Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bobo l6l
Hercules
Level 126
God Stats
19W - 20L
1,637 SR
Queue Stats
836W - 759L
1,703 Elo+
Party 3
Danzaburou
Danzaburou
Daxxonn
Danzaburou
Level 129
God Stats
0W - 2L
1,341 SR
Queue Stats
75W - 64L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
RF Venom l96l
The Morrigan
Level 153
God Stats
0W - 3L
1,398 SR
Queue Stats
339W - 307L
1,704 Elo+
Party 3
Ao Kuang
Ao Kuang
boxofsauce
Ao Kuang
Level 94
God Stats
5W - 4L
1,720 SR
Queue Stats
668W - 612L
1,765 Elo+
Party 2
Team Averages
Level 132
1,519 SR
1,666 Elo+

VS

Team Averages
Level 143
1,592 SR
1,735 Elo+
Rama
Rama
Bandy
Rama
Level 160
God Stats
2W - 0L
1,290 SR
Queue Stats
77W - 42L
1,949 Elo+
Party 1
Loki
Loki
CMDRJager
Loki
Level 136
God Stats
85W - 61L
1,643 SR
Queue Stats
1,137W - 974L
1,691 Elo+
Party 1
Terra
Terra
Poisonwood
Terra
Level 144
God Stats
3W - 1L
1,705 SR
Queue Stats
110W - 88L
1,622 Elo+
Solo
Merlin
Merlin
Rukinda
Merlin
Level 127
God Stats
22W - 11L
1,540 SR
Queue Stats
345W - 240L
1,708 Elo+
Party 1
Bastet
Bastet
steIio
Bastet
Level 147
God Stats
12W - 4L
1,779 SR
Queue Stats
656W - 547L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 4 / 4
11,870
495
12,335
16,586
6,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Bobo l6l
Hercules
14
3 / 7 / 3
9,567
399
8,004
27,141
27,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Daxxonn
Danzaburou
19
1 / 9 / 1
12,130
505
10,073
24,820
9,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
RF Venom l96l
The Morrigan
19
3 / 7 / 0
12,148
506
7,152
14,950
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
boxofsauce
Ao Kuang
20
3 / 8 / 4
12,233
510
8,926
26,993
10,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bandy
Rama
20
12 / 3 / 4
15,562
648
23,090
16,500
7,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
14 / 1 / 6
15,604
650
25,287
19,628
16,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
18
1 / 3 / 14
12,192
508
7,930
17,356
22,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Rukinda
Merlin
19
2 / 4 / 8
12,568
524
11,778
11,672
4,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
steIio
Bastet
20
6 / 3 / 8
14,024
584
19,525
17,673
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
14
Kills
35
35
Deaths
14
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
4
4
1.5
W
Rama
Bandy
Rama
12
3
4
4.67
L
Hercules
Bobo l6l
Hercules
3
7
3
0.64
W
Loki
14
1
6
17
L
Danzaburou
Daxxonn
Danzaburou
1
9
1
0.17
W
Terra
1
3
14
2.67
L
The Morrigan
RF Venom l96l
The Morrigan
3
7
0
0.43
W
Merlin
Rukinda
Merlin
2
4
8
1.5
L
Ao Kuang
boxofsauce
Ao Kuang
3
8
4
0.63
W
Bastet
steIio
Bastet
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
87,610
110,490
Taken
82,829
60,819
Mitigated
58,155
31,232
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,335
6,634
0
2,940
16,586
6,905
176
5,455
11,131
0
105,292
W
Rama
Bandy
Rama
23,090
19,530
0
3,286
16,500
7,909
3,470
5,174
11,184
0
156,248
L
Hercules
Bobo l6l
Hercules
8,004
1,252
0
9,307
27,141
27,930
0
9,366
17,775
0
20,889
W
Loki
25,287
6,707
0
7,529
19,628
16,492
3,105
1,451
18,177
0
119,926
L
Danzaburou
Daxxonn
Danzaburou
10,073
3,488
0
3,238
24,820
9,175
345
2,589
22,231
0
80,155
W
Terra
7,930
888
1,185
5,275
17,356
22,366
92
3,264
14,092
23,365
0
L
The Morrigan
RF Venom l96l
The Morrigan
7,152
1,671
190
2,748
14,950
6,389
0
1,107
13,843
71,715
5,922
W
Merlin
Rukinda
Merlin
11,778
499
0
2,712
11,672
4,108
1,098
518
11,154
100,729
0
L
Ao Kuang
boxofsauce
Ao Kuang
8,926
1,202
0
12,809
26,993
10,420
0
1,191
25,802
102,506
0
W
Bastet
steIio
Bastet
19,525
6,413
0
7,691
17,673
7,280
0
5,443
12,230
0
116,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
69,950
678
Minions Killed
733
0
Camps Cleared
0
2,092,744
Distance Traveled
2,497,876
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,870
495
190
8
0
399,829
7
W
Rama
15,562
648
223
9
0
448,340
3
L
Hercules
9,567
399
23
1
0
415,544
6
W
Loki
15,604
650
163
7
0
504,577
4
L
Danzaburou
12,130
505
167
7
0
395,887
5
W
Terra
12,192
508
19
1
0
543,410
3
L
The Morrigan
12,148
506
149
6
0
407,870
2
W
Merlin
12,568
524
164
7
0
449,955
3
L
Ao Kuang
12,233
510
149
6
0
473,614
2
W
Bastet
14,024
584
164
7
0
551,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role