Player Matchup

Gilgamesh
Gilgamesh
Littlesaltt
Gilgamesh
Level 25
God Stats
1W - 2L
1,444 SR
Queue Stats
20W - 14L
1,424 Elo+
Solo
Bakasura
Bakasura
PatatoideXD8247
Bakasura
Level 29
God Stats
2W - 3L
1,493 SR
Queue Stats
60W - 70L
1,332 Elo+
Solo
Thor
Thor
Ragnaros018
Thor
Level 19
God Stats
1W - 3L
1,385 SR
Queue Stats
51W - 68L
1,359 Elo+
Solo
Vulcan
Vulcan
Tianshi07
Vulcan
Level 27
God Stats
19W - 23L
1,486 SR
Queue Stats
324W - 340L
1,473 Elo+
Solo
Skadi
Skadi
waterFused24
Skadi
Level 29
God Stats
5W - 5L
1,555 SR
Queue Stats
45W - 67L
1,322 Elo+
Solo
Team Averages
Level 26
1,473 SR
1,382 Elo+

VS

Team Averages
Level 19
1,503 SR
1,393 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Groverlord9047
Sylvanus
Level 2
God Stats
9W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo
Artemis
Artemis
LightS-On-420
Artemis
Level 25
God Stats
9W - 9L
1,839 SR
Queue Stats
67W - 76L
1,263 Elo+
Solo
Scylla
Scylla
WesterlyBark583
Scylla
Level 12
God Stats
13W - 16L
1,174 SR
Queue Stats
21W - 31L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Littlesaltt
Gilgamesh
13
3 / 0 / 0
7,833
461
4,865
7,167
5,282
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
11
1 / 4 / 5
7,113
418
5,525
11,969
5,622
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 5 / 0
7,107
418
3,158
11,281
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Tianshi07
Vulcan
11
1 / 7 / 2
7,195
423
7,827
8,530
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 6 / 1
8,679
511
10,645
13,973
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 1 / 1
9,210
542
6,773
11,526
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
 
Fenrir
14
1 / 1 / 3
8,515
501
1,801
4,738
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
16
14 / 0 / 3
10,391
611
17,605
22,945
11,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
1 / 5 / 6
7,605
447
8,487
10,962
3,084
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 4 / 1
7,597
447
3,427
9,844
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
22
22
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Fenrir
 
Fenrir
1
1
3
2.5
W
Sylvanus
14
0
3
15.5
W
Artemis
1
5
6
0.8
L
Gilgamesh
Littlesaltt
Gilgamesh
3
0
0
3
L
Bakasura
1
4
5
0.88
L
0
5
0
0
L
Vulcan
Tianshi07
Vulcan
1
7
2
0.29
W
1
4
1
0.38
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
38,093
52,920
Taken
60,015
22,661
Mitigated
23,685
8,675
Healing
24,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,773
3,031
0
5,718
11,526
5,089
108
314
11,212
0
70,578
W
Fenrir
 
Fenrir
1,801
582
0
1,629
4,738
2,184
328
178
4,546
0
39,351
W
Sylvanus
17,605
2,981
457
11,166
22,945
11,258
932
6,194
15,893
64,258
0
W
Artemis
8,487
2,678
758
1,985
10,962
3,084
48
494
10,440
0
38,038
L
Gilgamesh
Littlesaltt
Gilgamesh
4,865
1,311
73
903
7,167
5,282
374
1,859
5,264
0
36,120
L
Bakasura
5,525
3,313
1,115
2,117
11,969
5,622
0
5,039
6,664
4,463
12,412
L
3,158
1,186
0
1,006
11,281
5,150
754
1,905
9,270
0
39,838
L
Vulcan
Tianshi07
Vulcan
7,827
1,977
0
361
8,530
2,582
155
4,911
3,207
30,355
0
W
3,427
888
124
2,925
9,844
2,070
1,154
925
8,696
33,356
0
L
10,645
3,505
0
3,100
13,973
4,025
146
6,270
7,483
0
52,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
43,318
339
Minions Killed
429
0
Camps Cleared
0
1,552,181
Distance Traveled
1,631,083
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,210
542
121
7
0
381,591
0
W
Fenrir
8,515
501
96
6
0
356,985
4
W
Sylvanus
10,391
611
94
6
0
314,281
3
W
Artemis
7,605
447
52
3
0
287,845
1
L
Gilgamesh
7,833
461
79
5
0
350,078
6
L
Bakasura
7,113
418
38
2
0
322,450
3
L
Thor
7,107
418
77
5
0
297,855
0
L
Vulcan
7,195
423
56
3
0
283,889
4
W
Scylla
7,597
447
66
4
0
290,381
5
L
Skadi
8,679
511
89
5
0
297,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role