Player Matchup

Danzaburou
Danzaburou
DapperKewlab
Danzaburou
Level 29
God Stats
6W - 8L
1,489 SR
Queue Stats
149W - 150L
1,455 Elo+
Solo
Freya
Freya
SoulCatcher16422
Freya
Level 26
God Stats
6W - 2L
1,956 SR
Queue Stats
83W - 92L
1,480 Elo+
Solo
Thor
Thor
arrudaobrabo
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,250 Elo+
Party 1
Ra
Ra
hdnplainsight
Ra
Level 6
God Stats
1W - 0L
1,742 SR
Queue Stats
12W - 9L
1,407 Elo+
Solo
Yemoja
Yemoja
mar666
Yemoja
Level 25
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,250 Elo+
Party 1
Team Averages
Level 18
1,593 SR
1,368 Elo+

VS

Team Averages
Level 6
1,525 SR
1,445 Elo+
Jing Wei
Jing Wei
Genpopo
Jing Wei
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 35L
1,278 Elo+
Solo
Achilles
Achilles
MasonxLepor4ever
Achilles
Level 8
God Stats
10W - 6L
1,623 SR
Queue Stats
10W - 8L
1,560 Elo+
Solo
Vulcan
Vulcan
NonToxicSmurf
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 73L
1,590 Elo+
Solo
Ymir
Ymir
coinmania
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
魂在身后追
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DapperKewlab
Danzaburou
15
16 / 0 / 6
10,146
676
12,524
10,086
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 5
6,745
450
2,348
8,494
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
6,818
455
1,037
10,699
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 0 / 11
9,820
655
12,990
10,039
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
mar666
Yemoja
12
4 / 1 / 13
8,577
572
6,235
5,691
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Genpopo
Jing Wei
11
0 / 5 / 1
6,729
449
2,803
9,946
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 6 / 0
6,170
411
5,172
11,494
8,086
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 2
8,314
554
11,555
8,318
3,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 9 / 2
5,504
367
3,556
11,630
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
魂在身后追
Heimdallr
8
0 / 10 / 1
5,588
373
3,917
10,211
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
33
Kills
9
10
Deaths
33
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DapperKewlab
Danzaburou
16
0
6
19
L
Jing Wei
Genpopo
Jing Wei
0
5
1
0.1
L
3
6
0
0.5
L
6
3
2
2.33
W
2
3
5
1.5
W
1
6
0
0.17
L
Ymir
0
9
2
0.11
W
10
0
11
15.5
W
Yemoja
mar666
Yemoja
4
1
13
10.5
L
Heimdallr
魂在身后追
Heimdallr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
27,003
45,009
Taken
51,599
17,743
Mitigated
25,710
19,555
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DapperKewlab
Danzaburou
12,524
6,512
0
5,006
10,086
3,800
464
2,107
7,979
0
69,953
L
Jing Wei
Genpopo
Jing Wei
2,803
1,560
0
2,265
9,946
2,729
0
1,825
8,121
0
48,804
L
5,172
1,136
0
1,643
11,494
8,086
0
5,892
5,602
0
24,116
L
11,555
2,688
0
2,237
8,318
3,504
328
5,113
3,205
51,308
0
W
2,348
937
0
2,539
8,494
2,993
467
4,955
3,539
22,185
5,710
W
1,037
386
0
1,096
10,699
3,838
446
2,883
7,816
0
39,697
L
Ymir
3,556
772
0
698
11,630
9,216
0
6,083
5,547
13,060
0
W
12,990
1,051
1,646
7,032
10,039
3,796
426
3,688
6,351
67,579
0
W
Yemoja
mar666
Yemoja
6,235
1,451
1,267
969
5,691
3,316
362
1,655
4,036
18,605
0
L
Heimdallr
魂在身后追
Heimdallr
3,917
2,678
0
776
10,211
2,175
398
2,379
7,832
0
24,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
32,305
362
Minions Killed
273
0
Camps Cleared
0
1,365,423
Distance Traveled
1,334,790
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,146
676
118
8
0
279,536
1
L
Jing Wei
6,729
449
91
6
0
283,878
0
L
Achilles
6,170
411
41
3
0
270,705
0
L
Vulcan
8,314
554
88
6
0
273,408
3
W
Freya
6,745
450
39
3
0
255,099
2
W
Thor
6,818
455
55
4
0
224,682
0
L
Ymir
5,504
367
15
1
0
255,069
1
W
Ra
9,820
655
125
8
0
328,690
8
W
Yemoja
8,577
572
25
2
0
277,416
2
L
Heimdallr
5,588
373
38
3
0
251,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role