Player Matchup

Thanatos
Thanatos
CLYDE454
Thanatos
Level 18
God Stats
7W - 7L
1,516 SR
Queue Stats
43W - 55L
1,525 Elo+
Solo
Sol
Sol
MaN1ak_xO
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 132L
1,429 Elo+
Party 1
Ares
Ares
OGDea7hmonkey
Ares
Level 27
God Stats
6W - 8L
1,493 SR
Queue Stats
111W - 128L
1,491 Elo+
Solo
Anhur
Anhur
SI-AG-ALI
Anhur
Level 32
God Stats
1W - 1L
1,230 SR
Queue Stats
70W - 100L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ugaluggabugga
Tsukuyomi
Level 9
God Stats
3W - 0L
1,839 SR
Queue Stats
109W - 91L
1,523 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,459 Elo+

VS

Team Averages
Level 15
1,557 SR
1,451 Elo+
Anubis
Anubis
Lenkirsh
Anubis
Level 7
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Artemis
Artemis
MF_DOOM_22
Artemis
Level 30
God Stats
10W - 4L
1,733 SR
Queue Stats
122W - 127L
1,496 Elo+
Solo
Hercules
Hercules
Roumbos12
Hercules
Level 14
God Stats
0W - 2L
1,772 SR
Queue Stats
8W - 9L
1,397 Elo+
Solo
Bakasura
Bakasura
Toke_up_w1t_m3
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Sylvanus
Sylvanus
Z0MBIEF0LYFE
Sylvanus
Level 18
God Stats
1W - 3L
1,441 SR
Queue Stats
40W - 57L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CLYDE454
Thanatos
16
3 / 2 / 2
10,111
562
4,895
12,775
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 4 / 3
11,544
641
8,653
11,210
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 7
10,246
569
5,097
16,582
10,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
SI-AG-ALI
Anhur
15
2 / 1 / 6
9,151
508
3,259
10,300
3,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ugaluggabugga
Tsukuyomi
18
5 / 1 / 2
11,213
623
18,925
17,074
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lenkirsh
Anubis
3
0 / 6 / 0
5,288
294
244
3,108
718
Artemis
MF_DOOM_22
Artemis
15
6 / 3 / 0
9,538
530
8,267
11,822
3,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Roumbos12
Hercules
12
0 / 3 / 0
7,718
429
5,671
13,738
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
11
3 / 10 / 1
7,739
430
6,349
14,904
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Z0MBIEF0LYFE
Sylvanus
14
2 / 3 / 4
8,064
448
10,657
16,233
17,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
11
11
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CLYDE454
Thanatos
3
2
2
2
L
Anubis
Lenkirsh
Anubis
0
6
0
0
L
Artemis
MF_DOOM_22
Artemis
6
3
0
2
W
10
4
3
2.88
W
4
3
7
2.5
L
Hercules
Roumbos12
Hercules
0
3
0
0
W
Anhur
SI-AG-ALI
Anhur
2
1
6
5
L
Bakasura
3
10
1
0.35
L
Sylvanus
Z0MBIEF0LYFE
Sylvanus
2
3
4
1.33
W
Tsukuyomi
ugaluggabugga
Tsukuyomi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
31,188
67,941
Taken
59,805
30,541
Mitigated
37,324
38,846
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CLYDE454
Thanatos
4,895
2,238
287
12,128
12,775
5,591
514
1,899
10,128
0
75,204
L
Anubis
Lenkirsh
Anubis
244
218
0
0
3,108
718
0
1,256
1,852
1,945
0
L
Artemis
MF_DOOM_22
Artemis
8,267
4,252
158
5,209
11,822
3,897
1,538
1,572
10,250
0
63,939
W
8,653
3,769
250
4,611
11,210
3,980
8,432
2,852
8,308
58,829
6,748
W
5,097
905
1,526
4,148
16,582
10,147
66
3,710
12,722
34,135
0
L
Hercules
Roumbos12
Hercules
5,671
1,684
0
3,522
13,738
10,306
0
0
13,738
8,014
33,158
W
Anhur
SI-AG-ALI
Anhur
3,259
1,732
0
4,390
10,300
3,593
3,208
2,241
8,059
0
44,797
L
Bakasura
6,349
4,068
0
1,536
14,904
5,080
650
3,640
11,264
0
25,097
L
Sylvanus
Z0MBIEF0LYFE
Sylvanus
10,657
2,006
1,122
4,326
16,233
17,323
112
6,793
9,440
41,129
0
W
Tsukuyomi
ugaluggabugga
Tsukuyomi
18,925
7,208
0
11,506
17,074
7,230
1,338
2,448
14,626
0
86,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,265
Gold Earned
38,347
526
Minions Killed
300
0
Camps Cleared
0
1,744,135
Distance Traveled
1,215,784
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,111
562
125
7
0
369,243
3
L
Anubis
5,288
294
2
0
0
110,005
3
L
Artemis
9,538
530
101
6
0
256,479
2
W
Sol
11,544
641
125
7
0
294,232
2
W
Ares
10,246
569
46
3
0
356,368
1
L
Hercules
7,718
429
101
6
0
276,727
0
W
Anhur
9,151
508
84
5
0
327,978
1
L
Bakasura
7,739
430
48
3
0
295,027
1
L
Sylvanus
8,064
448
48
3
0
277,546
5
W
Tsukuyomi
11,213
623
146
8
0
396,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role