Player Matchup

Tiamat
Tiamat
MorinHydrate
Tiamat
Level 26
God Stats
6W - 12L
1,327 SR
Queue Stats
108W - 112L
1,375 Elo+
Party 1
Cerberus
Cerberus
dragvandill
Cerberus
Level 22
God Stats
10W - 10L
1,509 SR
Queue Stats
136W - 116L
1,440 Elo+
Party 1
Awilix
Awilix
jackIDOX
Awilix
Level 142
God Stats
6W - 4L
1,747 SR
Queue Stats
286W - 291L
1,490 Elo+
Party 1
Team Averages
Level 63
1,528 SR
1,435 Elo+

VS

Team Averages
Level 46
1,632 SR
1,480 Elo+
Hera
Hera
ButteryToost
Hera
Level 27
God Stats
12W - 3L
1,642 SR
Queue Stats
62W - 44L
1,498 Elo+
Party 2
Chernobog
Chernobog
Snowbawler
Chernobog
Level 82
God Stats
3W - 0L
1,932 SR
Queue Stats
66W - 49L
1,581 Elo+
Party 2
Bellona
Bellona
guyzme
Bellona
Level 29
God Stats
10W - 14L
1,323 SR
Queue Stats
46W - 54L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 3
9,747
542
5,414
13,398
8,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
dragvandill
Cerberus
13
0 / 4 / 5
10,717
595
7,511
25,275
32,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
jackIDOX
Awilix
15
5 / 7 / 1
11,195
622
13,520
15,660
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
12,081
671
13,391
5,042
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Snowbawler
Chernobog
17
8 / 1 / 6
12,739
708
23,464
13,237
4,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
guyzme
Bellona
14
2 / 4 / 10
11,270
626
8,750
14,168
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Tiamat
1
3
3
0.83
W
Chernobog
Snowbawler
Chernobog
8
1
6
11
L
Cerberus
dragvandill
Cerberus
0
4
5
0.63
W
Bellona
guyzme
Bellona
2
4
10
1.75
L
Awilix
jackIDOX
Awilix
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
45,605
54,333
Taken
32,447
47,607
Mitigated
21,645
7,749
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,391
4,779
0
126
5,042
1,645
224
2,484
2,558
46,699
0
L
Tiamat
5,414
650
168
3,282
13,398
8,745
0
2,540
10,441
39,633
0
W
Chernobog
Snowbawler
Chernobog
23,464
17,534
0
4,554
13,237
4,775
2,052
5,683
7,554
0
69,497
L
Cerberus
dragvandill
Cerberus
7,511
267
0
3,329
25,275
32,598
0
6,353
17,905
20,809
0
W
Bellona
guyzme
Bellona
8,750
2,278
0
1,922
14,168
15,225
456
5,333
8,835
0
22,866
L
Awilix
jackIDOX
Awilix
13,520
3,916
0
970
15,660
6,264
0
4,391
10,744
0
48,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
36,090
157
Minions Killed
192
4
Camps Cleared
10
980,992
Distance Traveled
990,439
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,081
671
66
4
5
338,396
3
L
Tiamat
9,747
542
55
3
0
345,001
0
W
Chernobog
12,739
708
98
5
4
316,329
9
L
Cerberus
10,717
595
36
2
0
324,789
6
W
Bellona
11,270
626
28
2
1
335,714
1
L
Awilix
11,195
622
66
4
4
311,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role