794
Hou Yi
Level 10
God Stats
2W - 2L
1,543 SR
Queue Stats
17W - 17L
1,423 Elo+
Party 1
Ymir
Ymir
fahd_ghazwan
Ymir
Level 4
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
xrf00rfx
Tiamat
Level 89
God Stats
94W - 109L
1,561 SR
Queue Stats
861W - 905L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 0
12,246
720
315
23
7
Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 6
15,688
923
20,773
21,352
19,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
eldin797
Nemesis
20
3 / 10 / 6
14,377
846
25,438
24,197
9,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
jopae78
Persephone
20
5 / 5 / 3
15,779
928
30,153
19,505
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
noah 339
Mercury
19
0 / 8 / 1
12,954
762
4,436
19,703
6,255
Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 14
15,861
933
13,946
11,948
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
FIRE_Drake93
Jormungandr
20
3 / 6 / 14
15,104
888
5,942
22,277
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
daizo794
Hou Yi
20
4 / 2 / 19
16,146
950
20,586
21,454
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 6 / 13
13,420
789
5,541
19,480
24,068
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
xrf00rfx
Tiamat
20
14 / 0 / 11
17,324
1,019
29,825
11,140
15,288
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
14
Kills
28
28
Deaths
14
16
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
1
0
0
1
W
Jormungandr
FIRE_Drake93
Jormungandr
3
6
14
1.67
L
5
5
6
1.6
W
Hou Yi
daizo794
Hou Yi
4
2
19
6.75
L
Nemesis
eldin797
Nemesis
3
10
6
0.6
W
0
6
13
1.08
L
Persephone
jopae78
Persephone
5
5
3
1.3
L
Mercury
noah 339
Mercury
0
8
1
0.06
W
Tiamat
xrf00rfx
Tiamat
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,115
Damage
75,840
84,780
Taken
86,299
41,210
Mitigated
65,953
7,627
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,946
5,310
0
918
11,948
5,419
0
4,898
7,050
0
24,563
L
315
66
0
0
23
7
0
23
0
0
1,502
W
Jormungandr
FIRE_Drake93
Jormungandr
5,942
2,961
11
2,475
22,277
12,708
0
8,742
13,535
14,240
0
L
20,773
2,528
481
1,242
21,352
19,200
0
9,985
11,367
500
55,784
W
Hou Yi
daizo794
Hou Yi
20,586
13,445
0
6,129
21,454
8,470
0
7,970
13,443
0
68,792
L
Nemesis
eldin797
Nemesis
25,438
11,036
0
1,345
24,197
9,301
0
11,253
12,944
0
45,492
W
5,541
1,781
0
493
19,480
24,068
0
4,480
15,000
16,475
0
L
Persephone
jopae78
Persephone
30,153
4,781
77
4,152
19,505
6,447
0
10,047
9,453
65,378
0
L
Mercury
noah 339
Mercury
4,436
964
0
330
19,703
6,255
0
10,000
9,703
0
24,193
W
Tiamat
xrf00rfx
Tiamat
29,825
1,447
0
4,582
11,140
15,288
0
4,272
6,868
67,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,044
Gold Earned
77,855
229
Minions Killed
293
9
Camps Cleared
6
1,241,023
Distance Traveled
1,448,355
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,861
933
38
2
0
321,823
0
L
Loki
12,246
720
1
0
1
24,143
0
W
Jormungandr
15,104
888
22
1
0
274,970
2
L
Thor
15,688
923
70
4
5
296,732
2
W
Hou Yi
16,146
950
118
7
0
288,713
0
L
Nemesis
14,377
846
43
3
1
299,640
0
W
Ymir
13,420
789
25
1
2
204,222
0
L
Persephone
15,779
928
72
4
2
273,817
0
L
Mercury
12,954
762
43
3
0
346,691
5
W
Tiamat
17,324
1,019
90
5
4
358,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role