Player Matchup

Bakasura
Bakasura
KoowiZ
Bakasura
Level 105
God Stats
7W - 5L
1,480 SR
Queue Stats
436W - 458L
1,445 Elo+
Party 2
Ullr
Ullr
Leskinte
Ullr
Level 141
God Stats
3W - 1L
1,483 SR
Queue Stats
163W - 154L
1,431 Elo+
Party 1
Vulcan
Vulcan
Maarek_VII
Vulcan
Level 114
God Stats
15W - 15L
1,463 SR
Queue Stats
291W - 305L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Thorfinn_V-S
Cthulhu
Level 109
God Stats
3W - 8L
1,266 SR
Queue Stats
689W - 712L
1,431 Elo+
Party 2
Bacchus
Bacchus
mexicoooo
Bacchus
Level 88
God Stats
10W - 12L
1,551 SR
Queue Stats
46W - 60L
1,389 Elo+
Party 1
Team Averages
Level 111
1,449 SR
1,431 Elo+

VS

Team Averages
Level 72
1,612 SR
1,404 Elo+
Chiron
Chiron
HyPeToWin
Chiron
Level 36
God Stats
11W - 11L
1,499 SR
Queue Stats
86W - 133L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
Luzifer03
Ao Kuang
Level 48
God Stats
6W - 2L
1,815 SR
Queue Stats
144W - 188L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
UnlikelyEskimo
Gilgamesh
Level 108
God Stats
4W - 6L
1,609 SR
Queue Stats
382W - 391L
1,452 Elo+
Solo
Sylvanus
Sylvanus
lauboiii
Sylvanus
Level 84
God Stats
49W - 32L
1,637 SR
Queue Stats
407W - 426L
1,438 Elo+
Solo
The Morrigan
The Morrigan
salmon-majareta1
The Morrigan
Level 82
God Stats
5W - 3L
1,503 SR
Queue Stats
242W - 257L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KoowiZ
Bakasura
20
7 / 5 / 6
14,525
519
13,541
27,349
14,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
18
1 / 6 / 9
11,428
408
13,327
23,249
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Maarek_VII
Vulcan
20
8 / 7 / 12
14,740
526
27,675
16,726
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Thorfinn_V-S
Cthulhu
20
5 / 1 / 9
14,268
510
21,519
26,461
37,424
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mexicoooo
Bacchus
18
3 / 6 / 11
11,154
398
9,098
21,817
31,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HyPeToWin
Chiron
20
10 / 4 / 2
15,175
542
24,665
23,169
8,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Luzifer03
Ao Kuang
20
2 / 6 / 0
12,945
462
8,737
26,442
10,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UnlikelyEskimo
Gilgamesh
20
7 / 5 / 6
14,413
515
17,536
24,189
21,342
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
lauboiii
Sylvanus
16
1 / 6 / 15
12,511
447
13,107
28,400
43,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
salmon-majareta1
The Morrigan
20
5 / 3 / 6
13,760
491
19,521
16,399
7,272
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
54
24
Kills
25
25
Deaths
24
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
HyPeToWin
Chiron
10
4
2
2.75
W
Bakasura
KoowiZ
Bakasura
7
5
6
2
W
Ullr
1
6
9
0.92
L
Ao Kuang
Luzifer03
Ao Kuang
2
6
0
0.33
W
Vulcan
Maarek_VII
Vulcan
8
7
12
2
W
Cthulhu
Thorfinn_V-S
Cthulhu
5
1
9
9.5
L
Gilgamesh
UnlikelyEskimo
Gilgamesh
7
5
6
2
L
Sylvanus
lauboiii
Sylvanus
1
6
15
1.42
W
Bacchus
mexicoooo
Bacchus
3
6
11
1.42
L
The Morrigan
salmon-majareta1
The Morrigan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,160
Damage
83,566
115,602
Taken
118,599
99,291
Mitigated
90,667
26,555
Healing
38,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
HyPeToWin
Chiron
24,665
5,934
762
7,209
23,169
8,574
1,572
10,748
12,071
0
126,901
W
Bakasura
KoowiZ
Bakasura
13,541
9,422
0
9,457
27,349
14,106
552
10,652
16,697
0
123,727
W
Ullr
13,327
2,811
551
4,207
23,249
8,943
0
6,585
16,664
0
83,500
L
Ao Kuang
Luzifer03
Ao Kuang
8,737
2,174
0
8,963
26,442
10,214
0
9,053
16,467
111,886
0
W
Vulcan
Maarek_VII
Vulcan
27,675
5,676
0
1,758
16,726
7,506
1,925
7,460
9,266
106,040
0
W
Cthulhu
Thorfinn_V-S
Cthulhu
21,519
1,286
363
7,398
26,461
37,424
564
7,234
19,227
89,114
0
L
Gilgamesh
UnlikelyEskimo
Gilgamesh
17,536
4,553
0
5,431
24,189
21,342
0
11,197
10,873
0
102,784
L
Sylvanus
lauboiii
Sylvanus
13,107
1,881
2,430
8,248
28,400
43,265
443
13,120
13,524
43,656
0
W
Bacchus
mexicoooo
Bacchus
9,098
638
1,070
1,751
21,817
31,312
133
7,761
14,056
29,619
0
L
The Morrigan
salmon-majareta1
The Morrigan
19,521
2,545
0
5,345
16,399
7,272
970
10,209
5,659
94,339
12,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,115
Gold Earned
68,804
687
Minions Killed
676
0
Camps Cleared
0
2,852,809
Distance Traveled
2,532,352
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,175
542
180
6
0
505,909
0
W
Bakasura
14,525
519
180
6
0
636,143
4
W
Ullr
11,428
408
129
5
0
538,284
0
L
Ao Kuang
12,945
462
153
5
0
545,395
3
W
Vulcan
14,740
526
175
6
0
559,076
4
W
Cthulhu
14,268
510
181
6
0
585,943
10
L
Gilgamesh
14,413
515
146
5
0
509,736
1
L
Sylvanus
12,511
447
35
1
0
485,399
6
W
Bacchus
11,154
398
22
1
0
533,363
1
L
The Morrigan
13,760
491
162
6
0
485,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role