Player Matchup

Thanatos
Thanatos
ChubbyGawdd
Thanatos
Level 129
God Stats
4W - 2L
1,572 SR
Queue Stats
205W - 182L
1,611 Elo+
Party 2
Neith
Neith
EnvyMyMFGame
Neith
Level 35
God Stats
2W - 0L
1,455 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TheSSJ
Bellona
Level 25
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 4L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
anzenkaichi
Cthulhu
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 9L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
slayerofdark5678
Baron Samedi
Level 154
God Stats
1W - 0L
1,553 SR
Queue Stats
39W - 32L
1,582 Elo+
Party 2
Team Averages
Level 74
1,612 SR
1,583 Elo+

VS

Team Averages
Level 62
1,507 SR
1,406 Elo+
Freya
Freya
Hi im MoneyT
Freya
Level 160
God Stats
4W - 4L
1,567 SR
Queue Stats
9W - 18L
1,353 Elo+
Party 1
Izanami
Izanami
Jaded Jazza
Izanami
Level 18
God Stats
0W - 4L
1,425 SR
Queue Stats
6W - 15L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
Not SIMPL3
Ao Kuang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,442 Elo+
Party 1
Nike
Nike
Spartan8035
Nike
Level 35
God Stats
7W - 14L
1,530 SR
Queue Stats
134W - 144L
1,511 Elo+
Solo
Bellona
Bellona
s Stonin Ronin
Bellona
Level 20
God Stats
4W - 5L
1,513 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChubbyGawdd
Thanatos
11
6 / 2 / 7
7,741
645
5,758
8,571
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 7
7,297
608
5,130
5,821
1,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
TheSSJ
Bellona
13
3 / 0 / 5
7,550
629
7,467
8,271
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
anzenkaichi
Cthulhu
11
7 / 0 / 3
7,281
607
6,999
13,007
5,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
slayerofdark5678
Baron Samedi
13
2 / 3 / 7
7,719
643
6,553
9,210
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
5,974
498
6,350
9,474
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Jaded Jazza
Izanami
9
2 / 4 / 0
5,773
481
2,805
7,503
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Not SIMPL3
Ao Kuang
11
0 / 5 / 1
6,210
518
2,180
9,300
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 1
5,350
446
7,037
10,996
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,621
552
4,925
7,280
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
7
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChubbyGawdd
Thanatos
6
2
7
4.75
W
1
2
7
2.25
L
2
6
1
0.42
L
Izanami
Jaded Jazza
Izanami
2
4
0
0.5
L
Ao Kuang
Not SIMPL3
Ao Kuang
0
5
1
0.1
L
0
3
1
0.17
W
Bellona
TheSSJ
Bellona
3
0
5
5.5
W
Cthulhu
anzenkaichi
Cthulhu
7
0
3
8.5
L
2
1
1
2.5
W
Baron Samedi
slayerofdark5678
Baron Samedi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
23,297
44,880
Taken
44,553
21,633
Mitigated
19,034
22,934
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChubbyGawdd
Thanatos
5,758
1,585
0
6,399
8,571
3,243
22
2,068
6,301
0
37,930
W
5,130
1,613
253
2,554
5,821
1,719
2,616
522
5,060
0
39,287
L
6,350
2,251
0
2,365
9,474
3,260
0
4,555
4,919
20,391
2,828
L
Izanami
Jaded Jazza
Izanami
2,805
1,507
0
1,881
7,503
1,780
0
1,466
6,037
0
23,044
L
Ao Kuang
Not SIMPL3
Ao Kuang
2,180
699
0
3,911
9,300
2,783
0
1,826
7,474
35,308
0
L
7,037
842
0
3,798
10,996
5,650
0
5,063
5,933
3,061
19,235
W
Bellona
TheSSJ
Bellona
7,467
679
0
1,889
8,271
7,684
234
1,798
6,385
3,675
28,533
W
Cthulhu
anzenkaichi
Cthulhu
6,999
1,035
884
6,664
13,007
5,050
0
2,073
10,414
26,136
0
L
4,925
1,682
0
1,278
7,280
5,561
756
1,935
5,345
0
32,466
W
Baron Samedi
slayerofdark5678
Baron Samedi
6,553
235
575
3,716
9,210
3,937
642
3,556
5,610
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
29,928
319
Minions Killed
279
0
Camps Cleared
0
1,215,953
Distance Traveled
1,141,146
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,741
645
51
4
0
274,525
2
W
Neith
7,297
608
79
7
0
217,935
3
L
Freya
5,974
498
43
4
0
208,856
1
L
Izanami
5,773
481
45
4
0
216,256
4
L
Ao Kuang
6,210
518
85
7
0
235,921
0
L
Nike
5,350
446
39
3
0
237,477
0
W
Bellona
7,550
629
70
6
0
250,286
1
W
Cthulhu
7,281
607
32
3
0
251,511
2
L
Bellona
6,621
552
67
6
0
242,636
1
W
Baron Samedi
7,719
643
87
7
0
221,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role