Player Matchup

Sol
Sol
Platinum I
N3yL
Sol
Platinum I
Level 105
God Stats
1W - 3L
1,427 SR
Queue Stats
67W - 62L
2,313 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,427 SR
2,313 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 65
1,453 SR
1,692 MMR
Apollo
Apollo
Gold I
Relao
Apollo
Gold I
Level 65
God Stats
1W - 3L
1,453 SR
Queue Stats
73W - 81L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
N3yL
Sol
10
4 / 0 / 0
5,713
1,143
3,635
4,018
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraAnhurAh Muzen CabIzanamiBellona

VS

Bans
UllrChronosHou YiKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Relao
Apollo
8
0 / 4 / 0
4,075
815
2,578
6,017
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
N3yL
Sol
4
0
0
4
L
Apollo
Relao
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,635
Damage
2,578
4,018
Taken
6,017
1,528
Mitigated
1,963
2,280
Healing
318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
N3yL
Sol
3,635
1,904
0
2,280
4,018
1,528
1,170
126
3,892
20,387
2,591
L
Apollo
Relao
Apollo
2,578
1,499
0
318
6,017
1,963
0
3,494
2,523
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,713
Gold Earned
4,075
49
Minions Killed
29
4
Camps Cleared
1
103,860
Distance Traveled
98,184
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,713
1,143
49
10
4
103,860
3
L
Apollo
4,075
815
29
6
1
98,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role