Player Matchup

Thor
Thor
FloppyPencil
Thor
Level 18
God Stats
3W - 0L
1,716 SR
Queue Stats
91W - 4L
2,084 Elo+
Party 2
Nike
Nike
FullMetalJackie
Nike
Level 154
God Stats
11W - 3L
1,719 SR
Queue Stats
915W - 277L
1,842 Elo+
Party 2
Zhong Kui
Zhong Kui
mistick18
Zhong Kui
Level 149
God Stats
7W - 3L
1,605 SR
Queue Stats
218W - 249L
1,500 Elo+
Solo
Team Averages
Level 107
1,680 SR
1,809 Elo+

VS

Team Averages
Level 60
1,553 SR
1,515 Elo+
Thor
Thor
Ailamuda
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
Sunsolblaze
Sylvanus
Level 160
God Stats
3W - 1L
1,659 SR
Queue Stats
249W - 141L
1,740 Elo+
Solo
Tiamat
Tiamat
windyrmw114
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
11,342
756
17,089
14,818
10,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 12
10,668
711
13,021
17,015
13,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
mistick18
Zhong Kui
13
2 / 5 / 11
9,647
643
14,489
11,749
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 8 / 5
9,255
617
7,634
14,487
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Sunsolblaze
Sylvanus
12
3 / 3 / 6
9,855
657
8,151
21,748
27,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
11
3 / 6 / 4
8,796
586
11,157
13,161
9,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
17
Kills
9
9
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
3
8
5
0.69
W
10
2
7
6.75
W
5
2
12
5.5
L
Sylvanus
Sunsolblaze
Sylvanus
3
3
6
2
W
Zhong Kui
mistick18
Zhong Kui
2
5
11
1.5
L
Tiamat
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,599
Damage
26,942
43,582
Taken
49,396
30,773
Mitigated
45,313
8,022
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,634
2,369
0
1,158
14,487
8,081
0
3,522
10,965
0
24,404
W
17,089
3,436
0
2,645
14,818
10,214
887
7,166
7,408
0
48,718
W
13,021
1,322
0
3,642
17,015
13,616
22
5,108
11,675
0
35,280
L
Sylvanus
Sunsolblaze
Sylvanus
8,151
1,181
2,604
9,677
21,748
27,895
0
8,031
13,717
15,675
0
W
Zhong Kui
mistick18
Zhong Kui
14,489
1,947
0
1,735
11,749
6,943
787
6,951
4,496
36,837
0
L
Tiamat
11,157
772
132
1,668
13,161
9,337
4
3,370
9,791
29,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
27,906
180
Minions Killed
122
9
Camps Cleared
4
799,079
Distance Traveled
719,169
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,255
617
46
3
1
226,995
0
W
Thor
11,342
756
72
5
5
265,466
6
W
Nike
10,668
711
42
3
1
301,322
2
L
Sylvanus
9,855
657
18
1
0
262,358
4
W
Zhong Kui
9,647
643
66
4
3
232,291
6
L
Tiamat
8,796
586
58
4
3
229,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role