Player Matchup

Khepri
Khepri
AGuyCalledQuest
Khepri
Level 123
God Stats
4W - 6L
1,392 SR
Queue Stats
433W - 439L
1,566 Elo+
Party 2
Hercules
Hercules
Fliken
Hercules
Level 28
God Stats
2W - 2L
1,572 SR
Queue Stats
94W - 109L
1,438 Elo+
Party 2
Raijin
Raijin
Misamo
Raijin
Level 92
God Stats
0W - 5L
1,356 SR
Queue Stats
239W - 195L
1,485 Elo+
Solo
Awilix
Awilix
N41NxC0QU1NxQC
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 217L
1,514 Elo+
Party 2
Chaac
Chaac
Spartan2852
Chaac
Level 120
God Stats
2W - 3L
1,575 SR
Queue Stats
275W - 268L
1,557 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,512 Elo+

VS

Team Averages
Level 148
1,604 SR
1,520 Elo+
Amaterasu
Amaterasu
AceVandalz
Amaterasu
Level 156
God Stats
2W - 0L
1,633 SR
Queue Stats
123W - 130L
1,492 Elo+
Solo
Hachiman
Hachiman
AhoOtaku
Hachiman
Level 154
God Stats
12W - 11L
1,394 SR
Queue Stats
715W - 735L
1,545 Elo+
Party 1
Hera
Hera
ChodoBagginzz
Hera
Level 159
God Stats
7W - 4L
1,573 SR
Queue Stats
598W - 590L
1,546 Elo+
Party 1
Fenrir
Fenrir
O griz G
Fenrir
Level 122
God Stats
6W - 1L
1,883 SR
Queue Stats
525W - 522L
1,567 Elo+
Party 1
Ganesha
Ganesha
ride247365
Ganesha
Level 151
God Stats
67W - 46L
1,538 SR
Queue Stats
1,173W - 1,300L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 19
11,784
786
8,155
22,456
33,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Fliken
Hercules
18
3 / 6 / 16
11,162
744
12,351
29,743
25,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Misamo
Raijin
20
11 / 3 / 12
13,160
877
25,390
19,188
9,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 9
9,452
630
6,279
13,780
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 3 / 12
11,450
763
14,281
29,195
29,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceVandalz
Amaterasu
19
6 / 7 / 12
12,057
804
18,258
26,642
18,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
AhoOtaku
Hachiman
16
3 / 5 / 11
10,823
722
18,964
12,132
4,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 3 / 14
11,576
772
22,662
11,676
5,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
O griz G
Fenrir
18
8 / 5 / 7
12,269
818
16,595
14,439
11,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ride247365
Ganesha
19
0 / 4 / 21
11,351
757
21,924
16,791
21,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
87
24
Kills
22
22
Deaths
24
68
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
5
19
2.3
W
Amaterasu
AceVandalz
Amaterasu
6
7
12
1.71
W
Hachiman
AhoOtaku
Hachiman
3
5
11
1.7
W
5
3
14
4
L
Hercules
Fliken
Hercules
3
6
16
1.83
L
Raijin
Misamo
Raijin
11
3
12
5.67
L
2
5
9
1.3
W
Fenrir
O griz G
Fenrir
8
5
7
2.3
L
6
3
12
4
W
Ganesha
ride247365
Ganesha
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,456
Damage
98,403
114,362
Taken
81,680
103,943
Mitigated
61,522
48,923
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,155
734
3,468
3,633
22,456
33,105
571
10,050
12,406
23,284
0
W
Amaterasu
AceVandalz
Amaterasu
18,258
8,539
3,581
8,936
26,642
18,854
420
10,196
16,446
0
31,758
W
Hachiman
AhoOtaku
Hachiman
18,964
11,860
1,228
2,007
12,132
4,605
2,864
6,350
5,782
0
34,484
W
22,662
7,105
2,662
2,478
11,676
5,453
1,638
4,500
7,176
42,580
0
L
Hercules
Fliken
Hercules
12,351
3,108
189
10,792
29,743
25,784
502
14,367
15,376
0
25,344
L
Raijin
Misamo
Raijin
25,390
2,744
3,003
3,044
19,188
9,399
1,768
6,059
13,129
46,414
0
L
6,279
1,338
4,066
2,123
13,780
6,237
1,128
5,412
8,368
0
12,536
W
Fenrir
O griz G
Fenrir
16,595
3,182
1,835
1,545
14,439
11,539
750
4,058
10,381
0
23,680
L
14,281
1,628
4,149
14,456
29,195
29,418
1,148
8,698
20,497
0
32,293
W
Ganesha
ride247365
Ganesha
21,924
789
693
2,534
16,791
21,071
378
8,441
8,350
41,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,008
Gold Earned
58,076
125
Minions Killed
137
0
Camps Cleared
0
1,308,008
Distance Traveled
1,214,215
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,784
786
24
2
0
271,451
0
W
Amaterasu
12,057
804
35
2
0
259,274
3
W
Hachiman
10,823
722
40
3
0
206,433
0
W
Hera
11,576
772
40
3
0
252,002
1
L
Hercules
11,162
744
17
1
0
257,761
0
L
Raijin
13,160
877
48
3
0
260,679
2
L
Awilix
9,452
630
15
1
0
244,880
0
W
Fenrir
12,269
818
22
1
0
227,946
5
L
Chaac
11,450
763
21
1
0
273,237
0
W
Ganesha
11,351
757
0
0
0
268,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role