Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BrMk DenisTreze
Cernunnos
Level 160
God Stats
21W - 26L
1,483 SR
Queue Stats
491W - 542L
1,447 Elo+
Solo
The Morrigan
The Morrigan
MiddleBumper
The Morrigan
Level 103
God Stats
1W - 1L
1,338 SR
Queue Stats
642W - 611L
1,495 Elo+
Solo
Mulan
Mulan
Qezsy
Mulan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Arachne
Arachne
TwistedFate72
Arachne
Level 120
God Stats
23W - 17L
1,583 SR
Queue Stats
477W - 556L
1,448 Elo+
Solo
Team Averages
Level 107
1,481 SR
1,452 Elo+

VS

Team Averages
Level 88
1,477 SR
1,430 Elo+
Mercury
Mercury
CLTH OnBrick
Mercury
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 269L
1,373 Elo+
Party 2
Ganesha
Ganesha
ChaosGamingTTV
Ganesha
Level 89
God Stats
7W - 13L
1,375 SR
Queue Stats
341W - 332L
1,394 Elo+
Party 1
Merlin
Merlin
MadeBracelet211
Merlin
Level 149
God Stats
9W - 6L
1,632 SR
Queue Stats
426W - 373L
1,666 Elo+
Party 2
Chiron
Chiron
TinyArmy
Chiron
Level 88
God Stats
26W - 30L
1,436 SR
Queue Stats
321W - 418L
1,380 Elo+
Solo
Artemis
Artemis
Xori Laurel
Artemis
Level 60
God Stats
21W - 27L
1,442 SR
Queue Stats
179W - 214L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 1 / 10
11,618
484
12,571
19,818
14,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
BrMk DenisTreze
Cernunnos
20
10 / 1 / 1
12,941
539
21,307
14,573
5,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
MiddleBumper
The Morrigan
18
0 / 3 / 5
12,173
507
10,867
10,107
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
Qezsy
Mulan
20
3 / 1 / 6
13,102
546
15,513
24,309
29,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
20
4 / 1 / 4
13,223
551
8,955
17,240
8,983
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CLTH OnBrick
Mercury
17
2 / 6 / 2
10,691
445
8,973
22,392
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 3
8,790
366
9,513
19,775
15,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 1 / 0
11,989
500
12,260
13,845
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
TinyArmy
Chiron
16
0 / 3 / 0
10,554
440
9,284
19,181
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Xori Laurel
Artemis
13
1 / 5 / 1
8,576
357
10,978
17,016
6,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
7
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
10
6
W
Cernunnos
BrMk DenisTreze
Cernunnos
10
1
1
10.5
L
Mercury
CLTH OnBrick
Mercury
2
6
2
0.5
L
0
3
3
0.5
L
4
1
0
4
W
The Morrigan
MiddleBumper
The Morrigan
0
3
5
0.83
W
Mulan
Qezsy
Mulan
3
1
6
6
L
Chiron
TinyArmy
Chiron
0
3
0
0
W
Arachne
4
1
4
6
L
Artemis
Xori Laurel
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,213
Damage
51,008
86,047
Taken
92,209
61,968
Mitigated
42,450
43,043
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,571
526
4,271
7,953
19,818
14,007
654
5,652
14,166
46,360
0
W
Cernunnos
BrMk DenisTreze
Cernunnos
21,307
11,758
0
6,375
14,573
5,849
3,647
4,011
10,562
0
123,175
L
Mercury
CLTH OnBrick
Mercury
8,973
3,426
0
2,330
22,392
8,747
0
2,496
19,672
0
99,316
L
9,513
394
635
2,684
19,775
15,502
0
5,934
13,737
39,189
0
L
12,260
222
709
2,767
13,845
5,107
472
6,309
7,480
109,738
0
W
The Morrigan
MiddleBumper
The Morrigan
10,867
358
0
2,108
10,107
3,436
410
6,937
3,163
72,984
1,911
W
Mulan
Qezsy
Mulan
15,513
1,749
0
13,376
24,309
29,693
784
6,335
17,974
0
88,764
L
Chiron
TinyArmy
Chiron
9,284
3,998
706
9,119
19,181
6,921
0
2,699
15,752
0
70,389
W
Arachne
8,955
6,285
198
8,762
17,240
8,983
1,546
3,481
13,759
0
116,564
L
Artemis
Xori Laurel
Artemis
10,978
5,630
0
3,509
17,016
6,173
0
4,344
12,620
0
51,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
50,600
651
Minions Killed
630
0
Camps Cleared
0
2,278,873
Distance Traveled
2,205,890
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,618
484
53
2
0
462,516
0
W
Cernunnos
12,941
539
154
6
0
440,074
0
L
Mercury
10,691
445
153
6
0
487,595
2
L
Ganesha
8,790
366
16
1
0
442,587
0
L
Merlin
11,989
500
202
8
0
446,977
4
W
The Morrigan
12,173
507
136
6
0
437,999
4
W
Mulan
13,102
546
137
6
0
408,204
0
L
Chiron
10,554
440
156
7
0
422,518
4
W
Arachne
13,223
551
171
7
0
530,080
3
L
Artemis
8,576
357
103
4
0
406,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role