Player Matchup

Discordia
Discordia
Nyhtedge
Discordia
Level 88
God Stats
1W - 0L
1,331 SR
Queue Stats
65W - 38L
1,663 Elo+
Party 2
Guan Yu
Guan Yu
Skellten
Guan Yu
Level 90
God Stats
1W - 1L
1,406 SR
Queue Stats
85W - 72L
1,618 Elo+
Party 2
Serqet
Serqet
Tooovie
Serqet
Level 96
God Stats
29W - 23L
1,635 SR
Queue Stats
81W - 66L
1,628 Elo+
Party 2
Team Averages
Level 91
1,457 SR
1,636 Elo+

VS

Team Averages
Level 87
1,578 SR
1,555 Elo+
Chaac
Chaac
Barthelomule
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,524 Elo+
Party 1
Anubis
Anubis
Frinka
Anubis
Level 127
God Stats
7W - 5L
1,564 SR
Queue Stats
148W - 133L
1,570 Elo+
Party 1
Cerberus
Cerberus
SUP6UYS
Cerberus
Level 87
God Stats
53W - 38L
1,670 SR
Queue Stats
129W - 116L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nyhtedge
Discordia
16
7 / 3 / 14
13,524
712
22,503
8,895
4,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Skellten
Guan Yu
17
8 / 1 / 19
14,134
744
18,075
20,485
23,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Tooovie
Serqet
18
12 / 5 / 11
14,316
753
17,611
14,652
5,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 4
10,878
573
10,622
22,185
20,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Frinka
Anubis
15
3 / 9 / 5
12,124
638
9,840
15,430
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SUP6UYS
Cerberus
15
4 / 8 / 4
12,444
655
9,405
28,095
19,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
27
Kills
9
9
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Anubis
Frinka
Anubis
3
9
5
0.61
W
Discordia
Nyhtedge
Discordia
7
3
14
4.67
L
Cerberus
SUP6UYS
Cerberus
4
8
4
0.75
W
Guan Yu
Skellten
Guan Yu
8
1
19
17.5
W
Serqet
Tooovie
Serqet
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,189
Damage
29,867
44,032
Taken
65,710
32,919
Mitigated
47,229
17,239
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,622
696
0
4,030
22,185
20,230
0
7,349
14,098
8,487
28,926
L
Anubis
Frinka
Anubis
9,840
188
57
2,418
15,430
7,738
0
3,780
10,410
49,501
0
W
Discordia
Nyhtedge
Discordia
22,503
617
0
1,270
8,895
4,227
912
4,727
4,168
61,837
0
L
Cerberus
SUP6UYS
Cerberus
9,405
549
261
4,061
28,095
19,261
0
11,818
15,458
33,147
0
W
Guan Yu
Skellten
Guan Yu
18,075
2,611
3,350
11,986
20,485
23,529
715
9,196
11,289
0
58,045
W
Serqet
Tooovie
Serqet
17,611
3,258
0
633
14,652
5,163
1,428
9,105
5,547
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
35,446
208
Minions Killed
207
8
Camps Cleared
9
1,147,986
Distance Traveled
969,374
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,878
573
50
3
0
346,868
0
L
Anubis
12,124
638
93
5
7
288,469
3
W
Discordia
13,524
712
85
4
1
351,993
1
L
Cerberus
12,444
655
64
3
2
334,037
3
W
Guan Yu
14,134
744
78
4
3
403,199
1
W
Serqet
14,316
753
45
2
4
392,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role