Player Matchup

Ra
Ra
BlueMechaFrog
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,688 Elo+
Solo
Nu Wa
Nu Wa
Eternelle1422
Nu Wa
Level 27
God Stats
59W - 43L
1,586 SR
Queue Stats
131W - 132L
1,390 Elo+
Solo
Pele
Pele
GoDeiaGo
Pele
Level 28
God Stats
8W - 20L
1,384 SR
Queue Stats
228W - 266L
1,380 Elo+
Solo
Olorun
Olorun
Playnow4575
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,075 Elo+
Solo
Izanami
Izanami
alprazolem
Izanami
Level 14
God Stats
8W - 5L
1,414 SR
Queue Stats
11W - 10L
1,387 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,384 Elo+

VS

Team Averages
Level 39
1,548 SR
1,537 Elo+
Chaac
Chaac
Angel_GR02100
Chaac
Level 34
God Stats
2W - 1L
1,613 SR
Queue Stats
6W - 4L
1,696 Elo+
Party 1
Mercury
Mercury
ErickCisneros97
Mercury
Level 128
God Stats
1W - 0L
1,548 SR
Queue Stats
5W - 5L
1,696 Elo+
Party 1
Geb
Geb
Ian318583
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 76L
1,266 Elo+
Solo
Thor
Thor
TheKevS200215
Thor
Level 1
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Neith
Neith
TheRikGR_
Neith
Level 17
God Stats
3W - 2L
1,347 SR
Queue Stats
10W - 11L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 6
12,227
1,019
12,123
20,388
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 10 / 2
13,249
1,104
16,220
20,035
5,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
4 / 14 / 7
11,878
990
16,540
23,333
8,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
18
0 / 9 / 9
10,744
895
2,416
20,897
7,256
Izanami
alprazolem
Izanami
18
1 / 6 / 10
10,998
917
9,302
17,239
5,842
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 23
14,545
1,212
27,675
21,766
20,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
22 / 4 / 16
15,771
1,314
32,952
17,012
8,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 1 / 14
11,800
983
7,267
9,679
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 3 / 20
12,369
1,031
9,793
11,152
4,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TheRikGR_
Neith
19
8 / 5 / 18
13,311
1,109
17,887
12,232
5,459
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
143
14
Kills
52
52
Deaths
15
34
Assists
91
Player
Kills
Deaths
Assists
KDA
W
14
2
23
12.75
L
3
13
6
0.46
W
22
4
16
7.5
L
6
10
2
0.7
L
Pele
4
14
7
0.54
W
1
1
14
8
L
Olorun
0
9
9
0.5
W
7
3
20
5.67
W
Neith
TheRikGR_
Neith
8
5
18
3.4
L
Izanami
alprazolem
Izanami
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
95,574
101,892
Taken
71,841
33,689
Mitigated
51,451
4,373
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,675
8,473
0
11,389
21,766
20,708
0
9,214
12,552
0
51,190
L
12,123
1,260
723
469
20,388
7,209
0
1,548
18,505
50,283
0
W
32,952
24,140
0
139
17,012
8,785
0
6,059
10,858
0
46,761
L
16,220
4,639
203
1,664
20,035
5,382
0
1,880
17,873
28,156
0
L
Pele
16,540
6,551
0
750
23,333
8,000
0
1,955
20,889
249
29,160
W
7,267
86
0
883
9,679
11,625
0
3,908
5,771
16,800
0
L
Olorun
2,416
1,475
177
264
20,897
7,256
0
743
19,692
6,896
0
W
9,793
2,041
0
279
11,152
4,874
0
6,232
4,920
0
25,878
W
Neith
TheRikGR_
Neith
17,887
9,266
357
1,348
12,232
5,459
0
5,595
6,637
0
36,739
L
Izanami
alprazolem
Izanami
9,302
6,027
0
123
17,239
5,842
0
1,141
15,938
0
20,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,096
Gold Earned
67,796
146
Minions Killed
173
3
Camps Cleared
8
990,127
Distance Traveled
1,084,795
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,545
1,212
54
5
1
248,151
2
L
Ra
12,227
1,019
77
6
0
206,559
0
W
Mercury
15,771
1,314
41
3
3
245,316
0
L
Nu Wa
13,249
1,104
23
2
0
191,954
0
L
Pele
11,878
990
21
2
1
200,236
0
W
Geb
11,800
983
15
1
0
249,907
0
L
Olorun
10,744
895
11
1
0
205,562
0
W
Thor
12,369
1,031
30
3
1
161,286
1
W
Neith
13,311
1,109
33
3
3
180,135
0
L
Izanami
10,998
917
14
1
2
185,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role