Player Matchup

Kuzenbo
Kuzenbo
Arlequin17
Kuzenbo
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
216W - 242L
1,362 Elo+
Solo
Raijin
Raijin
LamboLP7004
Raijin
Level 120
God Stats
5W - 3L
1,524 SR
Queue Stats
360W - 337L
1,395 Elo+
Solo
Nike
Nike
amboo04
Nike
Level 109
God Stats
13W - 3L
1,541 SR
Queue Stats
260W - 270L
1,345 Elo+
Party 1
Thoth
Thoth
oniichanuwu
Thoth
Level 48
God Stats
5W - 4L
1,466 SR
Queue Stats
111W - 150L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
tannerjb
Baron Samedi
Level 128
God Stats
4W - 5L
1,258 SR
Queue Stats
254W - 250L
1,393 Elo+
Party 1
Team Averages
Level 100
1,458 SR
1,378 Elo+

VS

Team Averages
Level 86
1,472 SR
1,374 Elo+
Poseidon
Poseidon
AsesinoOCrazy
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,320 Elo+
Solo
Sobek
Sobek
DopiestOctopus
Sobek
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
154W - 152L
1,402 Elo+
Party 2
Ullr
Ullr
JHETTSTEELE
Ullr
Level 59
God Stats
4W - 2L
1,607 SR
Queue Stats
147W - 165L
1,370 Elo+
Party 2
Cupid
Cupid
Rhiggss
Cupid
Level 107
God Stats
1W - 3L
1,172 SR
Queue Stats
99W - 117L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
Sherptar
Kukulkan
Level 107
God Stats
2W - 1L
1,366 SR
Queue Stats
128W - 132L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arlequin17
Kuzenbo
16
0 / 4 / 15
10,249
683
6,069
19,903
32,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
19
10 / 4 / 5
12,197
813
14,743
11,155
5,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
amboo04
Nike
20
13 / 7 / 12
12,965
864
16,316
20,134
21,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 18
12,197
813
13,579
13,465
5,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
tannerjb
Baron Samedi
20
10 / 4 / 20
13,120
875
23,741
21,260
12,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsesinoOCrazy
Poseidon
14
3 / 9 / 5
9,381
625
6,108
11,332
5,106
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 7 / 7
10,416
694
11,411
23,891
34,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 8 / 7
10,452
697
7,942
17,503
6,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
Rhiggss
Cupid
20
7 / 7 / 11
11,734
782
14,722
17,975
6,770
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
Sherptar
Kukulkan
19
5 / 6 / 12
11,628
775
19,876
12,608
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
37
Kills
21
23
Deaths
37
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arlequin17
Kuzenbo
0
4
15
1.88
L
Poseidon
AsesinoOCrazy
Poseidon
3
9
5
0.61
L
3
7
7
0.93
L
3
8
7
0.81
W
Raijin
10
4
5
3.13
L
Cupid
Rhiggss
Cupid
7
7
11
1.79
L
Kukulkan
Sherptar
Kukulkan
5
6
12
1.83
W
Nike
amboo04
Nike
13
7
12
2.71
W
4
4
18
3.25
W
Baron Samedi
tannerjb
Baron Samedi
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,448
Damage
60,059
85,917
Taken
83,309
76,423
Mitigated
58,790
36,464
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arlequin17
Kuzenbo
6,069
1,470
2,191
3,535
19,903
32,482
1,109
8,554
10,429
10,645
0
L
Poseidon
AsesinoOCrazy
Poseidon
6,108
965
0
964
11,332
5,106
20
8,543
2,648
9,811
0
L
11,411
567
1,263
5,405
23,891
34,895
11
16,642
6,803
19,879
0
L
7,942
4,902
914
2,776
17,503
6,887
270
11,152
6,209
0
24,517
W
Raijin
14,743
1,045
2,300
1,841
11,155
5,277
1,154
5,690
5,195
33,087
0
L
Cupid
Rhiggss
Cupid
14,722
6,294
3,437
4,406
17,975
6,770
603
13,158
4,680
0
29,896
L
Kukulkan
Sherptar
Kukulkan
19,876
349
1,809
1,775
12,608
5,132
0
7,583
4,837
45,259
0
W
Nike
amboo04
Nike
16,316
2,878
1,580
3,517
20,134
21,203
788
5,073
14,881
0
26,731
W
13,579
934
1,704
4,105
13,465
5,460
3,090
6,893
6,348
39,376
0
W
Baron Samedi
tannerjb
Baron Samedi
23,741
1,453
6,571
9,120
21,260
12,001
547
10,003
11,019
39,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,728
Gold Earned
53,611
151
Minions Killed
152
0
Camps Cleared
0
1,326,704
Distance Traveled
1,194,756
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,249
683
12
1
0
234,551
0
L
Poseidon
9,381
625
8
1
0
197,058
1
L
Sobek
10,416
694
8
1
0
277,298
0
L
Ullr
10,452
697
36
2
0
229,958
0
W
Raijin
12,197
813
42
3
0
245,243
1
L
Cupid
11,734
782
41
3
0
221,263
0
L
Kukulkan
11,628
775
59
4
0
269,179
0
W
Nike
12,965
864
19
1
0
290,214
0
W
Thoth
12,197
813
48
3
0
285,946
0
W
Baron Samedi
13,120
875
30
2
0
270,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role