Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PRXFIT
Thor
Level 61
God Stats
10W - 18L
1,389 SR
Queue Stats
299W - 309L
1,486 Elo+
Solo
Cernunnos
Cernunnos
evilovalabron
Cernunnos
Level 102
God Stats
2W - 5L
1,442 SR
Queue Stats
93W - 73L
1,557 Elo+
Solo
Sylvanus
Sylvanus
godisdiaomao
Sylvanus
Level 48
God Stats
4W - 1L
1,872 SR
Queue Stats
209W - 213L
1,432 Elo+
Solo
Raijin
Raijin
ihelioid
Raijin
Level 61
God Stats
0W - 1L
1,288 SR
Queue Stats
93W - 72L
1,558 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,507 Elo+

VS

Team Averages
Level 75
1,591 SR
1,576 Elo+
Hou Yi
Hou Yi
BlindRenegade
Hou Yi
Level 69
God Stats
41W - 22L
1,658 SR
Queue Stats
398W - 339L
1,575 Elo+
Party 1
Pele
Pele
IronSide99
Pele
Level 68
God Stats
14W - 15L
1,537 SR
Queue Stats
275W - 313L
1,482 Elo+
Solo
Chaac
Chaac
PumpGodClutch
Chaac
Level 99
God Stats
9W - 5L
1,639 SR
Queue Stats
228W - 208L
1,426 Elo+
Solo
Thoth
Thoth
SirMiq
Thoth
Level 61
God Stats
9W - 6L
1,619 SR
Queue Stats
297W - 292L
1,554 Elo+
Party 1
Geb
Geb
SpriteGang
Geb
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 43L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 4 / 0
6,368
490
5,848
10,929
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
PRXFIT
Thor
9
0 / 5 / 2
5,974
460
2,035
9,014
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
evilovalabron
Cernunnos
10
0 / 5 / 0
5,989
461
3,555
8,026
1,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
godisdiaomao
Sylvanus
7
0 / 3 / 0
5,086
391
3,740
5,229
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
ihelioid
Raijin
8
1 / 4 / 0
5,859
451
2,477
5,711
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 0
9,075
698
8,511
7,837
2,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 1
8,773
675
4,655
6,766
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 1
8,299
638
5,368
7,615
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
SirMiq
Thoth
12
3 / 2 / 2
7,896
607
4,294
4,896
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 12
7,362
566
4,707
10,134
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
21
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
0
0.5
W
10
0
0
10
W
4
0
1
4.5
L
Thor
PRXFIT
Thor
0
5
2
0.2
W
3
1
1
3.5
W
Thoth
SirMiq
Thoth
3
2
2
2
W
0
0
12
6
L
Cernunnos
evilovalabron
Cernunnos
0
5
0
0
L
Sylvanus
godisdiaomao
Sylvanus
0
3
0
0
L
Raijin
ihelioid
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
27,535
38,909
Taken
37,248
14,339
Mitigated
17,961
9,710
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,848
1,241
0
2,990
10,929
5,908
33
1,320
9,503
0
32,039
W
8,511
4,110
0
3,203
7,837
2,471
0
1,727
6,074
0
55,711
W
4,655
498
0
3,168
6,766
2,175
1,386
632
6,112
0
54,075
L
Thor
PRXFIT
Thor
2,035
402
0
2,458
9,014
2,250
0
2,026
6,834
0
23,288
W
5,368
568
0
2,974
7,615
4,256
1,616
0
7,615
0
46,840
W
Thoth
SirMiq
Thoth
4,294
327
0
1,416
4,896
1,483
2,090
1,804
2,850
36,048
0
W
4,707
374
0
2,567
10,134
7,576
415
1,578
8,520
19,343
0
L
Cernunnos
evilovalabron
Cernunnos
3,555
1,227
0
1,415
8,026
1,211
0
1,273
6,624
0
33,379
L
Sylvanus
godisdiaomao
Sylvanus
3,740
1,086
494
1,425
5,229
3,396
0
1,068
3,892
14,172
4,157
L
Raijin
ihelioid
Raijin
2,477
288
0
928
5,711
1,574
0
2,226
3,055
24,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
41,405
283
Minions Killed
402
0
Camps Cleared
0
1,066,675
Distance Traveled
1,346,836
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,368
490
68
5
0
244,941
2
W
Hou Yi
9,075
698
101
8
0
251,168
5
W
Pele
8,773
675
116
9
0
292,512
5
L
Thor
5,974
460
54
4
0
222,435
3
W
Chaac
8,299
638
91
7
0
285,001
0
W
Thoth
7,896
607
68
5
0
244,844
6
W
Geb
7,362
566
26
2
0
273,311
2
L
Cernunnos
5,989
461
75
6
0
201,364
3
L
Sylvanus
5,086
391
37
3
0
221,021
2
L
Raijin
5,859
451
49
4
0
176,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role