Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kikiutza
Nemesis
Level 4
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo
Ra
Ra
Slimby
Ra
Level 25
God Stats
6W - 5L
1,538 SR
Queue Stats
24W - 17L
1,527 Elo+
Solo
Izanami
Izanami
yankgod20
Izanami
Level 25
God Stats
0W - 3L
1,310 SR
Queue Stats
27W - 26L
1,515 Elo+
Party 1
Anhur
Anhur
yankov20
Anhur
Level 26
God Stats
3W - 5L
1,428 SR
Queue Stats
45W - 29L
1,580 Elo+
Party 1
Team Averages
Level 21
1,418 SR
1,488 Elo+

VS

Team Averages
Level 17
1,478 SR
1,513 Elo+
Hou Yi
Hou Yi
GoshkataBg
Hou Yi
Level 16
God Stats
8W - 5L
1,274 SR
Queue Stats
28W - 25L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
MotheroffDragons
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,532 Elo+
Solo
Odin
Odin
PanKapelusznik
Odin
Level 15
God Stats
3W - 3L
1,625 SR
Queue Stats
26W - 18L
1,712 Elo+
Solo
Eset
Eset
PrimitiveOnes
Eset
Level 22
God Stats
5W - 2L
1,526 SR
Queue Stats
87W - 77L
1,485 Elo+
Solo
Cerberus
Cerberus
svetozar21
Cerberus
Level 3
God Stats
2W - 2L
1,464 SR
Queue Stats
3W - 2L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 3 / 7
9,551
955
8,733
6,463
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kikiutza
Nemesis
16
0 / 17 / 5
9,112
911
4,873
22,456
8,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
2 / 7 / 7
10,317
1,032
9,286
16,113
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
yankgod20
Izanami
16
6 / 7 / 5
12,066
1,207
13,942
19,224
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
yankov20
Anhur
17
3 / 7 / 5
10,570
1,057
13,991
25,779
8,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoshkataBg
Hou Yi
18
13 / 4 / 12
12,237
1,224
19,063
11,162
3,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
19
14 / 1 / 18
12,668
1,267
30,309
13,545
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 2 / 22
10,924
1,092
14,290
11,479
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 2 / 20
11,167
1,117
10,987
5,407
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
svetozar21
Cerberus
18
7 / 2 / 24
11,714
1,171
10,500
14,534
17,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
137
11
Kills
41
41
Deaths
11
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
7
1.17
W
Hou Yi
GoshkataBg
Hou Yi
13
4
12
4.75
L
Nemesis
Kikiutza
Nemesis
0
17
5
0.15
W
Zhong Kui
14
1
18
23
W
3
2
22
7
W
4
2
20
7
L
Ra
2
7
7
0.79
W
Cerberus
svetozar21
Cerberus
7
2
24
9.5
L
Izanami
yankgod20
Izanami
6
7
5
1.21
L
Anhur
yankov20
Anhur
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,825
Damage
85,149
90,035
Taken
56,127
30,877
Mitigated
41,703
3,657
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,733
490
0
249
6,463
1,968
0
4,112
2,304
19,398
0
W
Hou Yi
GoshkataBg
Hou Yi
19,063
12,564
0
1,329
11,162
3,986
0
2,427
8,649
0
35,399
L
Nemesis
Kikiutza
Nemesis
4,873
2,413
0
0
22,456
8,083
0
10,405
11,528
0
12,628
W
Zhong Kui
30,309
3,393
0
5,742
13,545
8,885
0
4,213
9,172
50,140
0
W
14,290
2,933
0
1,367
11,479
9,180
0
3,041
8,265
0
32,986
W
10,987
755
1,498
882
5,407
1,732
0
2,098
3,169
36,384
0
L
Ra
9,286
986
551
505
16,113
5,400
0
9,416
6,697
23,456
0
W
Cerberus
svetozar21
Cerberus
10,500
513
0
1,651
14,534
17,920
0
5,403
8,853
24,290
0
L
Izanami
yankgod20
Izanami
13,942
7,580
0
628
19,224
6,431
0
14,634
4,446
0
35,963
L
Anhur
yankov20
Anhur
13,991
10,333
0
1,724
25,779
8,995
0
13,229
12,130
0
31,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
58,710
169
Minions Killed
233
7
Camps Cleared
8
881,729
Distance Traveled
973,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,551
955
32
3
1
154,232
0
W
Hou Yi
12,237
1,224
49
5
1
177,990
0
L
Nemesis
9,112
911
15
2
0
169,185
0
W
Zhong Kui
12,668
1,267
41
4
3
189,976
0
W
Odin
10,924
1,092
48
5
3
227,344
1
W
Eset
11,167
1,117
62
6
1
183,594
1
L
Ra
10,317
1,032
33
3
1
193,560
0
W
Cerberus
11,714
1,171
33
3
0
194,834
0
L
Izanami
12,066
1,207
55
6
5
193,978
1
L
Anhur
10,570
1,057
34
3
0
170,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role