Player Matchup

Morgan Le Fay
Morgan Le Fay
AkaLanks
Morgan Le Fay
Level 24
God Stats
6W - 6L
1,524 SR
Queue Stats
34W - 45L
1,426 Elo+
Solo
Anubis
Anubis
AplSun
Anubis
Level 12
God Stats
41W - 44L
1,526 SR
Queue Stats
102W - 128L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
Crimzon89
Hou Yi
Level 27
God Stats
4W - 3L
1,615 SR
Queue Stats
123W - 115L
1,622 Elo+
Solo
Bakasura
Bakasura
Paige123
Bakasura
Level 18
God Stats
0W - 2L
1,325 SR
Queue Stats
52W - 61L
1,494 Elo+
Solo
Sylvanus
Sylvanus
月月丛南瓜精
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 89L
1,212 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,432 Elo+

VS

Team Averages
Level 13
1,403 SR
1,432 Elo+
Gilgamesh
Gilgamesh
GiIgamish
Gilgamesh
Level 14
God Stats
29W - 33L
1,672 SR
Queue Stats
102W - 73L
1,657 Elo+
Solo
Nemesis
Nemesis
HordeofHobbits
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Bellona
Bellona
Mcdezys
Bellona
Level 5
God Stats
1W - 2L
1,169 SR
Queue Stats
12W - 19L
1,490 Elo+
Solo
Ymir
Ymir
TautMarrow530
Ymir
Level 24
God Stats
7W - 4L
1,409 SR
Queue Stats
35W - 51L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
crazywhiteboy383
Baron Samedi
Level 17
God Stats
4W - 6L
1,266 SR
Queue Stats
49W - 51L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkaLanks
Morgan Le Fay
15
6 / 3 / 3
9,443
472
16,663
13,655
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
AplSun
Anubis
14
3 / 5 / 1
9,163
458
6,924
11,091
9,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Crimzon89
Hou Yi
13
4 / 4 / 2
8,782
439
16,453
14,638
4,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Paige123
Bakasura
15
3 / 4 / 3
9,205
460
5,922
17,798
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 4
7,207
360
5,461
14,286
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GiIgamish
Gilgamesh
18
11 / 1 / 10
11,517
576
16,034
27,524
14,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 5
8,086
404
1,475
10,594
4,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Mcdezys
Bellona
18
6 / 4 / 9
11,221
561
12,338
16,021
14,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 12
9,390
470
6,192
17,350
11,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
crazywhiteboy383
Baron Samedi
18
5 / 3 / 6
11,248
562
9,853
10,782
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
17
Kills
24
24
Deaths
17
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AkaLanks
Morgan Le Fay
6
3
3
2.5
L
Anubis
AplSun
Anubis
3
5
1
0.7
L
Hou Yi
Crimzon89
Hou Yi
4
4
2
1.25
W
Gilgamesh
GiIgamish
Gilgamesh
11
1
10
16
W
1
6
5
0.58
W
Bellona
Mcdezys
Bellona
6
4
9
2.63
L
Bakasura
Paige123
Bakasura
3
4
3
1.13
W
1
3
12
2.33
W
Baron Samedi
crazywhiteboy383
Baron Samedi
5
3
6
2.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,423
Damage
45,892
71,468
Taken
82,271
36,367
Mitigated
48,342
18,757
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AkaLanks
Morgan Le Fay
16,663
2,439
0
3,346
13,655
5,587
960
4,187
9,426
65,615
0
L
Anubis
AplSun
Anubis
6,924
314
0
2,601
11,091
9,280
1,534
3,248
7,843
50,130
0
L
Hou Yi
Crimzon89
Hou Yi
16,453
8,310
0
4,781
14,638
4,568
516
3,031
11,561
0
68,153
W
Gilgamesh
GiIgamish
Gilgamesh
16,034
3,915
0
11,966
27,524
14,109
0
10,237
17,077
17,188
67,605
W
1,475
47
0
1,678
10,594
4,185
607
3,202
7,392
0
30,019
W
Bellona
Mcdezys
Bellona
12,338
2,227
0
2,533
16,021
14,609
1,839
7,214
8,737
15,271
67,512
L
Bakasura
Paige123
Bakasura
5,922
3,208
0
5,768
17,798
7,046
0
3,353
14,315
0
45,970
W
6,192
945
2,590
3,444
17,350
11,445
0
3,744
13,441
21,762
0
W
Baron Samedi
crazywhiteboy383
Baron Samedi
9,853
1,417
395
3,990
10,782
3,994
1,110
4,214
6,004
72,919
0
L
5,461
2,002
1,050
1,211
14,286
9,886
0
6,926
7,314
13,916
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
51,462
419
Minions Killed
443
0
Camps Cleared
0
1,741,611
Distance Traveled
1,853,707
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,443
472
92
5
0
349,472
2
L
Anubis
9,163
458
85
4
0
271,160
0
L
Hou Yi
8,782
439
104
5
0
331,462
5
W
Gilgamesh
11,517
576
111
6
0
408,132
0
W
Nemesis
8,086
404
53
3
0
364,082
1
W
Bellona
11,221
561
122
6
0
386,268
3
L
Bakasura
9,205
460
113
6
0
458,858
3
W
Ymir
9,390
470
36
2
0
388,816
2
W
Baron Samedi
11,248
562
121
6
0
306,409
4
L
Sylvanus
7,207
360
25
1
0
330,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role