Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chaos2088
Da Ji
Level 109
God Stats
2W - 1L
1,496 SR
Queue Stats
346W - 318L
1,507 Elo+
Solo
Artemis
Artemis
Mundyz1
Artemis
Level 108
God Stats
13W - 3L
1,843 SR
Queue Stats
24W - 14L
1,682 Elo+
Solo
Cabrakan
Cabrakan
Odamita
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 329L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Shadolock
Ah Puch
Level 63
God Stats
6W - 7L
1,498 SR
Queue Stats
293W - 298L
1,514 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,542 Elo+

VS

Team Averages
Level 81
1,555 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Calasin13
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 120L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Draymonk
Kukulkan
Level 47
God Stats
5W - 3L
1,587 SR
Queue Stats
52W - 43L
1,554 Elo+
Party 1
Ares
Ares
crisabyss
Ares
Level 22
God Stats
15W - 6L
1,671 SR
Queue Stats
28W - 23L
1,536 Elo+
Party 1
Charybdis
Charybdis
jpgdo
Charybdis
Level 150
God Stats
7W - 16L
1,517 SR
Queue Stats
382W - 370L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 2 / 11
10,007
1,251
11,352
7,348
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Chaos2088
Da Ji
16
5 / 4 / 12
9,883
1,235
7,992
10,515
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Mundyz1
Artemis
16
7 / 3 / 11
10,234
1,279
13,194
6,524
2,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Odamita
Cabrakan
16
0 / 4 / 16
8,521
1,065
7,452
12,693
13,019
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Shadolock
Ah Puch
16
4 / 3 / 16
9,907
1,238
11,821
8,429
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 9 / 6
9,413
1,177
9,103
15,391
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Calasin13
Chiron
15
4 / 4 / 10
9,444
1,181
6,771
12,093
4,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Draymonk
Kukulkan
15
4 / 3 / 9
9,262
1,158
10,475
6,062
2,343
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
0 / 4 / 11
7,907
988
2,276
8,432
5,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
jpgdo
Charybdis
15
3 / 3 / 11
9,356
1,170
13,034
11,636
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
23
Kills
16
16
Deaths
23
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
11
6.25
L
Scylla
 
Scylla
5
9
6
0.89
L
Chiron
Calasin13
Chiron
4
4
10
2.25
W
Da Ji
Chaos2088
Da Ji
5
4
12
2.75
L
Kukulkan
Draymonk
Kukulkan
4
3
9
2.83
W
Artemis
Mundyz1
Artemis
7
3
11
4.17
W
Cabrakan
Odamita
Cabrakan
0
4
16
2
W
Ah Puch
Shadolock
Ah Puch
4
3
16
4
L
Ares
0
4
11
1.38
L
Charybdis
jpgdo
Charybdis
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,811
Damage
41,659
45,509
Taken
53,614
24,981
Mitigated
21,535
3,898
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,352
762
98
1,043
7,348
2,476
0
3,946
3,296
26,619
0
L
Scylla
 
Scylla
9,103
446
211
660
15,391
4,939
0
8,018
7,373
26,000
0
L
Chiron
Calasin13
Chiron
6,771
2,406
423
871
12,093
4,345
0
7,356
4,737
0
24,545
W
Da Ji
Chaos2088
Da Ji
7,992
1,622
342
873
10,515
4,151
0
4,011
6,417
0
18,015
L
Kukulkan
Draymonk
Kukulkan
10,475
827
0
328
6,062
2,343
0
3,218
2,844
34,779
0
W
Artemis
Mundyz1
Artemis
13,194
6,406
0
0
6,524
2,482
0
2,793
3,711
0
36,124
W
Cabrakan
Odamita
Cabrakan
7,452
284
0
630
12,693
13,019
0
5,102
7,377
19,700
0
W
Ah Puch
Shadolock
Ah Puch
11,821
577
243
669
8,429
2,853
0
5,457
2,854
31,813
0
L
Ares
2,276
65
0
0
8,432
5,598
0
5,884
2,548
5,643
0
L
Charybdis
jpgdo
Charybdis
13,034
5,961
0
1,849
11,636
4,310
0
6,149
5,487
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,552
Gold Earned
45,382
175
Minions Killed
206
7
Camps Cleared
4
841,463
Distance Traveled
738,169
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,007
1,251
34
4
1
184,791
0
L
Scylla
9,413
1,177
45
6
1
164,144
3
L
Chiron
9,444
1,181
53
7
2
153,797
2
W
Da Ji
9,883
1,235
15
2
2
173,152
0
L
Kukulkan
9,262
1,158
66
8
0
149,524
0
W
Artemis
10,234
1,279
55
7
3
165,860
0
W
Cabrakan
8,521
1,065
31
4
1
164,099
1
W
Ah Puch
9,907
1,238
40
5
0
153,561
1
L
Ares
7,907
988
2
0
0
119,814
0
L
Charybdis
9,356
1,170
40
5
1
150,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role