Player Matchup

Ymir
Ymir
Cosmos89god
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drogomir89
Cthulhu
Level 13
God Stats
1W - 0L
1,789 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Bellona
Bellona
OrayoWowowow
Bellona
Level 3
God Stats
12W - 2L
1,647 SR
Queue Stats
29W - 25L
1,622 Elo+
Solo
Fenrir
Fenrir
Yiraq10
Fenrir
Level 13
God Stats
3W - 3L
1,270 SR
Queue Stats
18W - 32L
1,252 Elo+
Solo
Tsukuyomi
Tsukuyomi
kikopotato93
Tsukuyomi
Level 11
God Stats
6W - 3L
1,540 SR
Queue Stats
12W - 12L
1,382 Elo+
Solo
Team Averages
Level 8
1,549 SR
1,431 Elo+

VS

Team Averages
Level 17
1,486 SR
1,304 Elo+
Chang'e
Chang'e
Pelatucatros
Chang'e
Level 27
God Stats
0W - 1L
1,695 SR
Queue Stats
78W - 91L
1,493 Elo+
Solo
Sol
Sol
TT-Testo
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,134 Elo+
Party 1
Nemesis
Nemesis
Viktor_brn
Nemesis
Level 6
God Stats
2W - 7L
1,170 SR
Queue Stats
10W - 31L
1,132 Elo+
Party 1
Artemis
Artemis
mecinas97
Artemis
Level 25
God Stats
3W - 2L
1,755 SR
Queue Stats
36W - 23L
1,565 Elo+
Solo
Scylla
Scylla
xbaxtekx_47
Scylla
Level 13
God Stats
7W - 11L
1,310 SR
Queue Stats
21W - 41L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
7,277
364
519
10,074
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Drogomir89
Cthulhu
15
1 / 2 / 14
10,119
506
11,341
22,860
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
OrayoWowowow
Bellona
20
31 / 2 / 1
14,312
716
30,004
23,177
18,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Yiraq10
Fenrir
13
4 / 8 / 2
9,204
460
6,935
13,082
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
kikopotato93
Tsukuyomi
13
2 / 3 / 3
8,685
434
2,706
7,708
3,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pelatucatros
Chang'e
12
1 / 5 / 4
7,888
394
6,000
11,771
2,348
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 11 / 5
8,426
421
8,698
15,515
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Viktor_brn
Nemesis
13
6 / 8 / 3
8,771
439
7,677
14,869
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
mecinas97
Artemis
15
6 / 6 / 3
9,986
499
14,431
13,367
3,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
6 / 8 / 3
9,986
499
9,638
13,148
3,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
38
Kills
23
23
Deaths
38
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
8
1
0.06
W
Cthulhu
Drogomir89
Cthulhu
1
2
14
4
W
Bellona
OrayoWowowow
Bellona
31
2
1
15.75
L
Chang'e
Pelatucatros
Chang'e
1
5
4
0.6
L
4
11
5
0.59
L
Nemesis
Viktor_brn
Nemesis
6
8
3
0.94
W
Fenrir
Yiraq10
Fenrir
4
8
2
0.63
W
Tsukuyomi
kikopotato93
Tsukuyomi
2
3
3
1.17
L
Artemis
mecinas97
Artemis
6
6
3
1.25
L
Scylla
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,505
Damage
46,444
76,901
Taken
68,670
52,716
Mitigated
18,891
19,224
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
519
519
0
339
10,074
7,404
0
2,377
7,697
6,803
0
W
Cthulhu
Drogomir89
Cthulhu
11,341
454
236
6,384
22,860
18,831
227
7,976
14,884
47,254
0
W
Bellona
OrayoWowowow
Bellona
30,004
12,907
0
9,635
23,177
18,579
896
4,817
18,360
0
129,060
L
Chang'e
Pelatucatros
Chang'e
6,000
555
551
3,416
11,771
2,348
481
1,379
10,392
25,049
0
L
8,698
3,291
0
2,100
15,515
4,281
293
2,130
13,385
27,580
4,402
L
Nemesis
Viktor_brn
Nemesis
7,677
3,918
0
1,975
14,869
5,085
0
2,076
12,793
0
57,031
W
Fenrir
Yiraq10
Fenrir
6,935
1,570
0
1,391
13,082
4,529
37
5,660
7,422
0
26,727
W
Tsukuyomi
kikopotato93
Tsukuyomi
2,706
124
0
1,239
7,708
3,373
438
2,436
5,272
0
36,982
L
Artemis
mecinas97
Artemis
14,431
6,868
0
4,024
13,367
3,614
1,541
3,422
9,945
0
64,110
L
Scylla
9,638
754
0
2,603
13,148
3,563
906
2,853
10,295
38,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
45,057
351
Minions Killed
359
0
Camps Cleared
0
1,813,816
Distance Traveled
1,719,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,277
364
14
1
0
272,964
0
W
Cthulhu
10,119
506
65
3
0
380,741
1
W
Bellona
14,312
716
180
9
0
462,533
2
L
Chang'e
7,888
394
41
2
0
330,687
1
L
Sol
8,426
421
56
3
0
330,856
0
L
Nemesis
8,771
439
88
4
0
409,856
1
W
Fenrir
9,204
460
43
2
0
340,140
0
W
Tsukuyomi
8,685
434
49
2
0
357,438
0
L
Artemis
9,986
499
104
5
0
311,381
0
L
Scylla
9,986
499
70
4
0
336,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role