Player Matchup

Nu Wa
Nu Wa
Chunks8_
Nu Wa
Level 14
God Stats
36W - 34L
1,783 SR
Queue Stats
63W - 70L
1,381 Elo+
Solo
Bacchus
Bacchus
GhostFaceIII23
Bacchus
Level 27
God Stats
15W - 11L
1,243 SR
Queue Stats
72W - 66L
1,310 Elo+
Solo
Bellona
Bellona
NEXXUS6831
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 29L
1,580 Elo+
Solo
Jing Wei
Jing Wei
SilkAnt6191
Jing Wei
Level 13
God Stats
37W - 23L
1,355 SR
Queue Stats
189W - 231L
1,293 Elo+
Solo
Loki
Loki
Young-Saucekage
Loki
Level 28
God Stats
24W - 36L
1,391 SR
Queue Stats
206W - 244L
1,323 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,377 Elo+

VS

Team Averages
Level 8
1,427 SR
1,471 Elo+
Sun Wukong
Sun Wukong
BloodRock21
Sun Wukong
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Persephone
Persephone
RICARDOCXX
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,066 Elo+
Solo
Apollo
Apollo
SoloOrTrollnofat
Apollo
Level 9
God Stats
1W - 1L
1,695 SR
Queue Stats
9W - 11L
1,498 Elo+
Solo
Chaac
Chaac
lll Kr0S lll
Chaac
Level 7
God Stats
69W - 60L
1,200 SR
Queue Stats
414W - 409L
1,504 Elo+
Solo
Neith
Neith
scramble1009
Neith
Level 16
God Stats
4W - 7L
1,238 SR
Queue Stats
63W - 65L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chunks8_
Nu Wa
17
5 / 4 / 14
13,315
533
12,691
10,872
3,379
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 2
13,521
541
8,366
17,332
19,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NEXXUS6831
Bellona
20
13 / 1 / 3
15,911
636
25,449
30,127
31,806
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
SilkAnt6191
Jing Wei
16
9 / 3 / 5
12,700
508
5,772
13,379
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 8 / 8
13,118
525
10,993
16,481
6,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodRock21
Sun Wukong
16
3 / 8 / 4
10,573
423
9,731
20,929
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
RICARDOCXX
Persephone
12
0 / 14 / 3
8,798
352
2,534
16,973
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 0
14,116
565
9,076
17,946
8,149
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 0
10,412
416
6,012
18,251
15,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 13 / 4
10,568
423
12,192
19,120
5,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
38
Kills
16
19
Deaths
38
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BloodRock21
Sun Wukong
3
8
4
0.63
W
Nu Wa
Chunks8_
Nu Wa
5
4
14
3
W
3
3
2
1.33
W
Bellona
NEXXUS6831
Bellona
13
1
3
14.5
L
Persephone
RICARDOCXX
Persephone
0
14
3
0.11
W
Jing Wei
SilkAnt6191
Jing Wei
9
3
5
3.83
L
7
1
0
7
W
8
8
8
1.5
L
2
2
0
1
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,271
Damage
39,545
88,191
Taken
93,219
63,926
Mitigated
52,507
31,877
Healing
20,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BloodRock21
Sun Wukong
9,731
1,429
0
2,649
20,929
18,643
322
9,270
11,659
14,952
36,511
W
Nu Wa
Chunks8_
Nu Wa
12,691
2,854
0
1,924
10,872
3,379
1,809
491
10,265
57,720
0
W
8,366
1,574
209
5,498
17,332
19,090
3,036
1,464
15,089
54,978
0
W
Bellona
NEXXUS6831
Bellona
25,449
14,737
0
17,977
30,127
31,806
5,930
3,721
25,882
0
145,538
L
Persephone
RICARDOCXX
Persephone
2,534
223
0
674
16,973
4,074
528
2,027
14,932
20,793
0
W
Jing Wei
SilkAnt6191
Jing Wei
5,772
5,279
0
3,841
13,379
3,633
4,187
3,041
10,203
0
62,121
L
9,076
3,840
0
8,008
17,946
8,149
562
3,005
14,941
0
146,092
W
10,993
3,038
0
2,428
16,481
6,018
4,411
1,130
15,149
0
65,380
L
6,012
428
0
6,434
18,251
15,723
0
1,433
16,818
7,039
41,237
L
12,192
6,594
0
2,991
19,120
5,918
188
5,320
13,800
0
54,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
54,467
538
Minions Killed
496
0
Camps Cleared
0
2,233,402
Distance Traveled
1,926,343
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,573
423
64
3
0
383,126
4
W
Nu Wa
13,315
533
73
3
0
389,395
6
W
Bacchus
13,521
541
92
4
0
459,472
0
W
Bellona
15,911
636
208
8
0
444,031
4
L
Persephone
8,798
352
30
1
0
383,152
0
W
Jing Wei
12,700
508
76
3
0
480,031
2
L
Apollo
14,116
565
229
9
0
525,130
0
W
Loki
13,118
525
89
4
0
460,473
0
L
Chaac
10,412
416
102
4
0
279,491
4
L
Neith
10,568
423
71
3
0
355,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role