Player Matchup

Hun Batz
Hun Batz
AphroditeX0125
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,460 Elo+
Party 1
Ra
Ra
Luka14_Vuk15
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ProbablyScared
Hou Yi
Level 16
God Stats
7W - 8L
1,796 SR
Queue Stats
172W - 167L
1,475 Elo+
Party 1
Yemoja
Yemoja
chaotic365
Yemoja
Level 5
God Stats
1W - 2L
1,420 SR
Queue Stats
3W - 3L
1,444 Elo+
Solo
Medusa
Medusa
giraesatuca
Medusa
Level 4
God Stats
1W - 5L
1,391 SR
Queue Stats
1W - 7L
1,339 Elo+
Solo
Team Averages
Level 9
1,521 SR
1,444 Elo+

VS

Team Averages
Level 12
1,518 SR
1,492 Elo+
Aphrodite
Aphrodite
AConard3
Aphrodite
Level 22
God Stats
18W - 21L
1,525 SR
Queue Stats
104W - 133L
1,427 Elo+
Solo
Amaterasu
Amaterasu
CLYDE454
Amaterasu
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
43W - 55L
1,520 Elo+
Solo
Thor
Thor
Franky8014
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Janoos mid
Izanami
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
26W - 20L
1,513 Elo+
Solo
Neith
Neith
gabbo_1212
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
5 / 1 / 2
6,539
594
4,714
6,988
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 3 / 0
3,981
362
402
2,919
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 1 / 5
6,978
634
7,314
9,053
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
chaotic365
Yemoja
8
1 / 1 / 1
5,043
458
879
5,859
3,478
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
9
2 / 3 / 2
5,336
485
4,719
6,223
1,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AConard3
Aphrodite
9
3 / 3 / 2
6,075
552
4,582
8,075
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
CLYDE454
Amaterasu
10
0 / 1 / 1
5,951
541
2,673
4,482
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 7 / 1
5,620
511
3,554
5,693
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Janoos mid
Izanami
12
3 / 1 / 1
6,848
623
3,248
6,094
1,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Neith
7
0 / 5 / 2
4,783
435
2,690
6,956
1,564
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
16
Kills
8
9
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AConard3
Aphrodite
3
3
2
1.33
L
Hun Batz
5
1
2
6
W
Amaterasu
CLYDE454
Amaterasu
0
1
1
0.5
W
2
7
1
0.36
W
Izanami
Janoos mid
Izanami
3
1
1
3.5
L
0
3
0
0
L
8
1
5
10.5
L
Yemoja
chaotic365
Yemoja
1
1
1
1.5
W
Neith
0
5
2
0.2
L
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
16,747
31,042
Taken
31,300
10,653
Mitigated
10,379
10,164
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AConard3
Aphrodite
4,582
1,017
1,399
3,307
8,075
2,828
507
407
7,610
25,593
0
L
Hun Batz
4,714
2,071
0
2,002
6,988
2,032
0
1,206
5,782
0
31,566
W
Amaterasu
CLYDE454
Amaterasu
2,673
954
0
1,523
4,482
2,467
148
548
3,934
0
24,898
W
3,554
1,012
0
0
5,693
1,812
88
172
5,521
0
7,694
W
Izanami
Janoos mid
Izanami
3,248
2,277
0
1,409
6,094
1,708
618
0
6,094
0
52,905
L
402
142
50
126
2,919
733
0
767
2,152
3,063
0
L
7,314
4,265
0
5,572
9,053
2,744
1,857
773
8,280
0
34,019
L
Yemoja
chaotic365
Yemoja
879
503
653
1,010
5,859
3,478
207
192
5,667
9,571
0
W
Neith
2,690
1,305
0
1,097
6,956
1,564
473
96
6,860
0
14,372
L
Medusa
4,719
1,555
238
513
6,223
1,666
491
1,644
4,579
0
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
29,277
185
Minions Killed
238
0
Camps Cleared
0
896,671
Distance Traveled
1,008,100
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,075
552
44
4
0
183,648
1
L
Hun Batz
6,539
594
63
6
0
216,457
0
W
Amaterasu
5,951
541
56
5
0
208,833
4
W
Thor
5,620
511
13
1
0
234,414
0
W
Izanami
6,848
623
101
9
0
194,735
1
L
Ra
3,981
362
5
0
0
116,640
0
L
Hou Yi
6,978
634
68
6
0
179,193
0
L
Yemoja
5,043
458
17
2
0
187,854
0
W
Neith
4,783
435
24
2
0
186,470
1
L
Medusa
5,336
485
32
3
0
196,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role